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NPC Generator

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Advanced [show]


Gilthur Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in earthy colors with a grey and tan handkerchief worn on his left side. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. When he's not drinking or sleeping the drinks off, he's doing singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 15 years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Ideals: Artistic, Gifted. Flaws: Racist. Bonds: Attractive, Job, Enemies. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Gilthur Durthane, Male Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 230 gp.


Social Check DCs


Ar-Karo Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has a small bristly mustache and wavy chestnut hair. His eyes, though not visible through his cowl, are blue.

Personality: Eccentric and domineering, Ar-Karo will drive conversation. When he's not drinking or sleeping the drinks off, he's doing writing.

History: The child of a Apothecary, who enjoyed hunting, Ar-Karo was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.

Motivation: Sabotage a competitor; and to reunite with his old friends

Ideals: Extrovert, Artistic. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Ar-Karo Barlow, Male Half-Orc Rogue 1
Medium (6'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Athletics +5, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Gnome
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4

Possessions: 200 sp. 1 Masterwork manacles.


Social Check DCs


Hork Bristol, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a white and tan handkerchief worn on his right side. His silver hair is slicked back into a classic pompadour. His fierce green eyes like to dwell on things.

Personality: He is almost excessively polite to everyone, even when angry. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Hork grew up listening to his father's many stories. His druidic abilities were realized during a raid on his village. He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk; and he feels threatened by others

Ideals: Gifted. Flaws: Shy, Insomniac, Fearful. Bonds: Immigrant, Adventurer. Occupation: Farmer

Voice: Old Prospector

Attributes [hide]

Hork Bristol, Male Half-Orc Aristocrat 8
Medium (6'4") Half-Orc, Lawful Good (CR 8)
Armor Class 10
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)8 (-1) 13 (+1)10 (+0)
Skills Arcana +2, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 300 gp. Red garnet (150 gp). Deep blue spinel (300 gp). Smoky quartz (80 gp). Chalcedony (80 gp). Eye agate (4 gp).


Social Check DCs


Paelias Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a yellow vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Stoic and calm, he prefers to meditate than take action. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Paelias took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Disciplined, Professionalism. Flaws: Ugly, Insomniac. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Paelias Mystralath, Male Half-Elf Rogue 5
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)11 (+0) 14 (+2)8 (-1)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Euphemia TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She is generally well dressed albeit a few years behind the times. Her whole body is exceptionally muscular. She wears her brown hair up. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Euphemia was born in the east. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is currently in port desperately looking for someone to get her out; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Persistence. Flaws: Selfish. Bonds: Attractive, Immigrant, Slave. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Euphemia TellPenny, Female Halfling Adept 12
Small (3'1") Halfling, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 76 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)18 (+4) 13 (+1)11 (+0)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 11
Languages Common, Halfling, Giant, Celestial, Goblin, Auran
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 300 pp. Embroidered and bejeweled glove (4000 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Agatha Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a violet costume with the symbols of the four houses of cards on her torso. She is bald on top and has large chestnut tufts of hair around her ears. Her otherwise smooth face is marked with small tiny scars.

Personality: She dislikes all the random violence that takes place in the west. She also has developed a complete distrust of the Guard profession.

History: Born to a pair of adventurers, Agatha grew up listening to her father's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carpenter work with an outfit from a few towns over. Carpenter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Carpenter.

Motivation: Further expansion of business.

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

Agatha Eathalena, Female Half-Elf Adept 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Krimmon Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Junk Dealer. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A powerful wizard made him what he is. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Mundane, Antagonistic, Fearful. Bonds: Mentor, Family. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Krimmon Tallfellow, Male Halfling Monk 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)8 (-1) 14 (+2)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Alice Stafford, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear brown pants and tee shirts. She has a moderate pudge and is not very fit. Her deerstalker hat is riddled with cuts and holes. Her green unseeing eyes seem to look past you.

Personality: Alice speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Animals are drawn to her, and she is able to talk to them.

History: She was born several months after her father was called into army service. Brilliant and gifted she never wanted to apply herself. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her; and she wants nothing more than to rejoin the army

Ideals: Impeccable, Gifted. Flaws: Ugly, Disease. Bonds: Military. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Alice Stafford, Female Human Adept 9
Medium (4'11") Human, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 58 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 13
Languages Common, Auran, Gnome
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 90 pp. Jet (140 gp). Aquamarine (1100 gp). Chrysoberyl (140 gp). Eye agate (10 gp). Violet garnet (1100 gp). Lapis lazuli (10 gp). Amber (140 gp). Azurite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who prefers to wear green pants and tee shirts, he is not a threatening figure. His blue hair is drawn into a tight pony tail with a dagger scrunchie. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep.

Ideals: Joker. Flaws: Addict, Insomniac. Bonds: Rich, Slave. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Cressel Rumor, Male Tiefling Rogue 11
Medium (6'1") Tiefling, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 56 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Animal Handling +6, History +6
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 370 pp. Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Large well-done wool tapestry (400 gp).


Social Check DCs

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