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NPC Generator

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Advanced [show]


Bimpnottin Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and has a large tan mantle and cape that has been intricately interwoven into her green robe. Her skin is also unnaturally pale. Her hair, while still mostly brown, has prominent grey streaks. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Religious, Nature. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Bimpnottin Nopenstallen, Female Gnome Expert 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item.


Social Check DCs


Nemeia Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red hair is still thick. Her silver eyes are slightly larger than normal.

Personality: Eccentric and domineering, Nemeia will drive conversation. She is frequently practicing swordplay.

History: She served in the navy to pay for her family's outstanding loans. She moved from fad to fad and when she turned 15 she discovered singing. She has achieved small success as a Mayor.

Motivation: Wants to raise her children well; and she wants nothing more than to rejoin the army

Ideals: Extrovert, Artistic. Bonds: Poor, Military, Job, Family. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Nemeia Amuse, Female Tiefling Wizard 1
Medium (5'6") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Celestial, Druidic, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 500 sp.


Social Check DCs


Dondon Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered glaive and tarnished crossbow as well. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Dondon is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He became a Fisher soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur, Fighting. Bonds: Job, Family, Religious. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Dondon Wiseacre, Male Halfling Warrior 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)20 (+5) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +1 / 2d6-2, Ranged +8 / 2d6+5, Grapple +5

Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Fire opal pendant on a fine gold chain (1300 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (1500 gp).


Social Check DCs


Namfoodle Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This western man wears a blue cloak and cross-gartered yellow stockings. His clothes are grease stained in places. His long white hair is drawn into a two foot long braid. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the west. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the west, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Poor, Immigrant, Attractive. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Namfoodle Garrick, Male Gnome Commoner 14
Small (3'8") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 83 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)16 (+3) 8 (-1)10 (+0)
Skills Nature +8, Survival +4
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Draconic, Goblin
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: Blue quartz (11 gp). Zircon (80 gp). Blue sapphire (1500 gp).


Social Check DCs


Irann Galanodel, Female Elf [Permalink]

Personal [hide]

Description: She wears blue painted combat armor at almost all times, and carries greataxes. Her white hair is cut jaggedly and amateurishly. She has a tattooed face.

Personality: She speaks before she thinks and is too direct. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born in the east. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Immigrant. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Irann Galanodel, Female Elf Commoner 6
Medium (5'3") Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)15 (+2) 13 (+1)12 (+1)
Skills Athletics +4, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 100 gp. Freshwater pearl (15 gp). 1 Minor magic item.


Social Check DCs


Jarsali Aloro, Female Elf [Permalink]

Personal [hide]

Description: She dresses well, wearing tan shirts, loose pants, and blazers most of the time, and she perpetually has her greataxe ready. Her tied-back hair is blonde. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She will rave to anyone who will listen. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in a small village she learned the ways of the warrior from her father. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She is untrained/undisciplined, which makes her dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with her childhood friend

Ideals: Fighting. Flaws: Insomniac, Insane. Bonds: Attractive, Adventurer. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Jarsali Aloro, Female Elf Ranger 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


Burto Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he tends to wear a large red jacket. His hair is long and black with streaks of auburn, and is pulled back with small red clips. His beard is auburn, braided, and well cared for. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Burto studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies, Military. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Burto Brightmoon, Male Halfling Cleric 3
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)18 (+4) 13 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Terran, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. Gold and topaz bottle stopper cork (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


Lone Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears bulky brown painted plate armor. He has no fur. His amber eyes are passionate and lively.

Personality: He has always had a great fascination with Dragonborn culture. He also has developed a complete distrust of the Miner profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Tabaxi Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Shepherd.

Motivation: Further expansion of business.

Flaws: Ugly, Racist. Bonds: Job, Slave, Adventurer. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Lone Of Wine, Male Tabaxi Barbarian 10
Medium (6'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 89 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)17 (+3) 11 (+0)18 (+4)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Druidic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 9000 sp. Smoky quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quelenna Mellegaard, Female Half-Elf [Permalink]

Personal [hide]

Description: She typically wears yellow cloth garments or leather armor. She carries a battered whip and tarnished crossbow as well. She has moderate length brown hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She feeds upon the attention of others.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her necromantic abilities were realized during a raid on her village. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quelenna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting, Joker, Gifted. Bonds: Attractive, Military. Occupation: Priest

Voice: Voice breaks

Attributes [hide]

Quelenna Mellegaard, Female Half-Elf Fighter 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)12 (+1) 7 (-2)15 (+2)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 8
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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