Zanna Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'5" and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. With bright chestnut hair. Her green unseeing eyes seem to look past you.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Energy wise she seems alert and responsive.
History: She was born to loving parents in a slum to the west. When Zanna reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Professionalism. Flaws: Disease, Antagonistic. Bonds: Poor, Military. Occupation: Barkeep
Voice: Sore throat, cough
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp.
Whurdred Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her blonde hair is greasy and uncared for. Her green eyes dart from person to person.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Whurdred hails from a village terrorized by giants. Her childhood dream was to be a Navigator, but she was a colossal failure. She's also a talented Navigator, but doesn't like to broadcast it.
Motivation: Many giants want her driven away.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Adventurer
Voice: Strong lisp
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 49 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 1000 gp. Rhodochrosite (5 gp). Sardonyx (30 gp). Blue star sapphire (1000 gp). Golden yellow topaz (300 gp). Rose (30 gp). Onyx (30 gp).
Naeris Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in a clean tan cloak covering his clean studded leather. He wears his auburn hair up in a very large beehive style do. His eyes are brown and he is always smoking a pipe.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A powerful necromancer made him what he is. His parents enrolled him in a Barbarian school at a young age so that he could practice his divine talents. He's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: To be a Mercenary again; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Ugly. Bonds: Mentor, Job, Adventurer. Occupation: Miller
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 7 (-2) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Gesrethe Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman wears a black vest and prefers tan and red shirts. Her boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. Her green crest is still thick. Her eyes are gold.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She cannot resist a sob story and will often dote over anyone who has one.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Gesrethe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gesrethe. Being a Bowyer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She feels that her past leaves her morally obligated to help; and she wants nothing more than to rejoin the army
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Military, Criminal record. Occupation: Bowyer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp.
Dimble Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who is renowned for his bright blue suits and hats. He has styled his black hair well, parting it to the left. His gray eyes peer out from beneath his feathered blue hat.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.
History: He was born in the south, but his parents moved at a very young age to the north. He worked as a nervous Spice Merchant and found it very stressful. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Optimist, Persistence. Bonds: Immigrant, Job. Occupation: Spice Merchant
Voice: Draws out vowels
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 83 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 17 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Undercommon, Ignan
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 0 |
Possessions: 1000 gp. Black pearl (800 gp). Brown-green garnet (90 gp). Moonstone (60 gp). Star ruby (600 gp). Rock crystal (60 gp). Hematite (5 gp). White pearl (90 gp). Citrine (60 gp). Tourmaline (90 gp).
Shamil Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. She wears a colorful flower in her black hair. She has gleaming, smiling blue eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She works hard and plays hard.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her martial abilities were realized during a raid on her village. She has built up a small fortune and can afford her own way.
Motivation: She is content.
Ideals: Passionate, Gifted. Flaws: Hedonist, Mundane. Bonds: Rich, Attractive. Occupation: Bricklayer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 11)
Armor Class 11
Hit Points 62 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Goblin
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 1100 gp. Bloodstone (80 gp). Alexandrite (1000 gp). Violet garnet (1000 gp). Black pearl (1000 gp). Jade (140 gp). Iolite (80 gp). 1 Minor magic item.
Theren Meliamne, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has styled his chestnut hair well, parting it to the right. He is very pretty but has cold, dead eyes.
Personality: Theren wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a island tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels kind of lost in life; and retire the richest man in the east
Ideals: Entrepeneur, Disciplined, Extrovert. Bonds: Attractive, Nature. Occupation: Cook
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
Pennie Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: This western woman wears a red costume with the symbols of her god on her torso. Her clothes are grease stained in places. She has a very tight haircut. Her thin eyebrows rest above her beady amber eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She is obsessed with a lost civilization.
History: She was born in the west, but her parents moved at a very young age to the south. When money was particularly tight she was walking through alleys when she overheard a Doctor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: She's looking for her big break.
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Doctor
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Infernal, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Blue quartz (7 gp). Emerald (600 gp). Blue quartz (7 gp).
Verna Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She carries with her a set of scythes on her belt, each one with a topaz on the hilt. Her white hair is cut short with large spiked bangs in the front. She wears crescent spectacles with a black brim.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the north was not economically sound they moved to her current location. She now spends her time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Philantrophist. Bonds: Attractive, Immigrant, Religious. Occupation: Ruler
Voice: Breathy voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 16 (+3) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Auran
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 sp. Smoky quartz (60 gp). Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
