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NPC Generator

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Advanced [show]


Pelt Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. She is physically well-built. Her fur is lavender and curly. Her hazel eyes lackadaisically let the world flow into them.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in the north to a Scribe, Pelt learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Scribe work with an outfit from a few towns over. Scribe work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is wracked by social anxiety; and balancing her hectic life and new scribe responsibilities is difficult

Ideals: Impeccable, Entrepeneur. Flaws: Secretive, Fearful. Bonds: Job. Occupation: Scribe

Voice: Spits and sputters

Attributes [hide]

Pelt Fang, Female Tabaxi Barbarian 7
Medium (5'2") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 15
Hit Points 32 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 8 (-1)11 (+0) 16 (+3)15 (+2)
Skills Deception +5, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +8 / 2d8+5, Grapple +5

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gurdis Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is wearing a long, grey cloak. Beneath her clothing is a huge mess of scar tissue. Her black hair is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Gurdis was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Ruler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Slave, Poor, Adventurer. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Gurdis Bloodkith, Female Dwarf Paladin 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)10 (+0) 12 (+1)7 (-2)
Skills Investigation +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 4000 cp.


Social Check DCs


Three On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'7" and muscular, this southern woman wears a brown vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her beige fur is still thick. She wears large thick round spectacles.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Barrister, her father struggled to pay the bills. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Shepherd for the past few years.

Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Poor, Job. Occupation: Shepherd

Voice: Irish accent

Attributes [hide]

Three On the Mountaintop, Female Tabaxi Aristocrat 9
Medium (4'7") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 80 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)17 (+3) 16 (+3)17 (+3)
Skills Investigation +6, Nature +6
Senses Passive Perception 13
Languages Common, Orc, Goblin, Ignan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1100 gp. Black pearl (1500 gp). Malachite (11 gp). Jasper (80 gp). Golden yellow topaz (1500 gp). Amethyst (110 gp). Pink pearl (110 gp). Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kathra Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown coat over a red low-cut shirt, and a feathered hat upon her head. She is physically well-built. Her golden hair is greasy and uncared for. Her blue unseeing eyes seem to look past you.

Personality: A deeply religious woman she believes everything happens for a reason. She is a great chef.

History: She was born into a rich family. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. She was granted divine powers by her dying sister.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Religious, Rich. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kathra Bloodkith, Female Dwarf Sorcerer 9
Medium (4'0") Dwarf, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 61 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)15 (+2) 9 (-1)8 (-1)
Skills Deception +2, Medicine +2
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 180 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Black velvet mask with numerous citrines (120 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). A small bag of saffron. (50 gp).


Social Check DCs


Pelaios Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. His ears are large.

Personality: He will rave to anyone who will listen. Around other people he will do his best to conceal his emotions and appear jolly.

History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Insane, Shy. Bonds: Immigrant, Religious, Adventurer. Occupation: Barber

Voice: Mumbles to self between sentences

Attributes [hide]

Pelaios Guilt, Male Tiefling Druid 1
Medium (5'0") Tiefling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Helgret Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a simple burlap shirt and baggy pants. She conceals her shortbow with her veritable burlap sack of a shirt. Her auburn hair is well kept. She has a dull look in her hazel eyes.

Personality: Confrontational and typically high on some drug or another. She uses divination through singing.

History: Gifted from a young age, Helgret studied abroad. Her divine abilities were realized during a raid on her village. By chance she met her brother recently and the two have been together since.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and regain custody of her daughter

Ideals: Gifted. Flaws: Addict. Bonds: Family, Enemies. Occupation: Body Guard

Voice: Speaks with back of mouth

Attributes [hide]

Helgret Deepdelver, Female Dwarf Fighter 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +0, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 210 gp.


Social Check DCs


Herleva Gresham, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing a tight grey one piece outfit complete with pants, hood, and a cape and is in decent physical shape. She wears her blonde hair down. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born in the south, but her parents moved at a very young age to the east. Her father took her hunting and taught her how to get in the mind of other creatures. She left for the south, certain she would find work there.

Motivation: Retire the richest woman in the south; and her spouse's relatives view her with great suspicion

Ideals: Entrepeneur. Flaws: Shy. Bonds: Family, Immigrant, Nature. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

Herleva Gresham, Female Human Paladin 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)11 (+0) 16 (+3)12 (+1)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Silvo Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is fair and his fingers are delicate and long. His hair is short and auburn. His eyes are blue.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Scribe business at a young age. After coming to the age of reason, Silvo took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 7 years.

Motivation: He feels kind of lost in life; and further expansion of business

Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Scribe

Voice: Farmer accent

Attributes [hide]

Silvo Kettlewhistle, Male Halfling Barbarian 15
Small (3'2") Halfling, Chaotic Good (CR 15)
Armor Class 13
Hit Points 114 (15d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Arcana +7, Religion +7
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 3000 gp. Eye agate (8 gp). Tourmaline (40 gp). Rich purple corundum (800 gp). Aquamarine (1600 gp). Smoky quartz (20 gp). Deep green spinel (40 gp). Malachite (8 gp). Eye agate (8 gp). Peridot (20 gp). Eye agate (8 gp). Violet garnet (1600 gp). Blue quartz (8 gp). Chalcedony (20 gp). 1 Medium magic item.


Social Check DCs


Callie Underbough, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 2'8" and is a bit bulky. She is very muscular particularly in the legs. She wears a fine chain shirt which she covers with white colored cloaks and clothing. She has done her best to style her black hair to look like a famous performer. Her amber eyes lackadaisically let the world flow into them.

Personality: She is very quiet and rarely speaks above a whisper. She receives visions of the future at random moments

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now owns her own business.

Motivation: She is content; and expand her business

Ideals: Gifted, Fighting. Flaws: Shy, Mundane. Bonds: Job. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Callie Underbough, Female Halfling Ranger 7
Small (2'8") Halfling, Chaotic Good (CR 7)
Armor Class 14
Hit Points 45 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)14 (+2) 17 (+3)11 (+0)
Skills Persuasion +3, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Druidic
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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