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NPC Generator

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Advanced [show]


Saphara Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears just a green suit. She keeps her bronze crest in a flapper bob. Her skin is flawless and her gold eyes scan people very quickly.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Saphara is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Her first spouse was a Sage, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her brother recently and the two have been together since.

Motivation: A deep hatred of dire rats; and her religion dominates her actions

Ideals: Opinionated. Bonds: Attractive, Family, Religious, Enemies. Occupation: Navigator

Voice: Excited and jittery

Attributes [hide]

Saphara Baharoosh, Female Dragonborn Paladin 7
Medium (6'7") Dragonborn, True Neutral (CR 7)
Armor Class 10
Hit Points 22 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 5 (-3)18 (+4) 16 (+3)18 (+4)
Skills History +7, Insight +6
Senses Passive Perception 13
Languages Common, Auran, Elven, Terran, Goblin
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thoradin Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'0". He is wearing a perfectly clean shirt and pair of pants. His tied-back hair is silver. His otherwise smooth face is marked with small tiny scars.

Personality: Thoradin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Dilettante

Voice: Ums and uhs a lot

Attributes [hide]

Thoradin Strakeln, Male Dwarf Bard 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 2000 cp.


Social Check DCs


Cecily Peyton, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a tight fitting brown shirt and pants, she is not a threatening figure. She has moderate length brown hair. She is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Many orcs want her driven away; and someone believes her a fraud

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Job, Enemies. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Cecily Peyton, Female Human Commoner 11
Medium (5'5") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 17 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)13 (+1) 14 (+2)10 (+0)
Skills Athletics +5, Religion +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +5

Possessions: 500 gp. Banded agate (14 gp).


Social Check DCs


Margery Chester, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her deerstalker hat is riddled with cuts and holes. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Margery and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and wants to have a good time and be beloved

Flaws: Ugly, Antagonistic, Shy. Bonds: Military. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

Margery Chester, Female Human Expert 11
Medium (5'5") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 63 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +5, Athletics +7
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +7

Possessions: 250 pp. Malachite (6 gp). Moss agate (6 gp). Fiery yellow corundum (800 gp). Aquamarine (300 gp). Lapis lazuli (6 gp). Peridot (20 gp). Onyx (20 gp). Eye agate (6 gp). Obsidian (6 gp). Rose (20 gp).


Social Check DCs


Nurkara Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a brown armored body suit, with a simple tan line shooting up and back down. Beneath her clothing is a huge mess of scar tissue. Her white hair has been sun bleached extensively. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is currently in port desperately looking for someone to get her out; and to share knowledge with the world

Ideals: Professionalism, Logical. Flaws: Ugly. Bonds: Slave. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Nurkara Glanhig, Female Dwarf Paladin 6
Medium (4'0") Dwarf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 62 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 16 (+3)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +6, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light grey in addition to tight pants. He has dyed his greying white hair a little too much giving a sharp white color. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Shepherd

Voice: Scandinavian accent

Attributes [hide]

Vondal Deepdelver, Male Dwarf Warlock 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)13 (+1) 12 (+1)10 (+0)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 200 sp. Black pearl (400 gp). Violet garnet (400 gp). Tiger eye turquoise (7 gp). 1 Masterwork Musical instrument.


Social Check DCs


Nimble Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dark leathers with embroidery. His fur is gray and curly. His green eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nimble is combative with any and all who dare try his patience in the slightest.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting, Justice. Flaws: Ugly. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Nimble Prim Posies, Male Tabaxi Ranger 1
Medium (5'6") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)15 (+2) 9 (-1)14 (+2)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 9
Languages Common, Goblin, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Peter Braxton, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively, and sports empty pouches on his belt. He has done his best to style his red hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invites people to come help in his community garden.

History: Sold as a small child to a slaver, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Human people; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Shy, Racist. Bonds: Attractive, Mentor. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Peter Braxton, Male Human Aristocrat 7
Medium (5'0") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)16 (+3) 15 (+2)10 (+0)
Skills History +6, Intimidation +3
Senses Passive Perception 12
Languages Common, Goblin, Celestial, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Heward Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He dresses like a well dressed Baker does. He has a hunchback. He has a long black beard with little hanging trinkets. His eyes are hazel and he is always smoking a pipe.

Personality: He acts crazy and hedonistic. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Heward grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heward. He tends to his Baker job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Justice. Flaws: Ugly, Hedonist. Bonds: Job, Criminal record. Occupation: Baker

Voice: Can't modulate volume

Attributes [hide]

Heward Brownrigg, Male Human Fighter 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 1000 cp.


Social Check DCs

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