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NPC Generator

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Advanced [show]


Olunt Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a grey coat over a white low-cut shirt, and a feathered hat upon his head. His whole body is exceptionally muscular. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Enemies, Rich. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Olunt Hammerstone, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)8 (-1) 13 (+1)7 (-2)
Skills Arcana +1, Intimidation +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 sp.


Social Check DCs


John Compton, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his tan robe, and he perpetually has his glaive ready. His red hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John Compton, Male Human Sorcerer 11
Medium (5'2") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 35 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 340 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Fire opal pendant on a fine gold chain (800 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emmeline Kelsey, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'11" and is a bit bulky. She is very muscular particularly in the legs. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has golden hair. Her violet eyes are slightly larger than normal.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She comes from a rich northern family. A gifted student she started as a Blacksmith, but she got bored and became a Beggar. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is terrified, and will act out of fear; and she's looking for her big break

Ideals: Justice. Flaws: Fearful. Bonds: Adventurer, Rich, Job. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Emmeline Kelsey, Female Human Rogue 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)8 (-1) 11 (+0)12 (+1)
Skills Athletics +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. Silver comb with moonstones (100 gp).


Social Check DCs


Alain Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white collared shirt and black skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She is physically well-built. She is bald on top and has large blonde tufts of hair around her ears. Her eyes are amber and catlike.

Personality: Overbrimming with self-confidence, Alain isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Alain took refuge in the old dungeon and found the beat up kukri and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Enemies, Nature. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Alain Stoutman, Female Halfling Monk 5
Small (2'10") Halfling, Lawful Good (CR 5)
Armor Class 15
Hit Points 20 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)12 (+1) 15 (+2)10 (+0)
Skills History +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 700 gp. Iolite (30 gp). 1 Minor magic item.


Social Check DCs


Anne Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with white lining and desert motifs. She has a slight overbite and is overall scrawny. Her white hair is wavy and long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a ruthless business woman, a trait she acquired from her father.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was always very intelligent and has formed a secret society of specialists.

Motivation: Seeks redemption; and she is a bit of a kleptomaniac

Ideals: Entrepeneur, Artistic. Flaws: Antagonistic, Secretive. Bonds: Criminal record. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Anne Tosscobble, Female Halfling Adept 14
Small (3'0") Halfling, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 63 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 13 (+1)17 (+3)
Skills Deception +8, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Undercommon, Celestial, Sylvan
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332

Possessions: 5000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nirgel Fascination, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in a clean black cloak covering his clean studded leather. His hair is short and silver. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Disciplined, Persistence. Flaws: Antagonistic, Insomniac. Bonds: Rich. Occupation: Jeweler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nirgel Fascination, Male Tiefling Fighter 8
Medium (6'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 14 (+2)18 (+4)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5

Possessions: 80 pp.


Social Check DCs


Agatha Kinsley, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is dressed in a clean brown cloak covering her clean studded leather. She wears a top hat to hide her balding. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a hateful person. She taunts others and blames them for her problems. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Shepherd for the past few years.

Motivation: Wants her loneliness to end; and she wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Job, Has a crush. Occupation: Shepherd

Voice: Low and grunting

Attributes [hide]

Agatha Kinsley, Female Human Barbarian 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Pyra Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 4'7". She wears suspenders and black workpants. Her shirt is red, and she wears a heavy black leather apron most of the time. She wears her red hair up. Her white eyes peer out from beneath her feathered black hat.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in a small plains village. Over the years she perfected her riding and shooting skills. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is currently in port desperately looking for someone to get her out; and sabotage a competitor

Ideals: Logical. Flaws: Secretive. Bonds: Nature, Job, Slave. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Pyra Mystery, Female Tiefling Wizard 6
Medium (4'7") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 14 (+2)19 (+4)
Skills Arcana +4, Deception +7
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: Just what you see.


Social Check DCs


Shamash Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. He has moderate length brass crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Shamash was born in the south. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Persistence. Flaws: Mundane. Bonds: Immigrant, Criminal record, Job. Occupation: Shoemaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shamash Orexijandilin, Male Dragonborn Aristocrat 10
Medium (6'1") Dragonborn, True Neutral (CR 10)
Armor Class 11
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)15 (+2) 18 (+4)16 (+3)
Skills Perception +8, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Terran, Orc
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 260 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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