Boddynock Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This western man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. His chestnut hair is heavily combed to the right. His fierce amber eyes like to dwell on things.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Boddynock was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to trick people and travel the world for free.
Motivation: He is compelled to act according to his religious beliefs; and seeks redemption
Ideals: Optimist. Bonds: Attractive, Poor, Immigrant, Criminal record, Religious. Occupation: Bookbinder
Voice: Low range voice
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
Possessions: 1000 cp. Black velvet mask with numerous citrines (100 gp).
Vaina Iranapha, Female Elf [Permalink]
Personal [hide]
Description: She has a missing left arm. She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. She keeps her golden hair in a flapper bob. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Vaina was raised in a hard working conservative environment. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now owns her own business.
Motivation: To be a Laborer again; and expand her business
Ideals: Optimist. Bonds: Rich, Attractive, Job. Occupation: Brewer
Voice: Thin and wheezing
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Thunderstones. 8 Acid flasks.
Felosial Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a yellow and tan robe with the hood down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. She has wavy blonde hair. Her eyes are blue and catlike.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She never wears the same outfit twice, unless she absolutely has to.
History: She got into the Laborer business at a young age. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Felosial took refuge in the large cave and found the beat up glaive and armor she uses now. She inherited the family business which she has now maintained for 7 years.
Motivation: She feels kind of lost in life; and balancing her hectic life and new laborer responsibilities is difficult
Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Job, Nature. Occupation: Laborer
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 1000 sp. Banded agate (13 gp). Rhodochrosite (13 gp). White pearl (40 gp). 1 Minor magic item. 1 Minor magic item.
Myev Winterbourne, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a faded coat and loose pants complete with wide-brimmed hat. She is muscular with a powerful set of arms. Her hair is cut close to her head. She has a dull look in her green eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wishes to resurrect an old love; and she has comitted a past crime that haunts her to this day
Ideals: Persistence. Flaws: Shy. Bonds: Family, Criminal record, In love. Occupation: Miner
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Lapis lazuli (12 gp). Blue quartz (12 gp).
Duergath Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is dressed in an above average manner. He is an epitome of beauty. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Duergath reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and wishes to resurrect an old love
Ideals: Optimist. Bonds: Attractive, Job, In love, Military. Occupation: Ploughman
Voice: Slow speaker
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 7)
Armor Class 9
Hit Points 64 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 18 (+4) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 3000 sp. Sardonyx (30 gp). Rhodochrosite (6 gp). Red-brown spinel (50 gp). 1 Minor magic item.
Carlin Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: A 3'4" eastern woman, she is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. Her hair is long and blonde with streaks of silver, and is pulled back with small blue clips. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Carlin was raised in a hard working conservative environment. Her childhood dream was to be a Blacksmith, but she was a colossal failure. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Further expansion of business; and to be a blacksmith again
Ideals: Philantrophist. Bonds: Rich, Attractive, Job, Family. Occupation: Body Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 15 (+2) | 7 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 16000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Kelter Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. His hair is always cut to a buzz. He has several tiny ruby earrings on each ear.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in the north, but his parents moved at a very young age to the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.
Motivation: He's in love; and money/treasure
Ideals: Philantrophist. Bonds: Rich, Attractive, Immigrant, Has a crush. Occupation: Scribe
Voice: German accent
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 sp. Rose (40 gp). Jade (130 gp). Amethyst (130 gp). 1 Minor magic item.
Jade In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a moderate pudge and is not very fit. She keeps her long red fur kept up in a rat tail. She has a dull look in her hazel eyes.
Personality: Eccentric and domineering, Jade will drive conversation. She takes great joy in being the best Slave Trader in town.
History: When she was but 8 years old her parents immigrated from the north. Because her mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She now owns her own business.
Motivation: Sabotage a competitor.
Ideals: Extrovert. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Slave Trader
Voice: Scandinavian accent
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 16)
Armor Class 11
Hit Points 127 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). A silver and pearl hairclip (90 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Gold and ruby ring (6000 gp). Jeweled gold crown (6000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Fire opal pendant on a fine gold chain (700 gp). Old masterpiece painting (700 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Solid gold idol (1000 gp). Golden circlet with four aquamarines (1000 gp). A small bag of saffron. (90 gp). Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold music box (1000 gp). Finely wrought small gold bracelet (90 gp). 1 Minor magic item. 1 Minor magic item.
Bucklal Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a red suit, green shirt, and grey tie. He has red hair. He wears round tiny glasses practically rammed into his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Around other people he will do his best to conceal his emotions and appear jolly.
History: He comes from a rich eastern family. Bucklal was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Navigator. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Navigator
Voice: Spits words with contempt
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
