Quelenna Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: She wears suspenders and blue workpants. Her shirt is tan, and she wears a heavy blue leather apron most of the time. Her skin is fair and her fingers are delicate and long. Her hair is black and very short. Her violet eyes lackadaisically let the world flow into them.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born several months after her mother was called into army service. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Quelenna grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quelenna. Recently she has begun working with bootleggers and crooks.
Motivation: To get a good night's sleep; and a rival would like her out of the picture
Ideals: Disciplined, Impeccable. Flaws: Insomniac. Bonds: Military, Criminal record. Occupation: Mayor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Orc, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Soveliss Watson, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. He keeps his long chestnut hair kept up in a rat tail. His fierce violet eyes like to dwell on things.
Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.
History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Hunter for the past few years.
Motivation: To be a Spice Merchant again; and sabotage a competitor
Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Military, Job. Occupation: Hunter
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 sp.
Jebeddo Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. His white hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Jebeddo took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Passionate, Artistic, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Mercenary
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 81 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 5000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Brass mug with jade inlays (400 gp). Silver ewer (30 gp). Fire opal pendant on a fine gold chain (1600 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (1000 gp). Old masterpiece painting (1600 gp). Silver comb with moonstones (400 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).
Gilbert Kendal, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'0" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length red hair. He has a dull look in his violet eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also is a firm believer in the manly ideal.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Mercenary mother left him crippled. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Flaws: Shy, Impulsive, Disease. Bonds: Rich. Occupation: Roofer
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 20 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 6 (-2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +6
Possessions: 2700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ranala Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her blonde hair is drawn into a tight pony tail with a rose scrunchie. She wears crescent spectacles with a black brim.
Personality: She has always had a great fascination with Dwarven culture. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Sold as a small child to a wizard, Ranala was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to work out more often; and dwarven compassion
Ideals: Athletic. Flaws: Racist, Antagonistic. Bonds: Poor, Mentor. Occupation: Stableman
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee -2 / 1d6-4, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 900 sp. Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Vapula Pain, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses like a well dressed Marshal does. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is greying and her face has many wrinkles. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born to a pair of adventurers, Vapula grew up listening to her mother's many stories. She found a children's book about a Tiefling Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: Balancing her hectic life and new Marshal responsibilities is difficult; and sabotage a competitor
Bonds: Job, Attractive, Adventurer, In love. Occupation: Marshal
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Half-Plate.
Ethereal Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'5" and muscular, this western woman wears a brown coat over a blue low-cut shirt, and a top hat upon her head. She has wavy brown fur. She wears a mask on her face.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She enjoys reading and quiet.
History: She was born into a rich family. She dropped out of school before completing her studies. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she has money and likes to spend it
Ideals: Athletic, Logical. Flaws: Emotional. Bonds: Rich, Enemies. Occupation: Herbalist
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 6)
Armor Class 14
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 8 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
Possessions: 500 gp. Violet garnet (1600 gp). Golden yellow topaz (1600 gp). Chalcedony (80 gp). Alexandrite (1600 gp).
Matilda Hampton, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. She has a hunchback. Her chestnut hair is lengthy and is close to two feet long. Her brown eyes have a joyful gleam in them most of the time.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. She does not trust anyone and sleeps with one eye open.
History: Born in a small village she learned the ways of the warrior from her mother. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy; and revenge
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Rich, Enemies. Occupation: Ruler
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Azaki Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He has a large blue mantle and cape that has been intricately interwoven into his grey robe, and carries hammers. His blonde hair is kept up in a ponytail inside a Stetson hat. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Azaki was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Azaki abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Tanner
Voice: Squeaky
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 74 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Draconic, Ignan
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 1900 gp. Fire opal pendant on a fine gold chain (1300 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!