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NPC Generator

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Advanced [show]


Kelter Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. His hair is long and chestnut with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His eyes are amber and he is always smoking a pipe.

Personality: Eccentric and domineering, Kelter will drive conversation. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Extrovert. Flaws: Insomniac. Bonds: Attractive, Enemies, Rich, Job. Occupation: Armorer

Voice: Sore throat, cough

Attributes [hide]

Kelter Warmwater, Male Halfling Barbarian 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)12 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp.


Social Check DCs


Smoking In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky pastel painted plate armor. He has styled his beige fur well, parting it to the left. He has hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Family, Job. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Smoking In Shadow, Male Tabaxi Warrior 11
Medium (5'6") Tabaxi, True Neutral (CR 11)
Armor Class 13
Hit Points 77 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Deception +4, Insight +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 170 pp.


Social Check DCs


Kildrak Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, marred by beers. He has moderate length silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his music dream.

Motivation: He has passion for adventuring and risk; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Ugly, Sensitive, Insane. Bonds: Family, Adventurer. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Kildrak Ungart, Male Dwarf Barbarian 9
Medium (4'0") Dwarf, Lawful Good (CR 9)
Armor Class 10
Hit Points 80 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)10 (+0) 15 (+2)9 (-1)
Skills Arcana +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 700 gp. Tiger eye turquoise (4 gp). Rhodochrosite (4 gp). Golden yellow topaz (400 gp). Violet garnet (400 gp). Aquamarine (400 gp). Jade (80 gp). Deep blue spinel (400 gp).


Social Check DCs


Ekk Yardley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a white shirt with thin tan vertical stripes and black pants. Her hair is blonde, silky, and of moderate length. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic woman, Ekk's first love is herself. Her second love is also herself. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Ekk was born with her mother's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Spice Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Ekk and her spouse have recently divorced.

Motivation: Wants to raise her children well; and marry her sister to traveling adventurers

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Family, Poor. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Ekk Yardley, Female Half-Orc Cleric 4
Medium (5'6") Half-Orc, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Goblin
Attacks Melee +7 / 1d10+5, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 400 gp.


Social Check DCs


Mamnen Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear green tank tops with tan pants. His white hair is kept up in a ponytail inside a Stetson hat. He has white eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Mamnen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and to share knowledge with the world

Ideals: Gifted, Logical. Bonds: Nature, Family, Adventurer. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Mamnen Malevolence, Male Tiefling Commoner 3
Medium (5'8") Tiefling, Neutral Evil (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)16 (+3) 16 (+3)20 (+5)
Skills History +5, Investigation +5
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp. Rhodochrosite (16 gp). Lapis lazuli (16 gp). Brown-green garnet (160 gp).


Social Check DCs


Travok Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many tan ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His chestnut hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out west to avoid the crime he committed. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's attracted to the PC; and he has decided he is irredeemable

Flaws: Shy, Disease. Bonds: Religious, Criminal record, Has a crush. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Travok Torevir, Male Dwarf Paladin 6
Medium (3'11") Dwarf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 64 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)15 (+2) 13 (+1)10 (+0)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Althaea Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She is portly but not overly obese. Her long golden hair is drawn into a two foot long braid. Her eyes are brown and she is always smoking a pipe.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is obsessed with a lost civilization.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Althaea abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Althaea fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove her worth to the world; and meet up once more with her childhood friend

Ideals: Fighting, Joker, Artistic. Flaws: Impulsive. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Althaea Hanali, Female Half-Elf Rogue 6
Medium (5'1") Half-Elf, Lawful Good (CR 6)
Armor Class 9
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)12 (+1) 17 (+3)11 (+0)
Skills Animal Handling +6, History +4
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Gorbundus Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. He has rusty crest. His gold eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gorbundus was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Locksmith

Voice: Slurs words

Attributes [hide]

Gorbundus Ghaallixirn, Male Dragonborn Aristocrat 9
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)10 (+0) 6 (-2)18 (+4)
Skills Deception +7, Persuasion +7
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 800 gp. Zircon (40 gp). Black star sapphire (900 gp). Deep blue spinel (1300 gp). Moss agate (4 gp). Black opal (900 gp). Sardonyx (40 gp). 1 Minor magic item.


Social Check DCs


Jabbie Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket, and carries glaives. His silver hair is still thick. His half smiles and green eyes are beguiling and draw you in.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Animals are drawn to him, and he is able to talk to them.

History: A powerful necromancer made him what he is. He was taken as a slave by a traveling circus and forced to perform He has worked as a Mason like his father before him.

Motivation: To be a Servant again; and sabotage a competitor

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Mentor, Slave. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Jabbie Ironhide, Male Gnome Paladin 10
Small (3'5") Gnome, Neutral Good (CR 10)
Armor Class 8
Hit Points 80 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills History +5, Medicine +6
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 3d6-2, Ranged +1 / 3d6-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 16000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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