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NPC Generator

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Advanced [show]


Grai Snowdon, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She likes to wear ponchos typically of a light black in addition to tight pants. Her red hair is cut jaggedly and amateurishly. She has a tattooed face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she desires power and/or immortality

Flaws: Antagonistic. Bonds: Family, Rich, Adventurer. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Grai Snowdon, Female Half-Orc Bard 3
Medium (4'11") Half-Orc, True Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1600 sp.


Social Check DCs


Brakka Barton, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses well, wearing black shirts, loose pants, and blazers most of the time, and she perpetually has her scimitar ready. Her hair is black and curly. Her brown eyes dart from person to person to random spaces in the air.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in the west to a Bowyer, Brakka learned a great deal about her mother's area of expertise. She worked as a nervous Bowyer and found it very stressful. She has set out to sabotage the competition.

Motivation: Expand her business; and she doesn't get along with people that don't share her tastes

Ideals: Fighting, Impeccable, Logical. Bonds: Attractive, Job. Occupation: Bowyer

Voice: High pitched and raspy

Attributes [hide]

Brakka Barton, Female Half-Orc Rogue 7
Medium (5'0") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 13 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)4 (-3) 18 (+4)9 (-1)
Skills Medicine +7, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 600 gp. White pearl (70 gp).


Social Check DCs


Anne Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears a custom-built plate barding that's adorned with red lining and desert motifs. She wears a colorful flower in her auburn hair. She has gleaming, smiling gray eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Anne is combative with any and all who dare try her patience in the slightest.

History: She was born blind and as such lacked many opportunities for work. From her teen years she was always beautiful and desirable, so people have always doted on her. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Expand her business; and to be a shepherd again

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Adventurer, Job. Occupation: Detective

Voice: Sensual and smooth

Attributes [hide]

Anne Hogcollar, Female Halfling Sorcerer 5
Small (3'0") Halfling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)16 (+3) 16 (+3)15 (+2)
Skills History +6, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Goblin, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 600 gp.


Social Check DCs


Mardnab Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears many layers of old clothing at all times. She is muscular with a powerful set of arms. She sports silver long hair. Her face is covered beneath a completely black helmet.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. When money was particularly tight she was walking through alleys when she overheard a Brewer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Mardnab Wildwander, Female Gnome Monk 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)7 (-2) 9 (-1)9 (-1)
Skills Acrobatics +4, Arcana +0
Senses Passive Perception 9
Languages Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0

Possessions: 1100 sp. Gold dragon comb with red garnet eye (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Dadalan Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His crest, while still mostly green, has prominent grey streaks. His fierce gold eyes like to dwell on things.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and money/treasure

Ideals: Entrepeneur. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Dadalan Daardendrian, Male Dragonborn Cleric 8
Medium (6'5") Dragonborn, Chaotic Good (CR 8)
Armor Class 12
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 10 (+0)13 (+1) 16 (+3)14 (+2)
Skills Arcana +4, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +8 / 2d10+5, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barbena Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a long, brown, dusty cloak. She wears her chestnut hair down. Her face is covered beneath a completely black helmet.

Personality: She is almost excessively polite to everyone, even when angry. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Barbena is combative with any and all who dare try her patience in the slightest.

History: Gifted from a young age, Barbena studied abroad. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She's in love; and to share knowledge with the world

Ideals: Justice, Gifted, Logical. Flaws: Shy. Bonds: Has a crush. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Barbena Torunn, Female Dwarf Barbarian 7
Medium (3'10") Dwarf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 49 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4

Possessions: 900 gp.


Social Check DCs


Three Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear flannel. She keeps her cinnamon fur in a pixie cut. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born in the west, but her parents moved at a very young age to the south. She was an apprentice working in her mother's forge. She's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Her spouse's relatives view her with great suspicion; and to be a animal trainer again

Flaws: Shy. Bonds: Immigrant, Job, Family. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Three Plume, Female Tabaxi Fighter 3
Medium (5'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)13 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Vonbin Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears brown leather gloves, a brown jacket, and tight pants. His whole body is exceptionally muscular. His black hair is thinning but still full. His thin eyebrows rest above his beady blue eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is skeptical of what others tell him and is slow to trust.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Vonbin Caebrek, Male Dwarf Warrior 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)11 (+0) 17 (+3)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Red-brown spinel (100 gp).


Social Check DCs


Delg Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This western man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. With a patchy chestnut beard and wild chestnut hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. Delg was born on a far western mountains where he grew up under the tutelage of his mother, an expert Mercenary. After a long history of fighting, Delg and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and obtaining odd cultural halfling artifacts is his passion

Flaws: Antagonistic, Shy, Ugly. Bonds: Poor, Immigrant. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Delg Foamtankard, Male Dwarf Aristocrat 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)16 (+3) 15 (+2)11 (+0)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs

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