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NPC Generator

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Advanced [show]


Ulfgar Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a shortbow on his belt. He carries a battered scythe and tarnished shortbow as well. His black hair is smooth and relatively long. His eyes are a pleasant gray.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Fighting, Persistence. Flaws: Antagonistic, Ugly. Bonds: Rich. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Ulfgar Graybeard, Male Dwarf Aristocrat 7
Medium (4'3") Dwarf, Neutral Good (CR 7)
Armor Class 8
Hit Points 50 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)7 (-2) 14 (+2)6 (-2)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 2000 sp. Moonstone (80 gp). Rhodochrosite (13 gp). Hematite (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Upton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear flannel. His hair is golden and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: A deeply religious man he believes everything happens for a reason. When he's not drinking or sleeping the drinks off, he's doing music.

History: When he was but 6 years old his parents immigrated from the west. Kody was born on a far western island where he grew up under the tutelage of his father, an expert Stableman. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Stableman, and he later adopted a second son.

Motivation: To find somewhere to settle down; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Mundane. Bonds: Religious, Immigrant, Family. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Kody Upton, Male Human Warrior 11
Medium (6'4") Human, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 58 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0

Possessions: Sardonyx (70 gp). Brown-green garnet (50 gp). Sard (70 gp).


Social Check DCs


Uzza Secret, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 6'5". She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and her gloved hand is found clutching a greatsword. She wears her dark red hair up. Her face is covered beneath a completely black helmet.

Personality: She is calm most of the time but flees social interaction. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uzza fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and she is terrified, and will act out of fear

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Rich. Occupation: Engraver

Voice: Speaks through clenched teeth

Attributes [hide]

Uzza Secret, Female Tiefling Adept 6
Medium (6'5") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)6 (-2) 18 (+4)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15331000

Possessions: 900 gp.


Social Check DCs


Gimgen Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. His amber eyes are passionate and lively.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Gimgen grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Ideals: Entrepeneur, Athletic. Bonds: Job, Rich, Adventurer. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gimgen Dankil, Male Dwarf Expert 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)8 (-1) 16 (+3)10 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 9000 cp. 1 Half-Plate.


Social Check DCs


Seven Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 4'7". She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her fur is orange and curly. Her amber eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the west to a Sage, Seven learned a great deal about her father's area of expertise. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She tends to her Sage job now, and dutifully fulfills any obligations she has.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Flaws: Depressed, Fearful. Bonds: Job, Attractive, In love. Occupation: Sage

Voice: Old thin voice

Attributes [hide]

Seven Of Wine, Female Tabaxi Barbarian 2
Medium (4'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)9 (-1) 10 (+0)15 (+2)
Skills History +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Ulblyn Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. He wears a deerstalker hat to cover his moderate length chestnut hair. He wears large thick round spectacles.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is frequently practicing swordplay.

History: Ulblyn was born in the east. At a young age he loved to build and create. Like his father and his sister before him, after school he went straight into learning to become a Map Maker. He has drifted from career to career and currently works as a Map Maker.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Fighting, Passionate, Persistence, Optimist. Bonds: Military, Job. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Ulblyn Quickstep, Male Halfling Warrior 14
Small (3'2") Halfling, Lawful Evil (CR 14)
Armor Class 14
Hit Points 97 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)12 (+1) 18 (+4)15 (+2)
Skills Nature +6, Performance +7
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1000 gp. Rose (20 gp). Red-brown spinel (110 gp). Fire opal (800 gp). Aquamarine (500 gp). Star rose quartz (20 gp). Hematite (7 gp). Deep blue spinel (500 gp). Blue quartz (7 gp). Smoky quartz (20 gp). Onyx (20 gp). 1 Medium magic item.


Social Check DCs


Georgina Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her black hair is unkempt and raggedy. She wears a mask on her face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born to a criminal king-pin and mafia family Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is content

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Poor, Criminal record. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Georgina Greenbottle, Female Halfling Barbarian 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 13 (+1)15 (+2) 12 (+1)16 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Gnome
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Gurdis Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'2" has a big stupid grin on her face most of the time. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her silver hair is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born in the south to a Jeweler, Gurdis learned a great deal about her mother's area of expertise. Her parents enrolled her in a Druid school at a young age so that she could practice her martial talents. She has set out to sabotage the competition.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Philantrophist, Gifted. Flaws: Shy, Mundane. Bonds: Job. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Gurdis Bofdann, Female Dwarf Druid 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)12 (+1) 11 (+0)11 (+0)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 160 gp.


Social Check DCs


Bertram Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a very tight haircut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Retire the richest man in the south; and he desires power and/or immortality

Ideals: Entrepeneur, Gifted. Bonds: Immigrant, Mentor, Adventurer. Occupation: Banker

Voice: Ums and uhs a lot

Attributes [hide]

Bertram Chance, Male Half-Elf Adept 5
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 600 gp.


Social Check DCs

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