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NPC Generator

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Advanced [show]


Mormo Bright, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tight fitting green shirt and pants. His hair, while still mostly white, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Guard. He turns his eye from what people do, preferring to live and let live. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Mormo was left his father's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He would like to get married and retire; and wants to open a new tavern

Bonds: Attractive, Job, Has a crush, Adventurer, Military. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Mormo Bright, Male Tiefling Warrior 4
Medium (5'3") Tiefling, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)18 (+4) 17 (+3)12 (+1)
Skills Religion +6, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Halfling, Goblin, Druidic
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp. Carnelian (20 gp). 1 Climber’s kit. 1 Disguise kit. 1 Bullseye lantern. 1 Masterwork Artisan’s tools.


Social Check DCs


Williamina Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a yellow armored body suit, with a simple green line shooting up and back down. Her red hair is cut short with large spiked bangs in the front. Her blue eyes have a joyful gleam in them most of the time.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born in the north to a Shipwright, Williamina learned a great deal about her father's area of expertise. She moved from fad to fad and when she turned 15 she discovered dancing. She ran away from her former home and has been making her living as a Shipwright for the past few years.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Justice, Artistic. Bonds: Criminal record, Job. Occupation: Shipwright

Voice: Speaks through clenched teeth

Attributes [hide]

Williamina Firahel, Female Half-Elf Aristocrat 5
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)10 (+0) 9 (-1)9 (-1)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: Just what you see.


Social Check DCs


Glim Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear tan clothing when he does not wear armor. His red hair is long and unkept. His ears are large.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As long as the job gets done he does not care how it got done.

History: When he was but 6 years old his parents immigrated from the north. He worked as a nervous Beggar and found it very stressful. He became a Beggar soon after.

Motivation: Regain custody of his daughter; and to be a seamstress again

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Immigrant, Job, Family. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Glim Nopenstallen, Male Gnome Ranger 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. 2 Thunderstones. 1 Tanglefoot bags. 1 Tanglefoot bags. 3 Alchemist’s fire.


Social Check DCs


Herleva Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her tied-back hair is red. She wears crescent spectacles with a black brim.

Personality: She dislikes all the random violence that takes place in the north. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Pacifist, Logical. Flaws: Secretive. Bonds: Military, Adventurer. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Herleva Netyoive, Female Half-Elf Monk 5
Medium (4'7") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)9 (-1) 15 (+2)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 200 gp. Red garnet (50 gp). Violet garnet (400 gp). Azurite (7 gp). 1 Minor magic item.


Social Check DCs


Dell Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her red boots flare out at the collars. She is portly but not overly obese. Her brown hair is braided into rings. She tend to wears goggles to shield her eyes.

Personality: Aggressive, abrasive, and angry, Dell embodies much of what other species detest in the Halflings. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered orcs who tried to eat her hand. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of orcs

Flaws: Antagonistic. Bonds: Enemies, Nature. Occupation: Servant

Voice: French accent

Attributes [hide]

Dell Porridgepot, Female Halfling Warrior 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 39 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills History +5, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Torz Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Torz enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to loving parents in a slum to the east. After coming to the age of reason, Torz took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.

Motivation: To unite with his sister.

Ideals: Gifted. Flaws: Disease, Hedonist. Bonds: Attractive, Poor. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Torz Alston, Male Half-Orc Ranger 2
Medium (6'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 390 gp.


Social Check DCs


Shifting Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear brown clothing when she does not wear armor. Her fur, while still mostly yellow, has prominent grey streaks. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is obsessed with finding treasure.

History: Shifting was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Her religion dominates her actions; and wants to work out more often

Ideals: Athletic, Logical. Bonds: Guardian, Adventurer, Job, Religious. Occupation: Hunter

Voice: German accent

Attributes [hide]

Shifting Grass, Female Tabaxi Warrior 6
Medium (6'3") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Direcris Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black vest and prefers pastel and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His green crest is heavily combed to the right. His gold eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Direcris embodies much of what other species detest in the Dragonborns. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he has decided he is irredeemable

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Nature, Immigrant. Occupation: Barkeep

Voice: Raspy

Attributes [hide]

Direcris Ophinshtalajiir, Male Dragonborn Ranger 9
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 45 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Arcana +3, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Just what you see.


Social Check DCs


Adrik Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is typically in his Fletcher uniform. He has a long silver beard with little hanging trinkets. His violet eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Adrik hails from a village terrorized by orcs. His childhood dream was to be a Barrister, but he was a colossal failure. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and to be a barrister again

Bonds: Job, Attractive, Poor, Enemies, Family. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Adrik Fireforge, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)12 (+1) 10 (+0)10 (+0)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1500 sp.


Social Check DCs

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