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NPC Generator

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Advanced [show]


Beast Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Map Maker. His brown fur is thinning but still full. He has a tattooed face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Beast has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shipwright. He hasn't told them the truth, but wants to settle down with them.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Lazy, Disease. Bonds: Adventurer, Has a crush, Enemies. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Beast Grass, Male Tabaxi Monk 10
Medium (5'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Arcana +4, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 2100 gp. Chrysoberyl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Bucklal grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he is greedy

Ideals: Optimist, Joker. Bonds: Rich, Adventurer, Attractive. Occupation: Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Bucklal TellPenny, Male Halfling Paladin 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 10 (+0)5 (-3)
Skills Deception +0, Insight +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gurdis Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a lot of dark rich colors, with gold accents. Her blonde hair is lengthy and is close to two feet long. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is a font of random trivia from the lore and stories she has discovered

History: She is the product a well kept family trust fund and as such has never really known need. Her psionic abilities were realized during a raid on her village. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy; and she uses money and sex appeal to get what she needs

Ideals: Logical, Gifted. Bonds: Attractive, Enemies, Rich. Occupation: Tailor

Voice: Nasally tone

Attributes [hide]

Gurdis Caebrek, Female Dwarf Druid 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 12 (+1)11 (+0)
Skills Deception +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Sannl Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears grey painted combat armor at almost all times. Her hair is golden and curly. She has gleaming, smiling blue eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is harsh and unforgiving.

History: Sold as a small child to a necromancer, Sannl was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Mentor. Occupation: Bookbinder

Voice: Old Prospector

Attributes [hide]

Sannl Trueblood, Female Dwarf Monk 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)15 (+2) 9 (-1)9 (-1)
Skills History +4, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Art Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His black fur is singed and shortened. He has several tiny aquamarine earrings on each ear.

Personality: Art is depressed about a lot of things. He tends to be a nihilist. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels kind of lost in life; and to end his boredom

Flaws: Ugly, Depressed, Mundane. Bonds: Rich, In love. Occupation: Courier

Voice: Low range voice

Attributes [hide]

Art Plume, Male Tabaxi Barbarian 3
Medium (6'0") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)17 (+3) 10 (+0)12 (+1)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Eye agate (11 gp). Chalcedony (70 gp). Pink pearl (90 gp).


Social Check DCs


Norûk Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears white leather gloves, a white jacket, and tight pants. His small hat is riddled with cuts and holes. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is almost excessively polite to everyone, even when angry. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norûk is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and he is not mentally stable, and does not behave rationally

Ideals: Justice, Artistic. Flaws: Ugly, Shy. Occupation: Healer

Voice: Soothing and warm

Attributes [hide]

Norûk Halsey, Male Half-Orc Commoner 10
Medium (6'3") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 50 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Religion +5, Survival +4
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 50 pp. Amber (80 gp). Chalcedony (40 gp). 1 Minor magic item.


Social Check DCs


Quelenna Horineth, Female Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a blue shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her auburn hair is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She enjoys reading and quiet.

History: Quelenna was raised in a hard working conservative environment. She worked as a nervous Weaver and found it very stressful. By chance she met her brother recently and the two have been together since.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Insomniac. Bonds: Job, Family. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Quelenna Horineth, Female Elf Rogue 5
Medium (4'10") Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)15 (+2) 11 (+0)9 (-1)
Skills Investigation +5, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Galinndan Osav, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Fisher. His head has been shaved. His eyes are likewise hazel.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Religious. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Galinndan Osav, Male Half-Elf Ranger 1
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)14 (+2) 10 (+0)17 (+3)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 90 gp.


Social Check DCs


Aasathra Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she very much looks the part of a Blacksmith. Her bronze crest is heavily combed to the right. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Blacksmith. She was granted arcane powers by her dying brother.

Motivation: Expand her business; and further expansion of business

Ideals: Gifted. Flaws: Greedy. Bonds: Job, Attractive, Military. Occupation: Blacksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aasathra Hshhsstoroth, Female Dragonborn Bard 3
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)6 (-2) 13 (+1)13 (+1) 18 (+4)11 (+0)
Skills Stealth +0, Survival +6
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 gp.


Social Check DCs

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