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NPC Generator

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Advanced [show]


Dain Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, but even with his fine clothing he looks run-down and is in decent physical shape. His hair is long and chestnut with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. He has green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Sold as a small child to a necromancer, Dain was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army; and many giants want him driven away

Flaws: Antagonistic. Bonds: Enemies, Mentor, In love, Military. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Dain Aranore, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)14 (+2) 13 (+1)7 (-2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 70 gp.


Social Check DCs


Oloric Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'5" and is wearing the road beaten gear of a warrior. His right hand appears badly burned and disfigured. His silver hair is cut short. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. Oloric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Oloric and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Oloric Brazzik, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)13 (+1) 7 (-2)12 (+1)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 70 gp.


Social Check DCs


Ovina Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is portly but not overly obese. Her chestnut hair is well kept. Her eyes are hazel and she is always smoking a pipe.

Personality: She is calm most of the time but flees social interaction. She never wears the same outfit twice, unless she absolutely has to.

History: Ovina lived on a farm with her mother, near the main road leading to a nearby town. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Due to her spouse's obsession with being a Merchant they were divorced and she won custody of their daughter. She worked as a Map Maker, and she later adopted a second daughter.

Motivation: She feels threatened by others; and find a way to reverse the transformation of her brother

Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Rich, Family. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Ovina Balderk, Female Dwarf Druid 4
Medium (4'3") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 29000 sp.


Social Check DCs


Arjhan Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. He has done his best to style his green crest to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their daughter. He worked as a Brewer, and he later adopted a second daughter.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Shy. Bonds: Attractive, Immigrant, Family, Job. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

Arjhan Kimbatuul, Male Dragonborn Monk 9
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)17 (+3) 11 (+0)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Druidic, Orc, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tharivol Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His blonde hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is skeptical of what others tell him and is slow to trust.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Ugly, Antagonistic, Shy, Disease. Bonds: Rich. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Tharivol Blumenthal, Male Half-Elf Bard 5
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 12 (+1)5 (-3)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 400 gp. Alexandrite (1200 gp). Blue quartz (13 gp). Obsidian (13 gp).


Social Check DCs


River In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown tunic with white highlights, and long black pants that bunch up around his shoes. His gray fur is lengthy and is close to two feet long. His eyes are yellow.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a great chef.

History: He was born blind and as such lacked many opportunities for work. His necromantic abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Joker, Gifted. Flaws: Ugly, Disease. Bonds: Family, Has a crush. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

River In Woods, Male Tabaxi Cleric 10
Medium (6'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 15
Hit Points 90 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)21 (+5) 16 (+3)16 (+3) 9 (-1)14 (+2)
Skills Perception +3, Sleight of Hand +9
Senses Passive Perception 19
Languages Common, Abyssal, Elven, Gnome
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 100 pp. Sapphire pendant on gold chain (2800 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Brass mug with jade inlays (100 gp). Solid gold idol (800 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Abalaba Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears light armors faded through time and improper care. She wears a feathered hat to hide her balding. Her eyes are gray and she is always smoking a pipe.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She feeds upon the attention of others.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Optimist, Gifted. Bonds: Attractive, Family. Occupation: Masseuse

Voice: Mumbles to self between sentences

Attributes [hide]

Abalaba Glittergem, Female Gnome Barbarian 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)8 (-1) 15 (+2)16 (+3)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp. A large tome filled with over one hundred recipes written by a former royal chef. (160 gp).


Social Check DCs


Hamil Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. His head has been shaved. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a white middle class family as the only child. His father was a mechanic, and taught him how to fix just about anything. He struck the Cartwright job and began his own company from there.

Motivation: Further expansion of business; and to end his boredom

Ideals: Persistence. Flaws: Ugly, Shy, Mundane. Bonds: Job. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Hamil Silvereyes, Male Halfling Druid 5
Small (3'4") Halfling, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Umpen Nackle, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is renowned for his bright tan suits and hats. He is an epitome of beauty. He has styled his brown hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: He feels threatened by others; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive, Religious, Rich. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Umpen Nackle, Male Gnome Expert 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. Gold and topaz bottle stopper cork (300 gp).


Social Check DCs

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