Torgga Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She wears bulky grey painted plate armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'10" when asserting herself. Her hair is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is able to fit into much smaller and tighter spaces than normal.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She worked as a nervous Beggar and found it very stressful. She now spends her time doing works of charity.
Motivation: Wants to raise her children well; and to be a map maker again
Ideals: Gifted, Philantrophist. Flaws: Secretive. Bonds: Job, Family. Occupation: Beggar
Voice: Draws out vowels
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: Silver comb with moonstones (600 gp). Large well-done wool tapestry (100 gp). A delicate brass dragon egg (30 gp). 1 Masterwork Common Ranged Weapon.
Arannis Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath his clothing is a huge mess of scar tissue. His long black hair reaches down to his waist. He has brown eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the south. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Impeccable, Fighting. Bonds: Poor, Slave, Immigrant. Occupation: Performer
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 33 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 10000 cp.
Horza Chatham, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who sports black clothing, slightly heavier than average wear, he is not a threatening figure. His blonde hair is slicked back into a classic pompadour. His violet eyes have a joyful gleam in them most of the time.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Banker and found it very stressful. By chance he met his brother recently and the two have been together since.
Motivation: Meet up once more with his childhood friend; and his spouse's relatives view him with great suspicion
Flaws: Antagonistic. Bonds: Slave, Job, Family, Adventurer. Occupation: Banker
Voice: Booming voice
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 58 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Luthra Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She dresses like a well dressed Dilettante does. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her red hair is drawn into a tight pony tail with a dagger scrunchie. She wears a mask on her face.
Personality: Overbrimming with self-confidence, Luthra isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Luthra was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She'd like to take her coworkers down a peg; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Impeccable, Athletic. Bonds: Job, Enemies, Family. Occupation: Dilettante
Voice: Indian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 16 (+3) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Gold dragon comb with red garnet eye (1300 gp). Gold and topaz bottle stopper cork (1300 gp). Silver comb with moonstones (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Nazû Gracey, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. His black hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He feeds upon the attention of others.
History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted martial powers by his dying sister.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he desires power and/or immortality
Ideals: Gifted. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Healer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Tawna Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She typically wears white cloth garments or leather armor, and carries flails. She keeps her long chestnut hair kept up in a rat tail. She wears an eyepatch.
Personality: She is fixated on the number 56. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She moved out west to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.
Motivation: She is not mentally stable, and does not behave rationally; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Fighting, Gifted. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Dyer
Voice: Excited and jittery
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 15)
Armor Class 14
Hit Points 78 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Undercommon
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 3 | 3 | 3 | 2 |
Possessions: 5000 gp. Rhodochrosite (9 gp). Lapis lazuli (9 gp). Blue sapphire (1600 gp). Rose (60 gp). Brown diamond (8000 gp). Zircon (60 gp). Deep blue spinel (200 gp). Eye agate (9 gp). Blue star sapphire (1600 gp). Moss agate (9 gp). Moonstone (60 gp). Chrysoprase (60 gp). Golden yellow topaz (200 gp). Bloodstone (60 gp). Malachite (9 gp). Red garnet (60 gp). 1 Medium magic item.
Naivara Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries a battered sword and tarnished pickaxe as well. Her blonde hair is cut short with large spiked bangs in the front. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To unite with her brother; and regain custody of her daughter
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Family, Rich. Occupation: Brewer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 200 gp. 1 Half-Plate.
Drifting Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has done her best to style her orange fur to look like a famous performer. Her eyes are a pleasant yellow.
Personality: Aggressive, abrasive, and angry, Drifting embodies much of what other species detest in the Tabaxis. She also hits on women, regardless of circumstances.
History: She was raised in a island tribe. Drifting was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Drifting decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has gone from town to town working and never settling down anywhere, but has fallen for a local Actor. She hasn't told them the truth, but wants to settle down with them.
Motivation: Seeks redemption.
Flaws: Antagonistic. Bonds: Has a crush, Nature, Criminal record. Occupation: Barber
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 10 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 16000 cp. 1 Minor magic item.
Irann Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is wearing colorful clothing, dressed as a Courier. Her auburn hair is cut short with large spiked bangs in the front. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is her passion.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Adventurer. Occupation: Courier
Voice: Creaky witch voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 0 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 3 (-4) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Auran, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
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