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NPC Generator

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Advanced [show]


Eran Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a red shirt with thin grey vertical stripes and green pants. She has moderate length black hair. She has a dull look in her violet eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Eran reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After a long history of fighting, Eran and her spouse have recently divorced.

Motivation: Revenge; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Enemies. Occupation: Glassblower

Voice: Sore throat, cough

Attributes [hide]

Eran Warmwater, Female Halfling Commoner 2
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Quilla Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing colorful clothing, dressed as a Barkeep. Her brown hair is unkempt and raggedy. Her hazel eyes peer out from beneath her top blue hat.

Personality: Cocky and sure of herself, she believes she is the best Barkeep born in the past three hundred years. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born to a Fletcher, her father struggled to pay the bills. After coming to the age of reason, Quilla took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She inherited the family business which she has now maintained for 3 years.

Motivation: To be a Fletcher again; and she'd like to take her coworkers down a peg

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Job, In love. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Quilla Fapplestamp, Female Gnome Aristocrat 8
Small (3'4") Gnome, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 53 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)18 (+4) 14 (+2)11 (+0)
Skills Deception +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome, Auran, Infernal, Elven, Terran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1300 gp. Amethyst (120 gp). Rock crystal (20 gp). Onyx (20 gp). Hematite (13 gp). Brown-green garnet (120 gp). Rock crystal (20 gp).


Social Check DCs


Ilanis Lathalas, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scimitar, but if one is not available she will default to her scythe. She wears her black hair up. She wears an eyepatch.

Personality: She loves telling others what to do and how they should feel about things. Further she is a bit of a stoner and is frequently out of it.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the north was not economically sound they moved to her current location. She's since become an addict/alcoholic.

Motivation: Many drow want her driven away; and she is a bit of a kleptomaniac

Ideals: Opinionated. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Marshal

Voice: Spanish accent

Attributes [hide]

Ilanis Lathalas, Female Elf Warlock 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)12 (+1) 18 (+4)15 (+2)
Skills Perception +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 400 gp.


Social Check DCs


Great Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her brown fur is greasy and uncared for. This blue eyed westerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Great isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Great is combative with any and all who dare try her patience in the slightest.

History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Fighting, Impeccable, Justice, Entrepeneur. Flaws: Ugly. Occupation: Spice Merchant

Voice: Eastern European accent

Attributes [hide]

Great Of Shadows, Female Tabaxi Aristocrat 4
Medium (4'11") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Half-Plate.


Social Check DCs


Tervaround Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a blue and green robe with the hood down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'4" when asserting herself. Her blonde hair is greasy and uncared for. Her eyes are green and beady.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born a particularly ugly child, much to the horror of her parents. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Due to her spouse's obsession with being a Assassin they were divorced and she won custody of their daughter. She worked as a Slave Trader, and she later adopted a second daughter.

Motivation: She is terrified, and will act out of fear; and marry her brother to traveling adventurers

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Job, Family. Occupation: Slave Trader

Voice: Sleepy voice

Attributes [hide]

Tervaround Maekkelferce, Female Gnome Commoner 11
Small (3'4") Gnome, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 61 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 8 (-1)10 (+0)
Skills Persuasion +4, Religion +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1400 gp. Alexandrite (500 gp). 1 Minor magic item.


Social Check DCs


Boddynock Pingun, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'2", this man is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. He wears a deerstalker hat to cover his moderate length silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Sold as a small child to a wizard, Boddynock was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Optimist, Justice. Bonds: Rich, Criminal record, Mentor, Adventurer. Occupation: Body Guard

Voice: Raspy

Attributes [hide]

Boddynock Pingun, Male Gnome Warlock 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)8 (-1) 11 (+0)8 (-1)
Skills Persuasion +1
Senses Passive Perception 10
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Carrie Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Carrie was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered singing. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is unsatisfied with his job; and to be a cartwright again

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Scribe

Voice: Speaks fast with a slight lisp

Attributes [hide]

Carrie Erenaeth, Male Elf Sorcerer 3
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points -4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 2 (-4)11 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Mary Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears violet leather gloves, a violet jacket, and tight pants. Beneath her clothing is a huge mess of scar tissue. She has done her best to style her chestnut hair to look like a famous performer. Her thin eyebrows rest above her beady violet eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She believes the world needs to unite to get rid of illithids once and for all.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and many illithids want her driven away

Ideals: Disciplined. Flaws: Ugly. Bonds: Slave, Enemies, Rich. Occupation: Mason

Voice: Spits words with contempt

Attributes [hide]

Mary Siannodel, Female Half-Elf Sorcerer 15
Medium (5'8") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 32 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 10 (+0)9 (-1) 16 (+3)14 (+2)
Skills Arcana +4, Survival +8
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +9 / 4d8+4, Ranged +4 / 4d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Gold and topaz bottle stopper cork (1400 gp). Brass mug with jade inlays (100 gp). Gold music box (4000 gp). Gold dragon comb with red garnet eye (1400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Black velvet mask with numerous citrines (170 gp).


Social Check DCs


Clerebold Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, brown, dusty cloak. He is bald on top and has large silver tufts of hair around his ears. His eyes are a pleasant hazel.

Personality: He is almost excessively polite to everyone, even when angry. He is lazy and tries to find solutions quickly.

History: Born in the east to a Sage, Clerebold learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He then took over the family business and is one of the better Sage for hire.

Motivation: He wants to get laid; and balancing his hectic life and new sage responsibilities is difficult

Flaws: Ugly, Shy, Lazy. Bonds: Job, Debt, Has a crush. Occupation: Sage

Voice: Puts emphasis on the wrong words

Attributes [hide]

Clerebold Kensley, Male Human Barbarian 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 77 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Performance +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp. Brass mug with jade inlays (200 gp).


Social Check DCs

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