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NPC Generator

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Advanced [show]


Kilia Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is blonde and very short. She wears a mask on her face.

Personality: A skeptical and narcissistic woman, Kilia's first love is herself. Her second love is also herself. She also is a firm believer in the womanly ideal.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. Since then, she has sought to make the best of life.

Motivation: Nothing but the best is good enough for her.

Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Poor. Occupation: Roofer

Voice: Uses sign language

Attributes [hide]

Kilia Silverstone, Female Dwarf Bard 9
Medium (4'2") Dwarf, Neutral Good (CR 9)
Armor Class 11
Hit Points 28 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 11 (+0)10 (+0)
Skills Arcana +3, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1400 gp. Silver comb with moonstones (700 gp). Sapphire pendant on gold chain (1400 gp).


Social Check DCs


Norkruuth Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. His rusty crest is matted, messy, and big. He has red eyes and a green hat with a tan feather.

Personality: He has always had a great fascination with Elven culture. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Norkruuth was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their son. He worked as a Hunter, and he later adopted a second son.

Motivation: Regain custody of his son.

Ideals: Athletic, Optimist. Flaws: Ugly, Racist. Bonds: Family. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

Norkruuth Xephyrbahnor, Male Dragonborn Wizard 3
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 11 (+0)7 (-2)
Skills Acrobatics +3, Intimidation +0
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1900 sp.


Social Check DCs


Fonkin Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long auburn hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Fonkin was born the youngest of three triplets. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Gifted, Impeccable. Bonds: Attractive, Adventurer, Family. Occupation: Baker

Voice: Cold and demanding tone

Attributes [hide]

Fonkin Gobblefirn, Male Gnome Ranger 12
Small (3'3") Gnome, Neutral Good (CR 12)
Armor Class 11
Hit Points 108 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)9 (-1) 17 (+3)9 (-1)
Skills History +3, Insight +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 3000 gp. Chrysoprase (20 gp). Zircon (20 gp). Deep blue spinel (200 gp). Azurite (12 gp). Moonstone (20 gp). Red-brown spinel (160 gp). Aquamarine (200 gp). Bloodstone (20 gp). Alexandrite (200 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Norton, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She has the majority of her body covered in plate. She has wavy golden hair. She is baby faced.

Personality: Overbrimming with self-confidence, Egelina isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Egelina hails from a village terrorized by illithids. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. Days after completing her studies, news broke out that her hometown was attacked by illithids. Egelina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: She doesn't get along with people that don't share her tastes; and a deep hatred of illithids

Ideals: Impeccable. Flaws: Hedonist. Bonds: Enemies, Immigrant. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Egelina Norton, Female Human Barbarian 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Tod Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tight fitting red shirt and pants. His silver hair is thinning but still full. His thin eyebrows rest above his beady violet eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Baker, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Flaws: Ugly, Shy. Bonds: Family, Religious, Mentor. Occupation: Baker

Voice: Middle-eastern accent

Attributes [hide]

Tod Reedfellow, Male Halfling Commoner 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 11 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 8 (-1)17 (+3) 16 (+3)12 (+1)
Skills Intimidation +4, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Auran, Giant, Goblin
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 20000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Solid gold idol (900 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (300 gp). 4 Alchemist’s fire. 1 Thunderstones. 4 Smokesticks.


Social Check DCs


Zephan Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and violet handkerchief worn on his right side, and carries shortbows. He wears his chestnut hair down. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the north. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Fighting, Pacifist, Professionalism, Logical. Flaws: Addict, Insane. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Zephan Sanity, Male Tiefling Paladin 12
Medium (6'5") Tiefling, Chaotic Good (CR 12)
Armor Class 9
Hit Points 78 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 4000 gp. Red spinel (80 gp). Bloodstone (80 gp). Iolite (80 gp). White opal (700 gp). Star rose quartz (80 gp). Blue star sapphire (700 gp). Rich purple corundum (700 gp). Iolite (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osco Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, white cloak. He has a small bristly mustache and wavy chestnut hair. His eyes are hazel.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Armorer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Adventurer, Criminal record. Occupation: Armorer

Voice: Speaks with squeezed throat

Attributes [hide]

Osco Fastfoot, Male Halfling Wizard 10
Small (3'4") Halfling, Neutral Evil (CR 10)
Armor Class 10
Hit Points 19 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +3, Medicine +6
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Draconic
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444332

Possessions: 6000 sp.


Social Check DCs


Right-Handed Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a broad hat to hide his balding. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Right-Handed is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Servant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by his family; and to reunite with his old friends

Ideals: Athletic, Philantrophist. Bonds: Family, Rich, Adventurer. Occupation: Spice Merchant

Voice: Whispers

Attributes [hide]

Right-Handed Of Storm, Male Tabaxi Adept 3
Medium (5'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 90 pp.


Social Check DCs


Oskar Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple black line shooting up and back down, and he perpetually has his bow ready. He wears a broad hat to cover his moderate length white hair. He wears round tiny glasses practically rammed into his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a wizard, Oskar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Oskar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Oskar's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Oskar and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Mentor. Occupation: Barber

Voice: Posh accent

Attributes [hide]

Oskar Lutgehr, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 15 (+2)16 (+3) 14 (+2)11 (+0)
Skills Religion +5, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Celestial, Elven
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4

Possessions: 340 gp. 1 Half-Plate.


Social Check DCs

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