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NPC Generator

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Advanced [show]


Sybil Stapleton, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear ponchos typically of a light grey in addition to tight pants. With bright blonde hair. She has a tattooed face.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to a criminal king-pin and mafia family She moved from fad to fad and when she turned 15 she discovered music. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she's in love

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Criminal record, Has a crush. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Sybil Stapleton, Female Human Warrior 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp. Banded agate (8 gp).


Social Check DCs


Quarethon Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver crest is slicked back into a classic pompadour. He has gold eyes and a green hat with a brown feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Bricklayer profession.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Bricklayer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Quarethon Hshhsstoroth, Male Dragonborn Cleric 11
Medium (6'6") Dragonborn, Lawful Evil (CR 11)
Armor Class 13
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Medicine +6, Stealth +7
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 600 gp. Solid gold idol (1100 gp). Gold and topaz bottle stopper cork (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Xanaphia Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 5'2". She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and her gloved hand is found clutching a shortbow. She has blonde hair. She has a dull look in her green eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born to a criminal king-pin and mafia family Xanaphia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted from career to career and currently works as a Sailor.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and many giants want her driven away

Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Job, Enemies. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Xanaphia Koehlanna, Female Elf Sorcerer 2
Medium (5'2") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 5 (-3)13 (+1) 8 (-1)14 (+2)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Pennie Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She tends to wear a white poncho over her likewise colored trousers and shirt. Her red hair is kept up in a ponytail inside a Stetson hat. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: This woman loves dancing and to teach people dancing more than just about anything. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Pennie lived on a farm with her father, near the main road leading to a nearby town. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Due to her spouse's obsession with being a Armorer they were divorced and she won custody of their son. She worked as a Tailor, and she later adopted a second son.

Motivation: Wants to raise her children well.

Ideals: Artistic, Gifted. Bonds: Attractive, Slave, Family. Occupation: Tailor

Voice: Timid voice

Attributes [hide]

Pennie Elderberry, Female Halfling Fighter 7
Small (3'2") Halfling, Lawful Good (CR 7)
Armor Class 15
Hit Points 43 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)11 (+0) 14 (+2)16 (+3)
Skills Intimidation +6, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 12000 sp. Amethyst (160 gp). Jasper (60 gp). Emerald (1000 gp).


Social Check DCs


Sweet In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a morningstar, but if one is not available she will default to her trident. She carries with her a set of tridents on her belt, each one with a sapphire on the hilt. Her red fur is greasy and uncared for. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now spends her time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Artistic, Philantrophist. Flaws: Ugly. Occupation: Actor

Voice: Scottish accent

Attributes [hide]

Sweet In the Wind, Female Tabaxi Warrior 3
Medium (6'4") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)13 (+1) 9 (-1)13 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lilith Guile, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. She keeps her brown hair in a pixie cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She snorts whenever she laughs or is feeling confident. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a pair of big game hunters, but was frequently ill as a child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Adventurer, Criminal record. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lilith Guile, Female Tiefling Druid 8
Medium (5'2") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)13 (+1) 7 (-2)17 (+3)
Skills History +4
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Alice Kent, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has no hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She has always had a great fascination with Half-Elven culture. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Alice lived on a farm with her mother, near the main road leading to a nearby town. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her divine talents. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a sailor and was forced into it by her family

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Family. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Alice Kent, Female Human Aristocrat 1
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)8 (-1) 13 (+1)9 (-1)
Skills Religion +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Zagga Hallewell, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing colorful clothing, dressed as a Sailor. Her black hair is lengthy and is close to two feet long. Her eyes are blue and catlike.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the east her family was never financially stable. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.

Motivation: Wants to have a good time and be beloved.

Ideals: Opinionated, Optimist, Philantrophist. Bonds: Attractive, Poor. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Zagga Hallewell, Female Half-Orc Barbarian 2
Medium (5'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)12 (+1) 10 (+0)7 (-2)
Skills Athletics +2, Performance +0
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Tim Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is physically well-built. His silver hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his writing dream.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Disciplined, Artistic. Flaws: Fearful. Bonds: Rich. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Tim Halsey, Male Human Adept 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 pp.


Social Check DCs

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