Creega Wentworth, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her white hair is singed and shortened. Her hazel eyes dart from person to person.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Architect.
Motivation: She's repulsed by the PC; and further expansion of business
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Architect
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 15
Languages Common, Orc, Gnoll, Aquan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 400 gp. Violet garnet (1100 gp). Violet garnet (1100 gp). Star rose quartz (50 gp). Tourmaline (140 gp). 1 Minor magic item.
Paelias Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan costume with the symbols of death on his torso. He carries with him a set of tridents, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His eyes are blue and catlike.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His father raised him in a mountain cabin. He dropped out of school to support his sick mother, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Fighting, Gifted, Logical. Bonds: Nature, Family. Occupation: Fortune-teller
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 9 (-1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Celestial, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 20000 cp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp).
Justin Emsworth, Male Human [Permalink]
Personal [hide]
Description: A 6'4" eastern man, he wears tight fighting clothing, which leaves very little to the imagination. He keeps his red hair in a flapper bob. His fierce brown eyes like to dwell on things.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for him, and Justin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: When he was but 5 years old his parents immigrated from the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the east, certain he would find work there.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Military, Immigrant. Occupation: Locksmith
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp.
Rael Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and tan, and wears rings and necklaces with large, colorful gems. He carries with him a set of clubs on his belt, each one with a sapphire on the hilt. His red hair is slicked back into a classic pompadour. His half smiles and brown eyes are beguiling and draw you in.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Rael was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Rich, Attractive, Job. Occupation: Tanner
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 600 gp. Moonstone (80 gp). Sard (80 gp). Black star sapphire (1100 gp). Aquamarine (1600 gp).
Akra Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears black trousers with white and violet striped suspenders. She wears various colorful collared shirts, and a wedding ring on her right hand. She wears a colorful flower in her blue crest. Her eyes are likewise gold.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is lazy and tries to find solutions quickly.
History: The child of a Hunter, who enjoyed hunting, Akra was taken on many hunting expeditions. Akra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Lazy. Bonds: In love, Attractive, Nature. Occupation: Architect
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Silver ewer (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Minor magic item.
Oppah Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing a long, blue cloak. Her hair is long and brown with streaks of white, and is pulled back with small blue clips. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is afraid of women and trembles around them
History: Born in the south to a Gardener, Oppah learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 10 years.
Motivation: She seems to be bored by most things; and she has a crush on the local scribe
Flaws: Mundane, Shy. Bonds: Attractive, Job, Has a crush. Occupation: Gardener
Voice: Switch between two voices
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 9)
Armor Class 9
Hit Points 45 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 9 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Gnome
Attacks Melee +2 / 3d4-1, Ranged +1 / 3d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1400 gp.
Thradal Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. With bright auburn hair and a scraggly beard. His eyes, though not visible through his cowl, are gray.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Athletic, Joker. Bonds: Attractive, Job, Rich, Nature. Occupation: Scribe
Voice: Soothing and warm
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Fire opal pendant on a fine gold chain (400 gp). Silver comb with moonstones (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Superior lock. 1 Good lock. 1 Average lock.
Kristryd Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears tight fitting clothing which further accentuates her frame, she is not a threatening figure. She wears her auburn hair up in a very large beehive style do. Her hazel eyes are passionate and lively.
Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born at the edge of vast forest. She found a children's book about a Dwarf Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends; and she is not mentally stable, and does not behave rationally
Ideals: Entrepeneur. Flaws: Racist, Insane. Bonds: Attractive, Adventurer, Nature. Occupation: Courier
Voice: Old thin voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: A small bag of saffron. (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Gold and topaz bottle stopper cork (300 gp).
Sutha Rutherford, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair is singed and shortened. She has several tiny aquamarine earrings on each ear.
Personality: She will rave to anyone who will listen. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shepherd arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She is untrained/undisciplined, which makes her dangerous.
Motivation: Money/treasure; and she's repulsed by the pc
Flaws: Ugly, Insane, Antagonistic. Bonds: Rich. Occupation: Shepherd
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 38 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Abyssal, Elven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 1600 gp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Brass mug with jade inlays (400 gp).
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