Burgell Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He is typically in his Map Maker uniform. He has a hunchback. His long auburn hair is drawn into a two foot long braid. He wears an eyepatch.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Map Maker for the past few years.
Motivation: Sabotage a competitor.
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Military, Religious. Occupation: Map Maker
Voice: Slow speaker
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 115 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 1000 gp. Fire opal pendant on a fine gold chain (1600 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Large well-done wool tapestry (400 gp). Gold music box (4000 gp). 1 Minor magic item.
Calcitro TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, white cloak. He has no hair. His face is scarred and worn.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Guard arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Sellsword, but he got bored and became a Guard. He has worked as a Guard like his mother before him.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Guard
Voice: Timid voice
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 15)
Armor Class 12
Hit Points 112 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. 1 Medium magic item.
Diggory Burrows, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with wide-brimmed hat. His silver hair is lengthy. He has gleaming, smiling hazel eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Further he is a bit of a stoner and is frequently out of it.
History: Diggory was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He got away from his former life and has fallen to alcoholism.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Athletic. Flaws: Shy, Addict. Bonds: Poor, Adventurer. Occupation: Bowyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 29 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
Possessions: 900 pp. Black pearl (800 gp). Azurite (15 gp). Violet garnet (800 gp). Silver pearl (150 gp). Malachite (15 gp). Golden yellow topaz (800 gp). Golden yellow topaz (800 gp). Violet garnet (800 gp). Hematite (15 gp). Jasper (20 gp). White pearl (150 gp). Peridot (20 gp). Tiger eye turquoise (15 gp). 1 Medium magic item.
Lewis Rutland, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright grey suits and hats. His white hair is kept up in a ponytail inside a broad hat. He wears large thick round spectacles.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to fit into much smaller and tighter spaces than normal.
History: Lewis was raised in a hard working conservative environment. After coming to the age of reason, Lewis took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Servant for the past few years.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he feels kind of lost in life
Ideals: Gifted. Flaws: Greedy, Depressed. Bonds: Job. Occupation: Servant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp. 1 Masterwork Common Melee.
Elegant Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white fur. He is dressed in a clean brown cloak covering his clean studded leather. He has a hunchback. He wears a top hat to hide his balding. His face is scarred and worn.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. When he's not drinking or sleeping the drinks off, he's doing writing.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Artistic, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Doctor
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 200 gp. Deep blue spinel (800 gp). Malachite (14 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Srorthen Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His rusty crest is lengthy and is close to two feet long. His gold eyes are slightly larger than normal.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is afraid of women and trembles around them
History: Born in the north his family was never financially stable. Through the years after Srorthen was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Srorthen's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Poor. Occupation: Hunter
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 11000 cp. Sardonyx (20 gp). Iolite (20 gp). Aquamarine (700 gp). Rock crystal (20 gp).
Amnon Knack, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants, and carries morningstars. His hair is purple and curly. He has several tiny amber earrings on each ear.
Personality: He has always had a great fascination with Elven culture. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Amnon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and money/treasure
Ideals: Fighting. Flaws: Racist, Disease. Bonds: Rich, Immigrant. Occupation: Brewer
Voice: French accent
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 31 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 200 gp.
Arannis Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his yellow robe and has his morningstar always slung over his shoulder. He keeps his long auburn hair kept up in a rat tail. His hazel eyes are passionate and lively.
Personality: His tongue was cut out and he uses sign language. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born several months after his father was called into army service. Through the years after Arannis was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Arannis's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark
Flaws: Disease, Antagonistic. Bonds: Mentor, Military. Occupation: Armorer
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Just what you see.
Anbera Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses well, typically a more casual-formal manner. Her brown hair is cut short with large spiked bangs in the front. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Anbera is depressed about a lot of things. She tends to be a nihilist. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She left for the east, certain she would find work there.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Immigrant, Religious. Occupation: Cartwright
Voice: Sounds elderly
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 110 gp. Silver pearl (90 gp).
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