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NPC Generator

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Advanced [show]


Tervaround Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries a battered longsword and tarnished hand crossbow as well. Her golden hair is drawn into a tight pony tail with a rose scrunchie. Her face is covered beneath a completely black helmet.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Flattery will make her almost putty in your hands.

History: Born in a small village she learned the ways of the warrior from her father. Tervaround abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion.

Ideals: Fighting. Flaws: Shy, Selfish. Bonds: Adventurer. Occupation: Shepherd

Voice: Mousy voice

Attributes [hide]

Tervaround Scheppen, Female Gnome Wizard 2
Small (3'1") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)10 (+0) 17 (+3)11 (+0)
Skills Arcana +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 190 gp.


Social Check DCs


Bethrynna Almeida, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing colorful clothing, dressed as a Merchant. Her hair is cut close to her head. Her eyes are gray.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Cartwright mother left her crippled. She hasn't been sleeping well lately.

Motivation: She is unsatisfied with her job; and meet up once more with her childhood friend

Flaws: Antagonistic, Disease, Insomniac. Bonds: Immigrant, Adventurer, Job. Occupation: Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bethrynna Almeida, Female Half-Elf Aristocrat 3
Medium (5'6") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)13 (+1) 16 (+3)10 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Lapis lazuli (15 gp).


Social Check DCs


Aldous Walpole, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears just a brown suit. His chestnut hair is braided into rings. His eyes, though not visible through his cowl, are brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Aldous studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Gifted, Fighting. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Aldous Walpole, Male Human Barbarian 11
Medium (6'4") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 89 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Intimidation +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2600 gp. Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her white fur has been sun bleached extensively. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. The war was a terrible time for her, and Three does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Rich, Military. Occupation: Farmer

Voice: German accent

Attributes [hide]

Three Grass, Female Tabaxi Ranger 2
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 pp. Banded agate (16 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Jezebeth Open, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear green clothing when she does not wear armor. Her hair is white and very short. Her face is covered beneath a completely black helmet.

Personality: A deeply religious woman she believes everything happens for a reason. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. A few years later when the north was not economically sound they moved to her current location. She's since become an addict/alcoholic.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Flaws: Fearful, Addict. Bonds: Religious, Immigrant, Criminal record. Occupation: Sellsword

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jezebeth Open, Female Tiefling Wizard 1
Medium (5'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 14 (+2)17 (+3)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 sp.


Social Check DCs


Odorr Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man is typically in his Priest uniform. He wears a top hat to hide his balding. His hazel eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a font of random trivia from the lore and stories he has discovered

History: Odorr was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He dropped out of school before completing his studies. He's also a talented Server, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Philantrophist, Logical. Bonds: Job, Poor, Adventurer. Occupation: Priest

Voice: Breathy voice

Attributes [hide]

Odorr Marley, Male Half-Orc Ranger 1
Medium (5'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 10 (+0)8 (-1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1000 cp. 1 Chain shirt.


Social Check DCs


Stacee Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her chestnut hair is knotted and matted. She has a tattooed face.

Personality: She is irascible and easily irritated. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A freak accident while working with her Butcher father left her crippled. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Marry her sister to traveling adventurers; and she has passion for adventuring and risk

Flaws: Antagonistic, Disease. Bonds: Adventurer, Family. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Stacee Porridgepot, Female Halfling Paladin 6
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 58 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 17 (+3)13 (+1) 10 (+0)14 (+2)
Skills Religion +4, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +0 / 2d6-3, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Right-Handed Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a brown shirt with thin tan vertical stripes and grey pants. Her gray fur is thinning but still full. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: Right-Handed is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Interpreter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Right-Handed Paws, Female Tabaxi Barbarian 10
Medium (6'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 56 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Athletics +3, Medicine +5
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Elven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +5

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Heward Il-Song, Male Half-Elf [Permalink]

Personal [hide]

Description: This man dresses well, wearing violet shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. He wears his chestnut hair down. His otherwise smooth face is marked with small tiny scars.

Personality: Heward speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his singing dream.

Motivation: Retire the richest man in the east; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic, Entrepeneur. Flaws: Impulsive. Bonds: Attractive. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

Heward Il-Song, Male Half-Elf Adept 7
Medium (5'3") Half-Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 56 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)12 (+1) 15 (+2)15 (+2)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 600 gp. Golden yellow topaz (1000 gp). Rock crystal (40 gp). Bloodstone (40 gp). 1 Minor magic item.


Social Check DCs

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