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NPC Generator

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Advanced [show]


Barendd Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. His golden hair is smooth and relatively long. His gray unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. The war was a terrible time for him, and Barendd does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When Barendd reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Barendd and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Disease, Antagonistic, Depressed, Insomniac. Bonds: Military. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Barendd Rubyeye, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)9 (-1) 13 (+1)5 (-3)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Donella Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many black ritualistic tattoos. She sports blue clothing, slightly heavier than average wear. With bright blonde hair. Her blue eyes lackadaisically let the world flow into them.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She got into the Mason business at a young age. She worked as a nervous Mason and found it very stressful. She was granted necromantic powers by her dying sister.

Motivation: Expand her business; and obtaining odd cultural halfling artifacts is her passion

Ideals: Disciplined, Gifted. Bonds: Religious, Job, Adventurer. Occupation: Mason

Voice: Raspy

Attributes [hide]

Donella Timbers, Female Gnome Barbarian 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)12 (+1) 8 (-1)9 (-1)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 400 gp. 1 Climber’s kit.


Social Check DCs


Murook Alton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 6'5" and is a bit bulky. She is very muscular particularly in the legs. She wears a white cloak and cross-gartered tan stockings. Her small hat is riddled with cuts and holes. Her eyes are violet and she is always smoking a pipe.

Personality: She can speak with the recently deceased. She also has developed a complete distrust of the Stableman profession.

History: She was born at the edge of vast plains. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She became a Bricklayer soon after.

Motivation: Halfling compassion; and balancing her hectic life and new bricklayer responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Job, Nature. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Murook Alton, Female Half-Orc Ranger 14
Medium (6'5") Half-Orc, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 77 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +8, Stealth +8
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 600 pp. Large well-done wool tapestry (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Brass mug with jade inlays (200 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Solid gold idol (800 gp). Jeweled electrum ring (8000 gp). Cloth of gold vestments (160 gp). 1 Medium magic item.


Social Check DCs


Sethrekar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His white crest is greasy and uncared for. His face is scarred and worn.

Personality: Sethrekar is depressed about a lot of things. He tends to be a nihilist. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the north, but his parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Sethrekar's homeland. Sethrekar decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Slave, Immigrant. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Sethrekar Ophinshtalajiir, Male Dragonborn Druid 3
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Biri Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'6" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, constantly wearing a black suit, brown shirt, and yellow tie. Her crest is copper and curly. She wears an eyepatch.

Personality: She loves telling others what to do and how they should feel about things. She is obsessed with a lost civilization.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At some point she was captured by illithids and was tortured. After several years of this she finally managed to escape. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Slave, Enemies. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Biri Ophinshtalajiir, Female Dragonborn Expert 2
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 8 (-1)14 (+2)
Skills Insight +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Orc, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 230 gp. 1 Breastplate.


Social Check DCs


Naill Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. His silver hair is thinning but still full. His green eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the west. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He feels the way he acts is they only way to get by in the world; and expand his business

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Enemies, Immigrant, Job. Occupation: Sculptor

Voice: Speaks with a cold

Attributes [hide]

Naill Qualanthri, Male Elf Sorcerer 8
Medium (4'7") Elf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 5 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 6 (-2)18 (+4) 10 (+0)13 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Infernal, Aquan, Draconic, Gnome
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666530000

Possessions: 700 gp. Chalcedony (50 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Himo Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a yellow shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are gray and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He misses his home and complains about the freezing weather, even in summer.

History: His father raised him in a mountain cabin. A few years later when the north was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of specialists.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Antagonistic, Secretive. Bonds: Immigrant, Nature, Rich. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Himo Martell, Male Half-Elf Aristocrat 2
Medium (5'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)7 (-2) 16 (+3)11 (+0)
Skills Stealth +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 340 gp. Hematite (8 gp). White pearl (130 gp). Silver pearl (130 gp). 1 Half-Plate.


Social Check DCs


Nirgel Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. He has a moderate pudge and is not very fit. He wears a wide-brimmed hat to cover his moderate length brown hair. His eyes are likewise silver. His teeth are yellowed and unaligned.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy, self-centered, vain, and jealous.

History: Born in the east to a Gardener, Nirgel learned a great deal about his mother's area of expertise. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Shy, Selfish. Bonds: Job. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Nirgel Cacophony, Male Tiefling Adept 16
Medium (5'3") Tiefling, Chaotic Good (CR 16)
Armor Class 8
Hit Points 67 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Deception +7, Medicine +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d10-1, Ranged +3 / 4d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133

Possessions: 2000 gp.


Social Check DCs


Quillathe Aloro, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a worn and beaten armor. Her chestnut hair is wavy and long. Her blue unseeing eyes seem to look past you.

Personality: She will rave to anyone who will listen. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She inherited the family business which she has now maintained for 6 years.

Motivation: Balancing her hectic life and new Mortician responsibilities is difficult.

Ideals: Athletic. Flaws: Disease, Insane, Antagonistic. Bonds: Job. Occupation: Mortician

Voice: Deep voice with rolling R's

Attributes [hide]

Quillathe Aloro, Female Elf Rogue 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs

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