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NPC Generator

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Advanced [show]


Cask Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears many layers of old clothing at all times, she is not a threatening figure. Her black fur is matted, messy, and big. Her thin eyebrows rest above her beady copper eyes.

Personality: She is extraordinarily eccentric. Flattery will make her almost putty in your hands.

History: Gifted from a young age, Cask studied abroad. After coming to the age of reason, Cask took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss

Ideals: Gifted, Fighting. Flaws: Ugly, Insane, Selfish. Bonds: Poor. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Cask Fang, Female Tabaxi Rogue 2
Medium (6'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)10 (+0) 10 (+0)16 (+3)
Skills Investigation +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1600 sp. Bloodstone (70 gp).


Social Check DCs


Cumpen Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is well dressed, constantly wearing a blue suit, black shirt, and yellow tie. Her long black hair is drawn into a two foot long braid. Her eyes are likewise gray.

Personality: Cumpen wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She is the product a well kept family trust fund and as such has never really known need. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is terrified, and will act out of fear

Ideals: Disciplined, Logical. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Tanner

Voice: Old Prospector

Attributes [hide]

Cumpen Quillsharpener, Female Gnome Wizard 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 11 (+0)15 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 3000 cp. Amethyst (90 gp).


Social Check DCs


Rael Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his silver hair. His eyes are blue and he is always smoking a pipe.

Personality: Eccentric and domineering, Rael will drive conversation. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his father. After coming to the age of reason, Rael took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Extrovert, Gifted. Bonds: Attractive. Occupation: Unemployed

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rael Hanali, Male Half-Elf Adept 15
Medium (4'9") Half-Elf, Lawful Evil (CR 15)
Armor Class 10
Hit Points 66 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)13 (+1) 9 (-1)18 (+4)
Skills Deception +9, Medicine +4
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 700 pp. A roughly beaten golden orb (170 gp). Golden circlet with four aquamarines (3000 gp). Embroidered and bejeweled glove (2000 gp). Silver chalice with lapis lazuli gems (170 gp). A delicate brass dragon egg (90 gp). Jeweled anklet (2000 gp). Silver chalice with lapis lazuli gems (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Antrara Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'7". She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her green crest is lengthy. Her eyes are red and she is always smoking a pipe.

Personality: A deeply religious woman she believes everything happens for a reason. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was granted arcane powers by her dying brother.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Artistic, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Antrara Hashphronyxadyn, Female Dragonborn Adept 11
Medium (6'7") Dragonborn, Neutral Evil (CR 11)
Armor Class 12
Hit Points 65 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)9 (-1) 10 (+0)14 (+2)
Skills Acrobatics +6, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 2600 gp. Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloak In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a brown feathered hat and brown clothes. He has a penchant for wearing a ring with an oversized ruby on his left hand. His gray fur is long and unkept. His amber eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Persistence. Flaws: Ugly, Impulsive, Mundane. Bonds: Rich, Family. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Cloak In Woods, Male Tabaxi Expert 6
Medium (5'1") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 4 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)16 (+3) 9 (-1)11 (+0)
Skills Arcana +6, Medicine +2
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 700 gp.


Social Check DCs


Lerissa Creed, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses like a well dressed Doctor does. She sports a flattop hair cut. She wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a Bather, her father struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Bather again.

Ideals: Disciplined, Entrepeneur, Fighting. Bonds: Job, Poor. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lerissa Creed, Female Tiefling Monk 7
Medium (5'10") Tiefling, Chaotic Good (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 10 (+0)11 (+0)
Skills Athletics +5, Deception +3
Senses Passive Perception 10
Languages Common, Draconic, Ignan, Goblin
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3

Possessions: Aquamarine (1300 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Ramsey, Female Human [Permalink]

Personal [hide]

Description: She wears a grey cloak and cross-gartered green stockings. Her auburn hair is styled in orderly dreadlocks. She has gleaming, smiling green eyes.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her childhood dream was to be a Miner, but she was a colossal failure. She now owns her own business.

Motivation: To end her boredom; and further expansion of business

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Family, Job. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Elizabeth Ramsey, Female Human Druid 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 gp.


Social Check DCs


Symma Beren, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is an epitome of beauty. Her silver hair is still thick. Her violet unseeing eyes seem to look past you.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Symma grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Mercenary again; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Disease. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Symma Beren, Female Gnome Rogue 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)11 (+0) 17 (+3)14 (+2)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item.


Social Check DCs


Foxilon Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely white suit with blue socks and a vest with buckled shoes. He carries a battered ceremonial dagger and tarnished quarterstaff as well. He is bald on top and has large black tufts of hair around his ears. His green eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Foxilon took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Family, Nature. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Foxilon Elderberry, Male Halfling Ranger 3
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Aquan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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