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NPC Generator

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Advanced [show]


Ghaliver Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Ghaliver hails from a village terrorized by drow. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker. Flaws: Forgetful. Bonds: Rich, Immigrant, Enemies, Slave. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

Ghaliver Honeypot, Male Halfling Barbarian 4
Small (3'2") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Soveliss Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He wears professional attire. His golden hair and beard is wavy and long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 14 years.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Flaws: Impulsive. Bonds: Attractive, Job, Military, Rich. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Soveliss Xiloscient, Male Elf Commoner 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Nogu Barton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who is dressed in earthy colors with a black and pastel handkerchief worn on her left side. She wears a feathered hat to cover her moderate length chestnut hair. She has a dull look in her hazel eyes.

Personality: She dislikes all the random violence that takes place in the south. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born at the edge of vast plains. Nogu liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has built up a small fortune and can afford her own way.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Pacifist. Bonds: Religious, Nature, Rich. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Nogu Barton, Female Half-Orc Adept 7
Medium (4'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)13 (+1) 11 (+0)9 (-1)
Skills Athletics +7, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 60 pp. Golden yellow topaz (1300 gp). Obsidian (5 gp). 1 Minor magic item.


Social Check DCs


Eleanor Dmitriyev, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a large violet jacket. She is physically well-built. She wears her red hair up in a very large beehive style do. Her fierce blue eyes like to dwell on things.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Mercenary, who enjoyed hunting, Eleanor was taken on many hunting expeditions. Eleanor liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. After months of barely getting by, Eleanor managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: An old rival family wants her found; and to unite with her brother

Ideals: Artistic. Bonds: Rich, Nature, Criminal record, Family. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Eleanor Dmitriyev, Female Half-Elf Rogue 11
Medium (4'11") Half-Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 26 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)7 (-2) 12 (+1)17 (+3)
Skills Stealth +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 1500 gp. Golden pearl (90 gp). Tiger eye turquoise (5 gp). Carnelian (40 gp). Freshwater pearl (5 gp). Black pearl (800 gp).


Social Check DCs


Salasar Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. His crest is gold, silky, and of moderate length. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Salasar took refuge in the large cave and found the beat up falchion and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Slave, Nature, Rich. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Salasar Xephyrbahnor, Male Dragonborn Rogue 13
Medium (6'5") Dragonborn, Lawful Good (CR 13)
Armor Class 11
Hit Points 71 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Performance +5, Stealth +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 300 pp. Lapis lazuli (7 gp). White pearl (110 gp). Amethyst (110 gp). Jade (110 gp). Red spinel (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mehen Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times, and carries tridents. His gold crest is kept up in a ponytail inside a wide-brimmed hat. His eyes are gold and beady.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Mehen grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Adventurer. Occupation: Stylist

Voice: High pitched and raspy

Attributes [hide]

Mehen Kimbatuul, Male Dragonborn Ranger 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 gp.


Social Check DCs


Sarah Shelly, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'10" has a big stupid grin on her face most of the time. She is well dressed, but even with her fine clothing she looks run-down. Her black hair is cut short with large spiked bangs in the front. This violet eyed westerner is not easily forgotten.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a Mason, her father struggled to pay the bills. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is compelled to act according to her religious beliefs; and she desires power and/or immortality

Flaws: Shy. Bonds: Adventurer, Poor, Attractive, Religious. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Sarah Shelly, Female Human Druid 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)8 (-1) 13 (+1)12 (+1)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 700 gp. 1 Half-Plate.


Social Check DCs


Vezera Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her clothes are grease stained in places. Her brass crest is greasy and uncared for. Her gold eyes peer out from beneath her Stetson green hat.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She takes great joy in being the best Animal Trainer in town.

History: She was born to loving parents in a slum to the south. She took every job she could get her hands on, but the opportunities for Dragonborns in the south were limited. She now owns her own business.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Vezera Jharthraxyn, Female Dragonborn Adept 4
Medium (6'1") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)16 (+3) 9 (-1)16 (+3)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Abyssal, Terran, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Umpen Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a skull on it. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Umpen reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Racist, Fearful. Bonds: Attractive, Poor, Military. Occupation: Roofer

Voice: Middle-eastern accent

Attributes [hide]

Umpen Murnig, Male Gnome Sorcerer 14
Small (3'7") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 70 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 9 (-1)7 (-2)
Skills History +6, Medicine +4
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666

Possessions: 400 pp. Black pearl (1500 gp). Eye agate (14 gp). Iolite (70 gp). Eye agate (14 gp). Freshwater pearl (14 gp). Silver pearl (110 gp). Citrine (70 gp). Chrysoberyl (110 gp). White opal (400 gp). Coral (110 gp). Golden yellow topaz (1500 gp). Pink pearl (110 gp). Chrysoberyl (110 gp). Iolite (70 gp). Star rose quartz (70 gp). 1 Medium magic item.


Social Check DCs

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