Antrara Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She has a moderate pudge and is not very fit. Her long black crest is drawn into a two foot long braid. Her eyes are red.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a bit of a xeno-phobe, disliking non-Dragonborns.
History: She was born in the west, but her parents moved at a very young age to the east. Her mother was a soldier and died while she was still young. Antrara was left her mother's suit of armor and trained in its use and care. Since then, she has sought to make the best of life.
Motivation: A strong sense of loyalty to Human people; and she's attracted to the pc
Ideals: Optimist. Flaws: Racist. Bonds: Immigrant, Military, Has a crush. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 5000 cp. Jade (60 gp).
Sarah Royston, Female Human [Permalink]
Personal [hide]
Description: She has a large grey mantle and cape that has been intricately interwoven into her green robe. Her brown hair is cut short. Her gray unseeing eyes seem to look past you.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born to a Apothecary, her mother struggled to pay the bills. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying brother.
Motivation: She feels threatened by others; and an old rival family wants her found
Ideals: Disciplined, Gifted. Flaws: Disease, Fearful. Bonds: Poor. Occupation: Crown-heir
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 9 (-1) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 50 gp. 1 Banded mail.
Borun Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This man prefers to wear white pants and tee shirts. He has a penchant for wearing a ring with an oversized topaz on his right hand. With bright red hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He dislikes all the random violence that takes place in the north. He is frequently practicing swordplay.
History: Borun was born in the north. At a young age he loved to build and create. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally
Ideals: Pacifist, Persistence. Flaws: Insane. Bonds: Rich, Military. Occupation: Doctor
Voice: Low range voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 270 gp. Citrine (50 gp). Red garnet (160 gp). Sardonyx (50 gp).
Mishann Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears green trousers with tan and white striped suspenders. She wears various colorful collared shirts. Her black crest is lengthy. Her face is covered beneath a completely black helmet.
Personality: Her tongue was cut out and she uses sign language. She has a small toy that she constantly fidgets with.
History: She was born to a criminal king-pin and mafia family Cursed with a spirit at a very young age, Mishann has worked very hard to control her curse. She has recently gotten a pet goose that steals things from people.
Motivation: She feels that her past leaves her morally obligated to help; and wants to work out more often
Ideals: Athletic. Flaws: Disease, Addict. Bonds: Criminal record. Occupation: Bather
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 140 pp. Black pearl (1000 gp). Amethyst (150 gp). Blue quartz (7 gp). Alexandrite (1000 gp). Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elegant Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown cloak and cross-gartered red stockings. She carries a battered halberd and tarnished lance as well. She has orange fur. She wears round tiny glasses practically rammed into her face.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now owns her own business.
Motivation: Expand her business.
Ideals: Fighting, Passionate. Bonds: Job, Military, Family. Occupation: Servant
Voice: Australian accent
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 63 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 700 gp. Large well-done wool tapestry (400 gp).
Fallthra Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is well dressed, constantly wearing a grey suit, pastel shirt, and grey tie. She wears a deerstalker hat to hide her balding. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a great chef.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She ran away from her former home and has been making her living as a Fortune-teller for the past few years.
Motivation: To end her boredom; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Criminal record. Occupation: Fortune-teller
Voice: Timid voice
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. 1 Masterwork Common Melee.
Mordai Soft, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears black cloth garments or leather armor. His black hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His tongue was cut out and he uses sign language. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Disease, Secretive. Bonds: Religious, Mentor. Occupation: Barkeep
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Gnome, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5
Possessions: 1 Everburning torch.
Soveliss Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tan leather gloves, a tan jacket, and tight pants. His hair is long and auburn with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His half smiles and blue eyes are beguiling and draw you in.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has all his life been fascinated with music.
History: He comes from a rich northern family. He moved from fad to fad and when he turned 15 he discovered music. He now mingles about in high society.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Athletic, Impeccable, Artistic. Bonds: Attractive, Rich. Occupation: Shoemaker
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Gynnie Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she wears a lot of dark rich colors, with gold accents. She wears a wide-brimmed hat to cover her moderate length blonde hair. Her violet unseeing eyes seem to look past you.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: The child of a Shoemaker, who enjoyed hunting, Gynnie was taken on many hunting expeditions. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She has set out to sabotage the competition.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Navigator
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 12)
Armor Class 15
Hit Points 73 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 3d10-3, Ranged +8 / 3d10+4, Grapple +4
Possessions: Obsidian (5 gp). Red spinel (70 gp).
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