Eran Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She has a slight overbite and is overall scrawny. Her hair is red and curly. She has gleaming, smiling violet eyes.
Personality: She speaks before she thinks and is too direct. She is skeptical of what others tell her and is slow to trust.
History: She was born the only child of a wealthy merchant. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She left for the south, certain she would find work there.
Motivation: To prove her worth to the world.
Ideals: Entrepeneur. Flaws: Ugly, Impulsive, Shy. Bonds: Immigrant. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 8)
Armor Class 15
Hit Points 80 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1100 gp. 1 Minor magic item.
Nogu Acton, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she is renowned for her bright white dresses and hats. Her red hair is cut short with large spiked bangs in the front. Her amber eyes lackadaisically let the world flow into them.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She misses her home and complains about the freezing weather, even in summer.
History: She was born to loving parents in a slum to the east. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Wants to work out more often; and she desires power and/or immortality
Ideals: Athletic. Flaws: Shy. Bonds: Immigrant, Poor, Adventurer. Occupation: Blacksmith
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Good (CR 9)
Armor Class 12
Hit Points 32 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1200 gp. Gold and topaz bottle stopper cork (1400 gp). Sapphire pendant on gold chain (1700 gp). 1 Minor magic item.
Roywyn Reese, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears blue leather gloves, a blue jacket, and tight pants. Her hair is silver and curly. Her eyes are green and beady.
Personality: She is overprotective of those who hire her services. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born at the edge of vast forest. She made a point of taking high paying jobs and getting most of it up front. She has been saving her money to try and buy her sister's freedom.
Motivation: She desires power and/or immortality; and wants to raise her children well
Flaws: Ugly. Bonds: Guardian, Family, Nature, Adventurer. Occupation: Ruler
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 10
Hit Points 127 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Halfling
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
Possessions: 1000 gp. Gold dragon comb with red garnet eye (500 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (200 gp). Old masterpiece painting (1400 gp). Gold and topaz bottle stopper cork (500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Large well-done wool tapestry (100 gp). Black velvet mask with numerous citrines (160 gp).
Robert Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears just a yellow suit, he is not a threatening figure. His hair is short and auburn. He wears a mask on his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: From birth he was tutored by a cruel and relentless mentor. Cursed with lycanthropy at a very young age, Robert has worked very hard to control his curse. He now spends his time doing works of charity.
Motivation: Doesn't want to be a Actor and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Philantrophist. Flaws: Secretive, Disease. Bonds: Mentor, Family. Occupation: Actor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 100 gp.
Burgell Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'3" and wears professional attire. He wears a colorful flower in his black hair. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A true patriot, Burgell would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Burgell was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He found a children's book about a Gnome Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and he wants to meet his childhood hero
Bonds: Attractive, Poor, Job, Military, Adventurer. Occupation: Bellfounder
Voice: Spits words with contempt
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Greethen Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His crest is blue, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Greethen has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Insomniac, Depressed, Fearful, Disease. Bonds: Attractive. Occupation: Carter
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Dee Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She wears a weathered and beat up set of banded mail beneath an oversized white coat. She has a hunchback. Her brown hair is lengthy. She tend to wears goggles to shield her eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. As long as the job gets done she does not care how it got done.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Sculptor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She uses money and sex appeal to get what she needs; and she feels the way she acts is they only way to get by in the world
Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Sculptor
Voice: Shortens vowels
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 9 (-1) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Halfling
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 900 gp. Silver pearl (80 gp). Tourmaline (80 gp).
Ovina Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears bulky grey painted plate armor. With bright silver hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: Her tongue was cut out and she uses sign language. She is a great chef.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Scribe.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Religious, Job. Occupation: Scribe
Voice: American accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 500 sp. Solid gold idol (300 gp).
Bernard Barney, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting grey shirt and pants. He has a slight overbite and is overall scrawny. His auburn hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Bernard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his father was called into army service. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.
Motivation: He is terrified, and will act out of fear.
Ideals: Joker. Flaws: Depressed, Fearful. Bonds: Military, Job. Occupation: Knight
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
Possessions: 1000 cp. Coral (150 gp).
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