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NPC Generator

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Advanced [show]


Dharg Hadlee, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a white cloak and cross-gartered tan stockings. He keeps his long black hair kept up in a rat tail. His face is scarred and worn.

Personality: He is overprotective of those who hire his services. He takes great joy in being the best Server in town.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly. Bonds: Poor, Guardian, Job, Military. Occupation: Server

Voice: Australian accent

Attributes [hide]

Dharg Hadlee, Male Half-Orc Adept 13
Medium (6'0") Half-Orc, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 45 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333210

Possessions: 2000 gp. Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Gold and topaz bottle stopper cork (900 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Thoradin Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He is dressed in an above average manner. His hair is silver and very short. He tend to wears goggles to shield his eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.

History: He was born into a rich family. His druidic abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Gifted. Bonds: Attractive, Enemies, Adventurer, Rich. Occupation: Scribe

Voice: Gruff and masculine

Attributes [hide]

Thoradin Bloodkith, Male Dwarf Expert 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)12 (+1) 10 (+0)6 (-2)
Skills Insight +2, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 150 pp. 1 Masterwork Common Melee.


Social Check DCs


Anselm Clayton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and is well dressed, constantly wearing a grey suit, white shirt, and green tie. His left leg appears badly burned and disfigured. He has a very tight haircut. He has gleaming, smiling brown eyes.

Personality: He will rave to anyone who will listen. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by giants. Anselm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Insane. Bonds: Rich, Religious, Enemies. Occupation: Mayor

Voice: Uses sign language

Attributes [hide]

Anselm Clayton, Male Human Druid 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)14 (+2) 14 (+2)7 (-2)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp.


Social Check DCs


Quelenna Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is well dressed, constantly wearing a violet suit, white shirt, and violet tie. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are a pleasant violet.

Personality: Quelenna wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Quelenna was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: To share knowledge with the world; and to unite with her brother

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Quelenna Galanodel, Female Half-Elf Sorcerer 8
Medium (5'9") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 9 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)11 (+0) 12 (+1)12 (+1)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: Amber (130 gp). Amethyst (130 gp). Aquamarine (300 gp). Alexandrite (300 gp).


Social Check DCs


Anakis Clever, Female Tiefling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a black suit, grey shirt, and brown tie, and she perpetually has her halberd ready. She wears a deerstalker hat to hide her balding. She wears round tiny glasses practically rammed into her face.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born a particularly ugly child, much to the horror of her parents. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Sensitive, Ugly. Bonds: Rich. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Anakis Clever, Female Tiefling Monk 4
Medium (6'2") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Kelter Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'3", this man is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft green waves gently in the breeze. His hair, while still mostly brown, has prominent grey streaks. This violet eyed northerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Dyer. Animals are drawn to him, and he is able to talk to them.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 10 years.

Motivation: He is greedy.

Ideals: Gifted, Fighting. Bonds: Rich, Job, Mentor. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Kelter Strongbones, Male Halfling Fighter 6
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 16 (+3)17 (+3)
Skills Acrobatics +4, History +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Celestial, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6

Possessions: 3000 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


Balifra Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey shirt with thin tan vertical stripes and grey pants. Her skin is fair and her fingers are delicate and long. She wears her brown hair down. She has several tiny amber earrings on each ear.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is obsessed with a lost civilization.

History: Balifra was born with her mother's beautiful face. When Balifra reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break.

Flaws: Antagonistic. Bonds: Rich, Adventurer, Attractive, Military. Occupation: Banker

Voice: Forgets to breathe while speaking

Attributes [hide]

Balifra Steelfist, Female Dwarf Druid 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1500 sp. 1 Darkwood Buckler.


Social Check DCs


Bertram Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a green low-cut shirt, and a small hat upon his head. He carries with him a set of clubs, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His brown hair is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Bertram hails from a village terrorized by drow. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by drow. Bertram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Someone believes him a fraud; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Artistic, Athletic. Bonds: Enemies. Occupation: Dyer

Voice: Breathy voice

Attributes [hide]

Bertram Sherwood, Male Human Barbarian 11
Medium (6'5") Human, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 90 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +8 / 3d8+4, Ranged +3 / 3d8-1, Grapple +4

Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drenna Blakely, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a weathered and beat up set of banded mail beneath an oversized white coat. She keeps her golden hair in a flapper bob. Her eyes are violet and she is always smoking a pipe.

Personality: She never swears and excessively uses polite adverbs when speaking. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of northern immigrants she idolized her mother. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist. Bonds: Poor, Immigrant, In love. Occupation: Tanner

Voice: Italian accent

Attributes [hide]

Drenna Blakely, Female Half-Orc Barbarian 8
Medium (6'5") Half-Orc, Neutral Evil (CR 8)
Armor Class 10
Hit Points 103 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)11 (+0) 11 (+0)8 (-1)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: Rich purple corundum (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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