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NPC Generator

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Advanced [show]


Olrok Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white costume with the symbols of the sun god on his torso. His hair is greying and his face has many wrinkles. He has a dull look in his gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Olrok has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Disease, Depressed. Bonds: Job. Occupation: Scribe

Voice: Spits words with contempt

Attributes [hide]

Olrok Beckwith, Male Half-Orc Rogue 13
Medium (5'7") Half-Orc, Lawful Good (CR 13)
Armor Class 11
Hit Points 92 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)15 (+2) 7 (-2)10 (+0)
Skills Athletics +7, Survival +2
Senses Passive Perception 8
Languages Common, Orc, Goblin, Ignan
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +2

Possessions: 1000 gp. Azurite (4 gp).


Social Check DCs


Gomory Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a feathered hat to cover his moderate length blonde hair. He has amber eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Doctor profession.

History: Gomory was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Gomory Sherwood, Male Human Cleric 11
Medium (5'3") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 83 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +6, Performance +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 3200 gp. Golden yellow topaz (1200 gp). Lapis lazuli (10 gp). Red garnet (40 gp). Black pearl (1200 gp). Obsidian (10 gp). Fire opal (1000 gp).


Social Check DCs


Jaxi Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. She keeps her white crest in a flapper bob. Her half smiles and gold eyes are beguiling and draw you in.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Philantrophist, Entrepeneur, Logical. Bonds: Rich, Attractive. Occupation: Baker

Voice: American accent

Attributes [hide]

Jaxi Lhamboldennish, Female Dragonborn Warlock 7
Medium (6'8") Dragonborn, True Neutral (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 40 pp. Carnelian (50 gp). Banded agate (5 gp). Golden yellow topaz (500 gp).


Social Check DCs


Alberich Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a well pressed and immaculate suit (or dress). His long red hair is drawn into a two foot long braid. This gray eyed westerner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the west, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Depressed, Insane. Bonds: Nature, Immigrant. Occupation: Spy

Voice: Raspy

Attributes [hide]

Alberich Durthane, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)13 (+1) 12 (+1)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1200 sp. Violet garnet (400 gp). Aquamarine (400 gp).


Social Check DCs


Ralf Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his hammer. His red hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He also is a firm believer in the manly ideal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to prove his worth to the world

Flaws: Insane, Impulsive, Mundane. Bonds: Attractive. Occupation: Soapmaker

Voice: Stutters

Attributes [hide]

Ralf Firahel, Male Half-Elf Sorcerer 5
Medium (5'10") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 18 (+4)11 (+0)
Skills Medicine +7, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Giant, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 400 gp. Tiger eye turquoise (12 gp). Black opal (900 gp).


Social Check DCs


Purson Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He has a slight overbite and is overall scrawny. He has wavy white hair. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He comes from a rich western family. One day when Purson was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Purson was heart-stricken from the event, and his father started working long hours to provde for them. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother.

Flaws: PTSD. Bonds: Enemies, Family, Rich. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Purson Pandaemonium, Male Tiefling Barbarian 11
Medium (5'7") Tiefling, True Neutral (CR 11)
Armor Class 10
Hit Points 74 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 17 (+3)14 (+2)
Skills Insight +7, Religion +6
Senses Passive Perception 13
Languages Common, Ignan, Auran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 500 gp. Solid gold idol (1000 gp). Cloth of gold vestments (110 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Gold and topaz bottle stopper cork (300 gp). Golden circlet with four aquamarines (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hobart Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has done his best to style his chestnut hair to look like a famous performer. He is baby faced.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to fit into much smaller and tighter spaces than normal.

History: He was born on a small isolated farm. Hobart liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it; and many brigands want him driven away

Ideals: Disciplined, Gifted. Flaws: Secretive. Bonds: Nature, Rich. Occupation: Gardener

Voice: Posh accent

Attributes [hide]

Hobart Bigheart, Male Halfling Aristocrat 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 24 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Arcana +4, Insight +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rose Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses like a well dressed Actor does. Her hair is long and brown with streaks of blonde, and is pulled back with small red clips. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is afraid of women and trembles around them

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Actor arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Addict, Ugly, Shy. Bonds: Job, Rich. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Rose Goodearth, Female Halfling Barbarian 5
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)13 (+1) 11 (+0)16 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 80 pp. Blue quartz (7 gp). 1 Minor magic item.


Social Check DCs


Left-Handed Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white fur. He has a large brown mantle and cape that has been intricately interwoven into his red robe. He has a hunchback. His white fur is braided into rings. His thin eyebrows rest above his beady green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a mountains tribe. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Left-Handed and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he seems to be bored by most things

Flaws: Ugly, Mundane, Antagonistic. Bonds: Nature, Religious. Occupation: Bricklayer

Voice: Speaks with squeezed throat

Attributes [hide]

Left-Handed Peak, Male Tabaxi Monk 6
Medium (5'2") Tabaxi, Neutral Good (CR 6)
Armor Class 10
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 14 (+2)9 (-1)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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