Dain Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'0" and is wearing colorful clothing, dressed as a Beggar. His right hand appears badly burned and disfigured. He has a auburn handlebar mustache and slicked back auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He believes the world needs to unite to get rid of giants once and for all.
History: He was born in a small island village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by giants. Dain was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Retire the richest man in the north; and several ex partners dislike his way of doing things and want revenge
Ideals: Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Enemies, Nature. Occupation: Beggar
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 6)
Armor Class 11
Hit Points 33 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 7 (-2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Eye agate (14 gp). Banded agate (14 gp). Coral (140 gp). Jasper (50 gp).
Alain Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She wears suspenders and white workpants. Her shirt is grey, and she wears a heavy white leather apron most of the time. She has slicked back blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, she is a well trained Soapmaker. A true patriot, Alain would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: A powerful brothel owner made her what she is. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She became a Soapmaker soon after.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new soapmaker responsibilities is difficult
Flaws: Insane, PTSD. Bonds: Job, Military, Mentor. Occupation: Soapmaker
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 16)
Armor Class 11
Hit Points 85 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Ignan
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1100 pp. Sardonyx (40 gp). Rich purple corundum (900 gp). Golden pearl (150 gp). Peridot (40 gp). Violet garnet (1000 gp). Fiery yellow corundum (900 gp). Emerald (900 gp). Azurite (4 gp). Violet garnet (1000 gp). Jade (150 gp). Violet garnet (1000 gp). White opal (900 gp). Red garnet (150 gp). Rock crystal (40 gp). Freshwater pearl (4 gp). Moss agate (4 gp). Obsidian (4 gp). Alexandrite (1000 gp). Alexandrite (1000 gp). Tiger eye turquoise (4 gp). 1 Medium magic item.
Mella Ariessus, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She wears a lot of dark rich colors, with gold accents. Her hair is blonde, silky, and of moderate length. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She loves telling others what to do and how they should feel about things. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Sold as a small child to a brothel owner, Mella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been saving her money to try and buy her brother's freedom.
Motivation: Marry her brother to traveling adventurers; and to unite with her brother
Ideals: Opinionated. Flaws: Addict. Bonds: Attractive, Family, Mentor. Occupation: Marshal
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 16 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 7 (-2) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 800 gp.
Quespa Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a long, black cloak. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blue crest is drawn into a tight pony tail with a dagger scrunchie. Her eyes are red and she is always smoking a pipe.
Personality: While she acts the brute, she is far gentler than she would appear. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Gifted from a young age, Quespa studied abroad. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the south; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur, Gifted. Bonds: Attractive, Poor. Occupation: Sellsword
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 8)
Armor Class 12
Hit Points 42 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1400 gp. 1 Minor magic item.
Ubada Washington, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears very tight pants and wife beaters, though occasionally she sports a white coat. Her long brown hair is drawn into a two foot long braid. Her gray unseeing eyes seem to look past you.
Personality: A deeply religious woman she believes everything happens for a reason. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a pair of adventurers, Ubada grew up listening to her father's many stories. Ubada was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ubada decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A rival would like her out of the picture; and she wants to meet her childhood hero
Ideals: Extrovert. Flaws: Disease. Bonds: Religious, Adventurer, Criminal record. Occupation: Shipwright
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Don Hackney, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is typically in his Stableman uniform. His hair is cut close to his head. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Don is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.
History: Don was born the youngest of three triplets. His childhood dream was to be a Tanner, but he was a colossal failure. He inherited the family business which he has now maintained for 4 years.
Motivation: He feels kind of lost in life.
Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Job, Family. Occupation: Stableman
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 140 gp. Chalcedony (20 gp). 1 Chain shirt.
Orthog Eastoft, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His silver hair is matted, messy, and big. His eyes are blue and beady.
Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His druidic abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To settle down with his crush.
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Mundane. Bonds: Has a crush. Occupation: Layabout
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Infernal, Aquan, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 900 gp.
Bryseis Enigma, Female Tiefling [Permalink]
Personal [hide]
Description: She wears tattered old clothes, and she perpetually has her halberd ready. She keeps her black hair in a pixie cut. Her eyes are a pleasant white.
Personality: Bryseis is depressed about a lot of things. She tends to be a nihilist. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bryseis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Religious. Occupation: Crown-heir
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'10") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 45 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.
Adelaide Brixton, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tight fitting brown shirt and pants. Her tied-back hair is golden. Her gray unseeing eyes seem to look past you.
Personality: Her tongue was cut out and she uses sign language. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of eastern immigrants she idolized her father. Like her father and her sister before her, after school she went straight into learning to become a Seamstress. She then took over the family business and is one of the better Seamstress for hire.
Motivation: Sabotage a competitor; and she is greedy
Ideals: Extrovert. Flaws: Disease. Bonds: Immigrant, Job, Rich. Occupation: Seamstress
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 10)
Armor Class 13
Hit Points 47 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Infernal, Auran
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 1100 gp. Eye agate (11 gp). Rose (30 gp). Sardonyx (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
