Dayereth Crosis, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he usually wears his violet robe and has his sai always slung over his shoulder. His red hair is singed and shortened. His eyes are violet and catlike.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is obsessed with his god.
History: His mother raised him in a mountain cabin. After coming to the age of reason, Dayereth took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions.
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Barkeep
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 9)
Armor Class 11
Hit Points 62 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Goblin
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 6000 sp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold and topaz bottle stopper cork (1400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). 1 Minor magic item. 1 Minor magic item.
Thamuz Chaos, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His purple hair is greasy and uncared for. His white unseeing eyes seem to look past you.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised in a plains tribe. Thamuz liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and his religion dominates his actions
Ideals: Opinionated, Logical. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Engraver
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 18)
Armor Class 12
Hit Points 51 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Draconic, Sylvan
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 |
Possessions: 1700 pp. Silver chalice with lapis lazuli gems (130 gp). Golden circlet with four aquamarines (5000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Finely wrought small gold bracelet (40 gp). Sapphire pendant on gold chain (1400 gp). Gold and ruby ring (5000 gp). A necklace of small pink pearls (5000 gp). Fire opal pendant on a fine gold chain (2200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver comb with moonstones (200 gp). Brass mug with jade inlays (400 gp). Solid gold idol (200 gp). Cloth of gold vestments (130 gp). Gold and topaz bottle stopper cork (1700 gp). Fire opal pendant on a fine gold chain (2200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A delicate brass dragon egg (40 gp). Silver comb with moonstones (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Sapphire pendant on gold chain (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Golden circlet with four aquamarines (5000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp).
Fabien Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He tends to wear a large tan jacket. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a font of random trivia from the lore and stories he has discovered
History: Fabien was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and he wants to get laid
Ideals: Athletic, Logical, Persistence. Bonds: Adventurer, Has a crush. Occupation: Seamstress
Voice: Switch between two voices
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 50 gp. Lapis lazuli (8 gp).
Odo Brandon, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey, dusty cloak. He carries a battered morningstar and tarnished lance as well. His hair is short and white. His hazel eyes are slightly larger than normal.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village he learned the ways of the warrior from his mother. His first spouse was a Baker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town working and never settling down anywhere, but has fallen for a local Baker. He hasn't told them the truth, but wants to settle down with them.
Motivation: Marry his sister to traveling adventurers; and wants his loneliness to end
Ideals: Fighting, Philantrophist. Flaws: Impulsive. Bonds: Family, Has a crush. Occupation: Shoemaker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Banded mail.
Fallthra Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears bulky grey painted plate armor. Her silver hair is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Fallthra enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Fallthra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She has had some formal writing training, and achieved minor success. She used her abilities to travel the world and help people.
Motivation: She desires power and/or immortality; and she is greedy
Ideals: Philantrophist, Artistic. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Spy
Voice: Russian accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 210 gp.
Gesrethe Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a green cloak and cross-gartered tan stockings. Her whole body is exceptionally muscular. She has wavy white crest. Her eyes are red and she is always smoking a pipe.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. A true patriot, Gesrethe would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born to a poor family in the city she treasured whatever gifts she got. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army; and a strong sense of loyalty to dwarven people
Flaws: Racist. Bonds: Immigrant, Attractive, Military, Poor. Occupation: Interpreter
Voice: Stutters
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 12)
Armor Class 10
Hit Points 109 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Infernal, Draconic, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 2000 gp. Blue star sapphire (1400 gp). Rose (40 gp). Jade (110 gp). Star rose quartz (40 gp). Banded agate (16 gp). Moss agate (16 gp). Golden pearl (110 gp). Amber (110 gp). Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item.
Dimble Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears baggy tan pantaloons and a blue scarf. He keeps his blonde hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Entrepeneur. Flaws: Insane, Mundane. Bonds: Job, Criminal record. Occupation: Assassin
Voice: Breathy voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Halfling, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 28000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Shadow Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She wears rags and sports a simple walking cane. Her white fur is still thick. She has gleaming, smiling amber eyes.
Personality: Her tongue was cut out and she uses sign language. She is a great chef.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was very strict, and drilled into her lessons on being the perfect lady. She left for the west, certain she would find work there.
Motivation: She wants to get laid; and wants her loneliness to end
Ideals: Gifted, Impeccable. Flaws: Disease. Bonds: Poor, Immigrant, Has a crush. Occupation: Healer
Voice: Timid voice
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Beloril Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His hair is short and chestnut. His ears are large.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born on a small isolated farm. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Joker. Flaws: Ugly, Shy, Fearful. Bonds: Poor, Nature. Occupation: Butcher
Voice: Can't modulate volume
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 55 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: Black pearl (1600 gp). Carnelian (60 gp). Moss agate (10 gp). Black pearl (1600 gp). Jasper (60 gp). Golden yellow topaz (1600 gp). Onyx (60 gp). Obsidian (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!
