Dagger On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has orange fur. His green eyes peer out from beneath his small brown hat.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of gnolls once and for all.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Dagger began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Dagger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Expand his business.
Ideals: Athletic, Entrepeneur. Bonds: Job, Enemies, Immigrant. Occupation: Brewer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 390 gp. 1 Masterwork Common Ranged Weapon.
Pijjirik Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is generally shirtless and showing off his tattooed chest. He has wavy scarlet crest. His red eyes are slightly larger than normal.
Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Pijjirik liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Dyer.
Motivation: He is unsatisfied with his job.
Flaws: Shy. Bonds: Job, Military, Nature. Occupation: Dyer
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 6)
Armor Class 8
Hit Points 48 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
Possessions: 2000 sp. Pink pearl (60 gp). Jet (60 gp).
Millicent Acton, Female Human [Permalink]
Personal [hide]
Description: A 5'6" eastern woman, she dresses well, typically a more casual-formal manner. Her brown hair is braided into rings. She has blue eyes and a brown hat with a pastel feather.
Personality: Cocky and sure of herself, she believes she is the best Ruler born in the past three hundred years. She invites people to come help in her community garden.
History: Millicent was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. She found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In the meantime she has taken over work as a Ruler and occasionally as a mercenary.
Motivation: Further expansion of business; and she's looking for her big break
Ideals: Philantrophist. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Ruler
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 26 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Gnome, Terran
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +7
Possessions: 2000 gp. 1 Minor magic item.
Enna Hungate, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her brown hair is thinning but still full. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is calm most of the time but flees social interaction. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an apprentice working in her mother's forge. She now mingles about in high society.
Motivation: She is greedy; and she is currently in port desperately looking for someone to get her out
Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Rich, Slave, Job. Occupation: Spy
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Orc
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp.
Boddynock Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears loose pants and a collared shirt complete with sweater beneath his coat, and is pretty ugly. His golden hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are slightly larger than normal.
Personality: Prone to second guessing himself, he comes off as nervous. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to tiefling people
Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor. Occupation: Sellsword
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 68 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Elven
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 1 |
Possessions: 200 pp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Black velvet mask with numerous citrines (90 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). An abacus with copper, silver and gold markers (90 gp). A necklace of small pink pearls (2000 gp). Gold dragon comb with red garnet eye (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver comb with moonstones (1000 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (1400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vanchu Kirby, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 4'11" and is a bit bulky. She is very muscular particularly in the legs. She wears tattered old clothes. She keeps her brown hair in a flapper bob. Her fierce amber eyes like to dwell on things.
Personality: She acts crazy and hedonistic. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Vanchu is combative with any and all who dare try her patience in the slightest.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sculptor. She has worked as a Sculptor like her mother before her.
Motivation: Wants to open a new tavern.
Ideals: Justice. Flaws: Ugly, Hedonist. Bonds: Slave, Job. Occupation: Sculptor
Voice: Boston accent
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 24 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 50000 cp.
Pennie Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She sports a flattop hair cut. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Confrontational and typically high on some drug or another. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a pair of adventurers, Pennie grew up listening to her father's many stories. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has a crush on the local Spice Merchant; and to reunite with her old friends
Ideals: Logical. Flaws: Addict. Bonds: Adventurer, Job, Has a crush. Occupation: Bather
Voice: German accent
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 140 gp. Amethyst (100 gp). 1 Masterwork Common Ranged Weapon.
Kadana Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing a perfectly clean shirt and pair of pants. Her crest is short and silver. She is very pretty but has cold, dead eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture
Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Job, Family, Criminal record. Occupation: Navigator
Voice: Russian accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. 1 Half-Plate.
Pijjirik Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. He keeps his long copper crest kept up in a rat tail. His eyes are red and he is always smoking a pipe.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A powerful wizard made him what he is. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage
Ideals: Opinionated, Optimist. Bonds: Attractive, Mentor, Family. Occupation: Crown-heir
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Undercommon, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 300 gp. Obsidian (5 gp). Chrysoprase (40 gp). Smoky quartz (40 gp). Chrysoprase (40 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
