Kyle Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey, dusty cloak. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the east to a Scribe, Kyle learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He tends to his Scribe job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and to find somewhere to settle down
Ideals: Joker, Philantrophist. Flaws: Mundane. Bonds: Job, Rich. Occupation: Scribe
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 40 gp. 1 Good lock.
Sannl Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman wears many layers of old clothing at all times. Her clothes are grease stained in places. She wears a wide-brimmed hat to hide her balding. Her thin eyebrows rest above her beady brown eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Sannl was born in the east. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She now spends her time doing works of charity.
Motivation: Find a way to reverse the transformation of her brother; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Persistence, Fighting. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 6)
Armor Class 9
Hit Points 42 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 500 gp.
Wiggens Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a tight tan one piece outfit complete with pants, hood, and a cape, and a wedding ring on his left hand. He keeps his red hair in a pixie cut. His eyes, though not visible through his cowl, are green.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a island tribe. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He inherited the family business which he has now maintained for 8 years.
Motivation: He'd like to take his coworkers down a peg; and to be a barber again
Flaws: Racist. Bonds: In love, Job, Nature, Immigrant. Occupation: Unemployed
Voice: Old Prospector
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 36 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Buckler.
Drenna Gyula, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many green ritualistic tattoos. She sports white clothing, slightly heavier than average wear. Her hair is short and brown. Her eyes are gray.
Personality: This woman loves poetry and to teach people poetry more than just about anything. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Artistic, Fighting. Bonds: Family, Immigrant. Occupation: Ploughman
Voice: Whispers
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Evil (CR 8)
Armor Class 11
Hit Points 61 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: Just what you see.
Tod Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears a white coat over a black low-cut shirt, and a wide-brimmed hat upon his head, he is not a threatening figure. His black hair is matted, messy, and big. He is baby faced.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Ugly, Sensitive, Disease. Bonds: Rich. Occupation: Weaver
Voice: Sounds elderly
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 8)
Armor Class 13
Hit Points 43 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 400 gp.
Naivara Teinithra, Female Elf [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She wears her brown hair up. She has a tattooed face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She is untrained/undisciplined, which makes her dangerous.
Motivation: To find somewhere to settle down.
Flaws: Antagonistic, Insane, Mundane. Bonds: Attractive, Criminal record. Occupation: Shoemaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp.
Whurbin Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. He has done his best to style his red hair to look like a famous performer. His eyes are gray and he is always smoking a pipe.
Personality: He will rave to anyone who will listen. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Insane, Disease. Bonds: Nature, Rich. Occupation: Detective
Voice: Scandinavian accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 170 gp.
Menny Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tattered old clothes. Her white hair is greasy and uncared for. She has a dull look in her blue eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Menny was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Locksmith. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Further expansion of business; and balancing her hectic life and new locksmith responsibilities is difficult
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Locksmith
Voice: Italian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 2000 sp.
Brottor Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). His red hair is drawn into a tight pony tail with a clover scrunchie. He has a tattooed face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Sold as a small child to a wizard, Brottor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He is terrified, and will act out of fear.
Flaws: Antagonistic, Fearful. Bonds: Mentor, Family. Occupation: Slave Trader
Voice: Old Prospector
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp.
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