Naal Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. He has no hair. He wears round tiny glasses practically rammed into his face.
Personality: Naal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised in a island tribe. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Immigrant, Slave, Nature. Occupation: Courier
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Irann Crosis, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, she is an attractive figure. She wears a custom-built plate barding that's adorned with violet lining and desert motifs. She keeps her chestnut hair in a pixie cut. She has several tiny sapphire earrings on each ear.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is lazy and tries to find solutions quickly.
History: She was born on a small isolated farm. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Lazy. Bonds: Attractive, Rich, Nature. Occupation: Bowyer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 6000 sp. Rock crystal (40 gp). Deep blue spinel (1100 gp). Fire opal (600 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item.
Duvamil Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tight fitting tan shirt and pants. She carries with her a set of hand crossbows, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her red hair is well kept. She has several tiny jet earrings on each ear.
Personality: She is witty, but her monotone delivery comes off as unnerving She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: The child of a Fisher, who enjoyed hunting, Duvamil was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has money and likes to spend it; and she is wracked by social anxiety
Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Rich, Nature. Occupation: Navigator
Voice: Thin and wheezing
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 120 gp. 1 Darkwood Buckler.
Bathin Fear, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He keeps his blue hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Sold as a small child to a wizard, Bathin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Tiefling Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break.
Flaws: Ugly, Greedy. Bonds: Rich, Mentor, Adventurer. Occupation: Sage
Voice: Australian accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 16)
Armor Class 10
Hit Points 83 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 |
Possessions: 1000 pp. Hematite (14 gp). Red-brown spinel (60 gp). Lapis lazuli (14 gp). Red spinel (60 gp). Fire opal (500 gp). Jade (60 gp). White opal (500 gp). Star rose quartz (60 gp). Blue quartz (14 gp). Red spinel (60 gp). Jade (60 gp). Moss agate (14 gp). Chrysoberyl (60 gp). Azurite (14 gp). Blue quartz (14 gp). Blue diamond (7000 gp). Alexandrite (1500 gp). Zircon (60 gp). Aquamarine (1500 gp). Black pearl (1500 gp). Azurite (14 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Marbas Idea, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long purple hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school to support his sick mother, and resented it. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Gifted, Logical. Bonds: Attractive, Family. Occupation: Body Guard
Voice: Boston accent
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 57 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 170 pp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).
Mary Clayton, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears silk and lounges about seductively. Her tied-back hair is chestnut. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in a small village she learned the ways of the warrior from her father. A freak accident while working with her Farmer father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Many goblins want her driven away; and a deep hatred of goblins
Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Attractive, Enemies. Occupation: Priest
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 sp.
Leaf Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy gray fur. She wears a pastel vest and prefers violet and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a hunchback. She keeps her long gray fur kept up in a rat tail. She has gleaming, smiling blue eyes.
Personality: Aggressive, abrasive, and angry, Leaf embodies much of what other species detest in the Tabaxis. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born to a poor family in the city she treasured whatever gifts she got. Her mother was very strict, and drilled into her lessons on being the perfect lady. She tends to her Shipwright job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Shipwright
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 98 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +2 / 4d4-2, Ranged +7 / 4d4+3, Grapple +3
Possessions: 4000 gp. Cloth of gold vestments (120 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). 1 Medium magic item.
Arava Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and is pretty ugly. She keeps her green crest in a flapper bob. Her gold eyes dart from person to person to random spaces in the air.
Personality: Cocky and sure of herself, she believes she is the best Shipwright born in the past three hundred years. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight she was walking through alleys when she overheard a Shipwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has worked as a Shipwright like her father before her.
Motivation: Further expansion of business.
Flaws: Ugly, Disease. Bonds: Job, Poor. Occupation: Shipwright
Voice: Scottish accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 15 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 50 pp. Carnelian (30 gp). Violet garnet (700 gp). 1 Minor magic item.
Ogbur Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple white robe with brown stripes complete with hood. He has a very tight haircut. His eyes are green and he is always smoking a pipe.
Personality: He speaks before he thinks and is too direct. He is skeptical of what others tell him and is slow to trust.
History: He got into the Detective business at a young age. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He ran away from his former home and has been making his living as a Detective for the past few years.
Motivation: He wants revenge against drow; and his name or reputation has been wronged in the past by drow, and he desires to right it
Flaws: Impulsive, Shy, Racist. Bonds: Job, Enemies. Occupation: Detective
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 16)
Armor Class 9
Hit Points 81 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +4 / 4d10-1, Grapple +4
Possessions: 8000 gp. Alexandrite (200 gp). Blue quartz (11 gp). Rich purple corundum (1600 gp). Jasper (30 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!