Geva Barton, Female Human [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She has shaved her head bald. She wears a mask on her face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Geva was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Geva took refuge in the old dungeon and found the beat up warhammer and armor she uses now. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Sellsword responsibilities is difficult.
Ideals: Joker, Justice. Bonds: Attractive, Job, Nature. Occupation: Sellsword
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 5000 cp. Pink pearl (90 gp).
Flask Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy cinnamon fur. She prefers to wear flannel. She has a hunchback. Her fur is short and cinnamon. Her eyes are likewise hazel.
Personality: She is extraordinarily eccentric. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to loving parents in a slum to the north. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by drow. Flask was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: A deep hatred of drow.
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Poor, Enemies. Occupation: Mercenary
Voice: Posh accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 400 gp. 2 Tanglefoot bags. 1 Thunderstones. 4 Alchemist’s fire.
Kansif Marlowe, Female Half-Orc [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a black and white handkerchief worn on her left side. She is bristling with hidden weapons, mostly halberds and morningstars. She wears a feathered hat to hide her balding. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Kansif hails from a village terrorized by orcs. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk; and to reunite with her absent mother
Flaws: Antagonistic. Bonds: Criminal record, Attractive, Enemies, Adventurer, Family. Occupation: Crown-heir
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 39 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 300 gp.
Erky Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'8". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is long and red with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His eyes are violet and beady.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is obsessed with his god.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is content.
Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Rich, Religious. Occupation: Healer
Voice: Sleepy voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 11)
Armor Class 8
Hit Points 54 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +1 / 3d8-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 3100 gp. Brass mug with jade inlays (600 gp). Carved bone or ivory statuette (20 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A small bag of saffron. (20 gp). 1 Minor magic item. 1 Minor magic item.
Thamuz Weary, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, tan shirt, and red tie. He has a moderate pudge and is not very fit. His brown hair is smooth and relatively long. He has black eyes and a black hat with a tan feather.
Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His mother raised him in a mountain cabin. He was an apprentice working in his father's forge. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To settle down with his crush; and sabotage a competitor
Flaws: Impulsive. Bonds: Job, Nature, Criminal record, Has a crush. Occupation: Miller
Voice: Squeaky
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 32 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 9000 sp. Red spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vezera Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her small hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is afraid of women and trembles around them
History: Vezera hails from a village terrorized by dire rats. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she has decided she is irredeemable
Flaws: Ugly, Insomniac, Shy. Bonds: Enemies, Criminal record. Occupation: Shipwright
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 8)
Armor Class 11
Hit Points 50 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +8 / 2d10+5, Ranged +4 / 2d10+1, Grapple +5
Possessions: Red spinel (100 gp). Black pearl (200 gp). Blue sapphire (1000 gp). Blue star sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item.
Mardnab Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She is physically well-built. She has wavy golden hair. She wears a mask on her face.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mardnab grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mardnab. She used her abilities to trick people and travel the world for free.
Motivation: She is a bit of a kleptomaniac.
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Dyer
Voice: Russian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 43000 sp. 1 Minor magic item.
Phelaia Tolerance, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She dresses in black turtlenecks beneath a grey coat with brown slacks. She has white hair. Her eyes are a pleasant gold.
Personality: Calm and collected, she is a well trained Bounty Hunter. She also hits on women, regardless of circumstances.
History: Born in the south her family was never financially stable. Brilliant and gifted she never wanted to apply herself. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She's in love; and wants to work out more often
Ideals: Athletic, Gifted. Bonds: Job, Has a crush, Poor. Occupation: Bounty Hunter
Voice: Italian accent
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: Just what you see.
Semyaza Violence, Female Tiefling [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She has moderate length brown hair. She is very pretty but has cold, dead eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She enjoys reading and quiet.
History: Born to a pair of adventurers, Semyaza grew up listening to her father's many stories. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Optimist, Logical. Bonds: Attractive, Poor, Adventurer. Occupation: Bookbinder
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 10)
Armor Class 12
Hit Points 65 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Auran, Gnome, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
