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NPC Generator

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Advanced [show]


Jarana Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman prefers to wear brown clothing when she does not wear armor. She keeps her silver hair in a flapper bob. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Jarana was born with her mother's beautiful face. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Some 9 years later her spouse died after the birth of her son. Heartbroken, Jarana never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Wants to have a good time and be beloved; and regain custody of her son

Ideals: Optimist. Flaws: PTSD. Bonds: Poor, Attractive, Family, In love. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Jarana Battlehammer, Female Dwarf Ranger 11
Medium (4'0") Dwarf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 96 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)17 (+3) 9 (-1)12 (+1)
Skills Deception +5, Performance +5
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Sylvan, Orc
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Emerald (1200 gp). Rose (80 gp). Pink pearl (150 gp). Red spinel (150 gp). Black pearl (500 gp).


Social Check DCs


Silaqui Il-Song, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears dark leathers with embroidery. Her head has been shaved. Her otherwise smooth face is marked with small tiny scars.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Flattery will make her almost putty in your hands.

History: Gifted from a young age, Silaqui studied abroad. Her parents enrolled her in a Expert school at a young age so that she could practice her martial talents. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly, Greedy, Selfish. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Silaqui Il-Song, Female Half-Elf Expert 3
Medium (4'10") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 15 (+2)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Musical instrument.


Social Check DCs


Gomory Sanctuary, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is renowned for her bright black dresses and hats, and sports empty pouches on her belt. Her black hair is matted, messy, and big. She has a dull look in her black eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She got into the Mayor business at a young age. In her 16th year, her parents were killed by a brigands raid, leaving Gomory alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels the way she acts is they only way to get by in the world; and revenge

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Adventurer, Job, Enemies. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Gomory Sanctuary, Female Tiefling Warrior 1
Medium (6'0") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)17 (+3) 10 (+0)19 (+4)
Skills Stealth +1, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 20 gp. 1 Breastplate.


Social Check DCs


Burto Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has the majority of his body covered in plate. He keeps his long chestnut hair kept up in a rat tail. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Halfling Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Tanner.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and wants to open a new tavern

Bonds: Poor, Job, Adventurer, Slave. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Burto Quickstep, Male Halfling Bard 13
Small (3'4") Halfling, Chaotic Evil (CR 13)
Armor Class 15
Hit Points 53 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)12 (+1) 14 (+2)16 (+3)
Skills Arcana +5, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 3000 gp. Deep blue spinel (600 gp). Obsidian (10 gp). Rhodochrosite (10 gp). Fiery yellow corundum (600 gp). Red-brown spinel (120 gp). Amber (120 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears suspenders and brown workpants. Her shirt is blue, and she wears a heavy brown leather apron most of the time. She wears a small hat to cover her moderate length brown fur. Her green eyes dart from person to person.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Days after completing her studies, news broke out that her hometown was attacked by brigands. Windy was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: She doesn't get along with people that don't share her tastes; and someone believes her a fraud

Ideals: Joker, Gifted, Impeccable. Flaws: Fearful. Bonds: Enemies. Occupation: Unemployed

Voice: Soft and melodious

Attributes [hide]

Windy Of Ale, Female Tabaxi Warlock 4
Medium (5'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 6 (-2)11 (+0)
Skills Investigation +3, Medicine +0
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Uadjit Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses well, typically a more casual-formal manner. Her bronze crest is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She will rave to anyone who will listen. She receives visions of the future at random moments

History: Uadjit lived on a farm with her mother, near the main road leading to a nearby town. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. By chance she met her sister recently and the two have been together since.

Motivation: Regain custody of her son; and to unite with her sister

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Attractive, Family. Occupation: Stylist

Voice: Speaks like tongue is numb

Attributes [hide]

Uadjit Mohradyllion, Female Dragonborn Adept 8
Medium (6'2") Dragonborn, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 60 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +6, Medicine +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 120 pp. Gold and topaz bottle stopper cork (1100 gp). Gold dragon comb with red garnet eye (1100 gp). 1 Minor magic item.


Social Check DCs


Krimp Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He has the majority of his body covered in plate. His whole body is exceptionally muscular. With bright black hair and a scraggly beard. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Krimp is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his brother's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Bonds: Immigrant, Family, Poor. Occupation: Butcher

Voice: Relaxed voice

Attributes [hide]

Krimp Tattersall, Male Half-Orc Druid 7
Medium (6'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)9 (-1) 12 (+1)14 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozikth Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'6" and muscular, this southern man wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His crest is blue and curly. His red eyes peer out from beneath his small black hat.

Personality: Eccentric and domineering, Mozikth will drive conversation. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised in a plains tribe. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and wants to work out more often

Ideals: Athletic, Extrovert. Bonds: Family, Nature, Religious. Occupation: Painter

Voice: Pronounces O like U

Attributes [hide]

Mozikth Kimbatuul, Male Dragonborn Cleric 7
Medium (6'6") Dragonborn, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp.


Social Check DCs


Aelar Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many black ritualistic tattoos. He prefers to wear yellow clothing when he does not wear armor. His long blonde hair reaches down to his waist. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is skeptical of what others tell him and is slow to trust.

History: He was born at the edge of vast forest. Aelar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Flaws: Antagonistic, Shy, Insane. Bonds: Nature, Family. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Aelar Durkin, Male Half-Elf Sorcerer 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 8
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 14 (+2)7 (-2) 9 (-1)11 (+0)
Skills Acrobatics +1, Performance +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs

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