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NPC Generator

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Advanced [show]


Nurkara Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she very much looks the part of a Glassblower. With wild auburn hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city she treasured whatever gifts she got. After coming to the age of reason, Nurkara took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Nurkara Daerdahk, Female Dwarf Aristocrat 5
Medium (3'9") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Jo Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is muscular with a powerful set of arms. She wears her brown hair up. Her face is scarred and worn.

Personality: She dislikes all the random violence that takes place in the north. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born a particularly ugly child, much to the horror of her parents. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister

Ideals: Pacifist, Professionalism. Flaws: Ugly, PTSD. Bonds: Family. Occupation: Engraver

Voice: Loud with bravado

Attributes [hide]

Jo Leagallow, Female Halfling Expert 11
Small (3'0") Halfling, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 65 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)6 (-2) 16 (+3)16 (+3)
Skills History +2, Medicine +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 1100 gp. Fire opal (700 gp). Deep green spinel (100 gp). Aquamarine (200 gp). Red spinel (100 gp). Aquamarine (200 gp). 1 Minor magic item.


Social Check DCs


Flask Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his green robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white fur is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Flask was born with his mother's beautiful face. Flask was born on a far southern plains where he grew up under the tutelage of his mother, an expert Roofer. He left for the south, certain he would find work there.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Philantrophist. Flaws: Sensitive. Bonds: Attractive, Immigrant. Occupation: Roofer

Voice: Eastern European accent

Attributes [hide]

Flask Hummingbird, Male Tabaxi Adept 11
Medium (6'3") Tabaxi, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 9 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)14 (+2) 16 (+3)11 (+0)
Skills Arcana +6, Athletics +4
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 380 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Criella Hope, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She is renowned for her bright black dresses and hats. Her blue hair is thinning but still full. She has red eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She receives visions of the future at random moments

History: She was born the only child of a wealthy merchant. Like her father and her sister before her, after school she went straight into learning to become a Seamstress. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and balancing her hectic life and new seamstress responsibilities is difficult

Ideals: Gifted, Entrepeneur, Athletic. Flaws: Sensitive. Bonds: Job. Occupation: Seamstress

Voice: Booming voice

Attributes [hide]

Criella Hope, Female Tiefling Warlock 1
Medium (5'9") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)14 (+2) 8 (-1)19 (+4)
Skills Arcana +4, Deception +6
Senses Passive Perception 9
Languages Common, Giant, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs


Drogo Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses like a well dressed Seamstress does, and is pretty ugly. His white hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and to be a healer again

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Seamstress

Voice: Low range voice

Attributes [hide]

Drogo Xistsrith, Male Half-Elf Adept 4
Medium (5'5") Half-Elf, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Solid gold idol (500 gp). Solid gold idol (500 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item.


Social Check DCs


Roondar Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'5". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a whip. With bright chestnut hair and a scraggly beard. His eyes are brown.

Personality: Roondar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.

History: He was born several months after his father was called into army service. Like his father and his brother before him, after school he went straight into learning to become a Shepherd. He now owns his own business.

Motivation: Wants a kiss; and he would like to get married and retire

Ideals: Impeccable. Flaws: Fearful. Bonds: Military, Job, Has a crush. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Roondar Ironhide, Male Gnome Wizard 14
Small (3'5") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 60 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills History +5, Performance +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Wrenn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. He wears a feathered hat to cover his moderate length white hair. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Carter business at a young age. Wrenn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Wrenn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Job, Criminal record. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Wrenn Tarkelby, Male Gnome Ranger 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 130 gp.


Social Check DCs


Orryn Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears blue painted combat armor at almost all times. He is an epitome of beauty. His moppish silver hair is in a traditional bowl cut. His blue eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot resist a sob story and will often dote over anyone who has one.

History: Orryn was born with his mother's beautiful face. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist, Logical. Flaws: Cynical. Bonds: Attractive. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Orryn Lingenhall, Male Gnome Ranger 10
Small (3'6") Gnome, Neutral Evil (CR 10)
Armor Class 11
Hit Points 74 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 14 (+2)9 (-1) 12 (+1)10 (+0)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Gnome
Attacks Melee +0 / 3d6-4, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1400 gp. Deep blue spinel (1000 gp). Tiger eye turquoise (10 gp). Chrysoberyl (50 gp). Red spinel (50 gp). Golden pearl (50 gp). Amethyst (50 gp). Blue quartz (10 gp). Freshwater pearl (10 gp).


Social Check DCs


Arara Staurheim, Female Half-Elf [Permalink]

Personal [hide]

Description: This eastern woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her clothes are grease stained in places. Her broad hat is riddled with cuts and holes. She has a dull look in her violet eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born a particularly ugly child, much to the horror of her parents. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her brother

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Layabout

Voice: Speaks with back of mouth

Attributes [hide]

Arara Staurheim, Female Half-Elf Warlock 14
Medium (5'5") Half-Elf, Neutral Good (CR 14)
Armor Class 6
Hit Points 79 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)3 (-4) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +1 / 4d6-4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343

Possessions: 1200 pp. Old masterpiece painting (2000 gp). Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs

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