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NPC Generator

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Advanced [show]


Flask In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dark leathers with embroidery. His black fur, when down, is lengthy. His blue unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.

History: Born to a Shipwright, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Disease, Insane. Bonds: Poor. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Flask In the Storm, Male Tabaxi Paladin 3
Medium (5'9") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Large well-done wool tapestry (100 gp). Black velvet mask with numerous citrines (120 gp).


Social Check DCs


Dynamic Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a brown costume with the symbols of the four houses of cards on her torso. She wears a Stetson hat to cover her moderate length orange fur. Her copper eyes are passionate and lively.

Personality: She can speak with the recently deceased. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. After coming to the age of reason, Dynamic took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To be a Body Guard again; and balancing her hectic life and new mayor responsibilities is difficult

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Job. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Dynamic Of Storm, Female Tabaxi Barbarian 5
Medium (4'7") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 63 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)17 (+3) 10 (+0)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dell Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears rags and sports a simple walking cane. She has dyed her greying white hair a little too much giving a sharp white color. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born to a pair of adventurers, Dell grew up listening to her father's many stories. Like her father and her sister before her, after school she went straight into learning to become a Performer. She has dedicated herself to building a better village for her children.

Motivation: Wants to raise her children well; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Poor, Mentor, Adventurer, Job, Family. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Dell Wiseacre, Female Halfling Wizard 7
Small (3'2") Halfling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 43 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)10 (+0) 15 (+2)14 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 200 gp. Peridot (60 gp). Rose (60 gp).


Social Check DCs


Vicky Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is wearing colorful clothing, dressed as a Guard. She has silver hair. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is extraordinarily eccentric. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A few years later when the east was not economically sound they moved to her current location. She got away from her former life and has fallen to alcoholism.

Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day

Flaws: Insane, Antagonistic, Addict. Bonds: Attractive, Immigrant, Criminal record. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Vicky Teinithra, Female Half-Elf Bard 5
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)14 (+2) 10 (+0)12 (+1)
Skills Insight +3, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Terran, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 300 gp.


Social Check DCs


Spring Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown trousers with red and black striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. He keeps his black fur in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He enjoys reading and quiet.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Fisher

Voice: Relaxed voice

Attributes [hide]

Spring Of Ale, Male Tabaxi Cleric 10
Medium (6'6") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +7, Insight +6
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 2000 gp. Silver comb with moonstones (1000 gp).


Social Check DCs


Pyntle Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears tight fitting clothing which further accentuates her frame. She wears a Stetson hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Aggressive, abrasive, and angry, Pyntle embodies much of what other species detest in the Gnomes. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. After coming to the age of reason, Pyntle took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Pyntle Fapplestamp, Female Gnome Warrior 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Naamah Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a worn and beaten armor. Her purple hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She always tries to repair and not replace. It was this mentality that drove her into the Bather business.

History: Naamah was raised in a hard working conservative environment. Her mother was a mechanic, and taught her how to fix just about anything. She inherited the family business which she has now maintained for 10 years.

Motivation: Further expansion of business.

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Job, Poor. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Naamah Bedlam, Female Tiefling Paladin 5
Medium (6'5") Tiefling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 pp.


Social Check DCs


Krimmon Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His hair is greying and his face has many wrinkles. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He dislikes all the random violence that takes place in the south. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a necromancer, Krimmon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Meet up once more with his childhood friend.

Ideals: Pacifist. Bonds: Adventurer, Religious, Mentor, Family. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Krimmon Jamjar, Male Halfling Adept 4
Small (3'1") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. 1 Average lock. 1 Good lock.


Social Check DCs


Alberich Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is renowned for his bright grey suits and hats. His long white hair is drawn into a two foot long braid. His half smiles and green eyes are beguiling and draw you in.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.

History: He got into the Apothecary business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 3 years.

Motivation: Seeks redemption; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Persistence, Impeccable. Bonds: Attractive, Job, Criminal record. Occupation: Apothecary

Voice: Smoker's lung

Attributes [hide]

Alberich Eversharp, Male Dwarf Druid 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)15 (+2) 7 (-2)6 (-2)
Skills Intimidation +0, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 3 Tanglefoot bags.


Social Check DCs

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