Ekk Cumberbatch, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is wearing a long, white cloak. She is muscular with a powerful set of arms. Her brown hair is cut short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: Ekk is depressed about a lot of things. She tends to be a nihilist. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Ekk was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. In the meantime she has taken over work as a Spice Merchant and occasionally as a mercenary.
Motivation: She has a rivalry with the Church that dominates her actions; and a need for knowledge about a nearby landmark
Flaws: Ugly, Depressed. Bonds: Adventurer, Job, Religious. Occupation: Spice Merchant
Voice: French accent
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 42 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 4000 sp. Jade (70 gp). Moss agate (13 gp). Coral (70 gp). 1 Minor magic item. 1 Minor magic item.
Bethrynna Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. Her red hair has been sun bleached extensively. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Bethrynna was raised in a hard working conservative environment. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She tends to her Bellfounder job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Job, Criminal record. Occupation: Bellfounder
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 100 sp.
Quarethon Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His red crest is singed and shortened. He wears an eyepatch.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He believes the world needs to unite to get rid of illithids once and for all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants revenge against illithids.
Flaws: Ugly, Mundane, Disease. Bonds: Enemies, Slave. Occupation: Mason
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 11)
Armor Class 13
Hit Points 65 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 19 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Terran, Druidic, Draconic
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 2900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Thorton, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tight fitting yellow shirt and pants. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue and beady.
Personality: While he acts the brute, he is far gentler than he would appear. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Aramil was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. In his 14th year, his parents were killed by a gnolls raid, leaving Aramil alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Poor, Adventurer. Occupation: Slave Trader
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 100 gp.
Sun Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in pastel turtlenecks beneath a yellow coat with grey slacks, and carries nunchakus. He has moderate length brown fur. He is very pretty but has cold, dead eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He got into the Banker business at a young age. He was an apprentice working in his mother's forge. He has worked as a Banker like his mother before him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Passionate. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Banker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Ignan, Elven, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 10000 cp.
Zephan Hope, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing, and he perpetually has his falchion ready. His hair is chestnut, silky, and of moderate length. This gold eyed northerner is not easily forgotten.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Zephan was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Zephan's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Priest
Voice: Sensual and smooth
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Egelina Hornsby, Female Human [Permalink]
Personal [hide]
Description: She is renowned for her bright brown dresses and hats. She has wavy white hair. She has several tiny amethyst earrings on each ear.
Personality: A skeptical and narcissistic woman, Egelina's first love is herself. Her second love is also herself. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born the only child of a wealthy merchant. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has drifted from career to career and currently works as a Barrister.
Motivation: Her spouse's relatives view her with great suspicion; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Entrepeneur. Bonds: Rich, Attractive, Job, Family. Occupation: Barrister
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 27 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Elven, Terran, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 1300 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Fire opal pendant on a fine gold chain (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Altho Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He dresses well, wearing red shirts, loose pants, and blazers most of the time. His white hair is still thick. He has a dull look in his violet eyes.
Personality: Altho hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born at the edge of vast desert. Altho liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his poetry dream.
Motivation: Retire the richest man in the north; and he doesn't get along with people that don't share his tastes
Ideals: Artistic, Professionalism, Entrepeneur. Bonds: Attractive, Nature. Occupation: Guard
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 30 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 300 gp.
Ûkshak Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in black turtlenecks beneath a green coat with yellow slacks. His hair is silver, silky, and of moderate length. His eyes are a pleasant hazel.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Flattery will make him almost putty in your hands.
History: He was born to loving parents in a slum to the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the east, certain he would find work there.
Motivation: Wants to work out more often; and seeks redemption
Ideals: Athletic. Flaws: Selfish. Bonds: Immigrant, Attractive, Poor. Occupation: Roofer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
