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NPC Generator

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Advanced [show]


Therlin Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'2". She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and her gloved hand is found clutching a warhammer. She wears her blonde hair down. Her eyes are likewise green.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: When she was but 6 years old her parents immigrated from the west. A few years later when the north was not economically sound they moved to her current location. She left for the west, certain she would find work there.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Military, Immigrant, Religious. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Therlin Torunn, Female Dwarf Fighter 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)12 (+1) 12 (+1)11 (+0)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Shax Swift, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is well dressed, constantly wearing a green suit, tan shirt, and brown tie. Her hair is brown and very short. She wears large thick round spectacles.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Shax was born in the south. At a young age she loved to build and create. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and retire the richest woman in the south

Ideals: Athletic, Optimist, Persistence, Gifted. Flaws: Forgetful. Occupation: Animal Trainer

Voice: Indian accent

Attributes [hide]

Shax Swift, Female Tiefling Monk 1
Medium (4'7") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)8 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 60 gp. 1 Backpack.


Social Check DCs


Guy Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Armorer. His red hair is styled in orderly dreadlocks. His eyes are hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Armorer.

Motivation: He's looking for his big break; and further expansion of business

Ideals: Entrepeneur. Flaws: Cynical. Bonds: Rich, Job, Adventurer. Occupation: Armorer

Voice: Soothing and warm

Attributes [hide]

Guy Gentry, Male Human Warrior 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 110 gp.


Social Check DCs


Delebean Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear ponchos typically of a light tan in addition to tight pants. His tied-back hair is white. He has gray eyes.

Personality: His tongue was cut out and he uses sign language. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.

History: Delebean lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Layabout, but he was a colossal failure. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their son. He worked as a Adventurer, and he later adopted a second son.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Persistence. Flaws: Disease. Bonds: Family, Job. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Delebean Timbers, Male Gnome Paladin 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)12 (+1) 9 (-1)12 (+1)
Skills Insight +1, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Rose (70 gp).


Social Check DCs


Delebean Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fancy tan suit. His hair is brown and curly. His eyes are a pleasant blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He feeds upon the attention of others.

History: Sold as a small child to a slaver, Delebean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He is currently in port desperately looking for someone to get him out; and to clean up the streets

Bonds: Attractive, Guardian, Mentor, Adventurer, Slave. Occupation: Actor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Delebean Humplebumple, Male Gnome Adept 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 9 (-1)9 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Rock crystal (60 gp). Violet garnet (500 gp).


Social Check DCs


Shifting In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a pastel costume with the symbols of his god on his torso. His yellow fur is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a criminal king-pin and mafia family There was a wharf not far from home where he often wandered off to fish. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Regain custody of his son; and to reunite with his absent mother

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Criminal record, Nature. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Shifting In the Storm, Male Tabaxi Warrior 17
Medium (6'3") Tabaxi, True Neutral (CR 17)
Armor Class 15
Hit Points 162 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 19 (+4)14 (+2) 8 (-1)6 (-2)
Skills Acrobatics +11, Nature +8
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +7 / 5d4+1, Ranged +11 / 5d4+5, Grapple +8

Possessions: 10000 gp. Bloodstone (70 gp). Black pearl (1500 gp). Golden pearl (110 gp). Red garnet (110 gp). Azurite (11 gp). Rose (70 gp). Obsidian (11 gp). Bloodstone (70 gp). Tiger eye turquoise (11 gp). Alexandrite (1500 gp). Freshwater pearl (11 gp). Chrysoprase (70 gp). Chrysoberyl (110 gp). Alexandrite (1500 gp). Jade (110 gp). Smoky quartz (70 gp). Amethyst (110 gp). Violet garnet (1500 gp). Black pearl (1500 gp). Chrysoprase (70 gp). Violet garnet (1500 gp). Silver pearl (110 gp). Rock crystal (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Erky Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a auburn handlebar mustache and slicked back auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a Cartwright, his father struggled to pay the bills. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his old friends

Ideals: Optimist, Impeccable. Flaws: Insomniac. Bonds: Poor, Adventurer. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Erky Pilwicken, Male Gnome Aristocrat 3
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 32 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)14 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Myev Blankley, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears tight fighting clothing, which leaves very little to the imagination. She is an epitome of beauty. She wears a deerstalker hat to cover her moderate length golden hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. A gifted student she started as a Mercenary, but she got bored and became a Architect. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Myev fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing her hectic life and new Architect responsibilities is difficult.

Ideals: Fighting, Logical. Bonds: Attractive, Job, Religious. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Myev Blankley, Female Half-Orc Bard 7
Medium (6'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)7 (-2) 13 (+1)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Rhodochrosite (4 gp). Deep blue spinel (1000 gp). Silver pearl (110 gp).


Social Check DCs


Juliana Kane, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an entirely yellow suit with black socks and a vest with buckled shoes. She has wavy golden hair. Her brown eyes are passionate and lively.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. A true patriot, Juliana would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a criminal king-pin and mafia family She has chosen to use the inheritance that was left to her frivolously. Being a Gardener kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she wants nothing more than to rejoin the army

Flaws: Secretive, Greedy. Bonds: Military, Criminal record, Rich. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Juliana Kane, Female Half-Elf Fighter 5
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 9 (-1)10 (+0)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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