Nemeia Loyalty, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears clothing that is held on in multiple layers but all of it is in poor condition, she is not a threatening figure. Her dark red hair is smooth and relatively long. Her eyes, though not visible through her cowl, are red.
Personality: Prone to second guessing herself, she comes off as nervous. She uses divination through singing.
History: Her mother raised her in a mountain cabin. Her family was turned out during the war. She and her family wandered north to less war torn lands. She was granted martial powers by her dying brother.
Motivation: A deep hatred of illithids.
Ideals: Gifted. Flaws: Shy, PTSD. Bonds: Poor, Nature. Occupation: Miner
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 24 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 11 (+0) | 17 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Terran, Celestial, Elven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: Pink pearl (80 gp).
Quick On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown costume with the symbols of strength on her torso. She is portly but not overly obese. Her yellow fur is knotted and matted. She has hazel eyes and a brown hat with a grey feather.
Personality: Overbrimming with self-confidence, Quick isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Quick was born the youngest of three triplets. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. By chance she met her sister recently and the two have been together since.
Motivation: A deep hatred of giants; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Joker. Bonds: Family, Adventurer, Enemies. Occupation: Herbalist
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Hugolina Addington, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black hair is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not trust anyone and sleeps with one eye open.
History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugolina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep; and she's repulsed by the pc
Ideals: Fighting, Athletic. Flaws: Antagonistic, Insomniac. Bonds: Religious. Occupation: Mayor
Voice: Soothing and warm
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 3 (-4) | 13 (+1) |
Senses Passive Perception 6
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Oriel Brixton, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. She keeps her golden hair in a flapper bob. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She loves telling others what to do and how they should feel about things. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: From birth she was tutored by a cruel and relentless mentor. Her mother was a mechanic, and taught her how to fix just about anything. She struck the Merchant job and began her own company from there.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Opinionated, Persistence. Bonds: Attractive, Job, Mentor. Occupation: Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1900 sp.
Cumpen Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue tunic with brown highlights, and long black pants that bunch up around her shoes. She is physically well-built. She keeps her red hair in a pixie cut. Her face is covered beneath a completely black helmet.
Personality: Her tongue was cut out and she uses sign language. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: From birth she was tutored by a cruel and relentless mentor. A gifted student she started as a Ruler, but she got bored and became a Ploughman. She is searching for what she claims is her rightful reward.
Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage
Flaws: Disease. Bonds: Job, Mentor, Adventurer, Family. Occupation: Ploughman
Voice: Timid voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 31 (7d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Draconic
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1200 gp.
Pijjirik Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has a moderate pudge and is not very fit. His crest is greying and his face has many wrinkles. His red eyes have a joyful gleam in them most of the time.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Priest arts, while his mother instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He has recently gotten a pet goose that steals things from people.
Motivation: He is content; and he'd like to take his coworkers down a peg
Flaws: Racist, Mundane. Bonds: Job, Rich, Criminal record. Occupation: Priest
Voice: Old Prospector
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 18 (+4) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 3000 sp.
Ahrim Kindness, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is slicked back into a classic pompadour. His black eyes are slightly larger than normal.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often
Ideals: Fighting, Athletic, Optimist. Flaws: Shy. Bonds: Religious. Occupation: Healer
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 14)
Armor Class 8
Hit Points 78 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 6 (-2) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +3 / 4d6-2, Grapple +5
Possessions: Moss agate (4 gp). Carnelian (40 gp). Malachite (4 gp). Chrysoberyl (120 gp). Golden yellow topaz (1100 gp). Bloodstone (40 gp). Hematite (4 gp). Alexandrite (1100 gp). Jasper (40 gp). Tiger eye turquoise (4 gp). Brown-green garnet (120 gp). Chalcedony (40 gp). Black star sapphire (1500 gp). Jasper (40 gp).
Dee Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She wears many layers of old clothing at all times. She has a hunchback. Her hair is greying and her face has many wrinkles. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Sold as a small child to a slaver, Dee was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Fletcher.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly, Shy. Bonds: Poor, Job, Mentor, Immigrant. Occupation: Fletcher
Voice: Sounds elderly
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 82 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 3d8-3, Ranged +4 / 3d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 |
Possessions: 2200 gp. Star rose quartz (60 gp). Alexandrite (600 gp). Aquamarine (600 gp). Red garnet (110 gp). Bloodstone (60 gp). Tourmaline (110 gp). Malachite (12 gp). Star ruby (700 gp). Obsidian (12 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bella Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She is typically in her Fletcher uniform. Her chestnut hair is knotted and matted. Her face is covered beneath a completely black helmet.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Bella was born with her father's beautiful face. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fletcher work with an outfit from a few towns over. Fletcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Fletcher for the past few years.
Motivation: She's repulsed by the PC; and sabotage a competitor
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Fletcher
Voice: Hissing voice
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 22 (3d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 8 (-1) | 12 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (500 gp). A small bag of saffron. (60 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

