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NPC Generator

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Advanced [show]


Greeba Stanton, Female Half-Orc [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a black armored body suit, with a simple grey line shooting up and back down. Her deerstalker hat is riddled with cuts and holes. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has always had a great fascination with Half-Orc culture. She is lazy and tries to find solutions quickly.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion

Flaws: Ugly, Racist, Lazy. Bonds: Slave. Occupation: Barrister

Voice: Rolls R's

Attributes [hide]

Greeba Stanton, Female Half-Orc Expert 5
Medium (6'3") Half-Orc, Lawful Evil (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)10 (+0) 10 (+0)8 (-1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 100 gp. Deep blue spinel (1100 gp). Obsidian (14 gp). Jade (130 gp).


Social Check DCs


Gargax Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear green tank tops with brown pants. He wears his black crest up. He wears crescent spectacles with a black brim.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great joy in being the best Armorer in town.

History: He was born several months after his father was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Military, Rich. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Gargax Grrrmmballhyst, Male Dragonborn Warlock 8
Medium (6'4") Dragonborn, Lawful Evil (CR 8)
Armor Class 12
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 2000 sp. Alexandrite (700 gp). Smoky quartz (80 gp). Moonstone (80 gp). Onyx (80 gp). Black star sapphire (500 gp). Amber (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barbena Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman is constantly adorned with expensive silk clothing, often dyed in bright grey and pastel, and wears rings and necklaces with large, colorful gems, and a wedding ring on her left hand. She keeps her blonde hair in a pixie cut. Her amber eyes lackadaisically let the world flow into them.

Personality: She is happy with her job as a Jeweler. She turns her eye from what people do, preferring to live and let live. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born to a pair of adventurers, Barbena grew up listening to her mother's many stories. A freak accident while working with her Bellfounder mother left her crippled. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: Money/treasure; and further expansion of business

Flaws: Disease. Bonds: Rich, In love, Job, Military, Adventurer. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Barbena Orcfoe, Female Dwarf Expert 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)7 (-2) 16 (+3)11 (+0)
Skills Arcana +0, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Deep blue spinel (600 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Sorath Heal, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the sun god around her neck, and a mace on her belt, and she perpetually has her mace ready. Her blue hair has been sun bleached extensively. Her black eyes are passionate and lively.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Energy wise she seems alert and responsive.

History: She was born blind and as such lacked many opportunities for work. Over the years she perfected her riding and shooting skills. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Revenge.

Ideals: Fighting, Persistence, Professionalism. Flaws: Disease. Bonds: Nature. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Sorath Heal, Female Tiefling Commoner 6
Medium (6'3") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 gp.


Social Check DCs


Conrad Charlton, Male Human [Permalink]

Personal [hide]

Description: This southern man is dressed in earthy colors with a brown and tan handkerchief worn on his right side. His clothes are grease stained in places. He sports a flattop hair cut. His eyes, though not visible through his cowl, are brown.

Personality: He is fixated on the number 75. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born on a small isolated farm. Cursed with a spirit at a very young age, Conrad has worked very hard to control his curse. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Disease. Bonds: Poor, Immigrant, Attractive, Nature. Occupation: Performer

Voice: Speaks with back of mouth

Attributes [hide]

Conrad Charlton, Male Human Aristocrat 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Intimidation +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp. Emerald (1300 gp). Violet garnet (1600 gp). Amber (120 gp).


Social Check DCs


Gilbert Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man very much looks the part of a Shipwright. He is muscular with a powerful set of arms. His black hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Shipwright business at a young age. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Attractive, Rich. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Gilbert Beckwith, Male Human Adept 11
Medium (6'4") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 46 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Deception +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1700 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'9" and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His right hand appears badly burned and disfigured. His blue hair, when down, is lengthy. His gold eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Disciplined, Entrepeneur. Flaws: Fearful. Bonds: Poor. Occupation: Unemployed

Voice: Mousy voice

Attributes [hide]

Fenriz Ideal, Male Tiefling Warrior 15
Medium (6'9") Tiefling, Chaotic Good (CR 15)
Armor Class 13
Hit Points 90 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 14 (+2)19 (+4)
Skills Medicine +7, Survival +7
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3

Possessions: 600 pp. Silver comb with moonstones (600 gp). Gold dragon comb with red garnet eye (800 gp). Old masterpiece painting (2300 gp). Large well-done wool tapestry (100 gp). Jeweled anklet (3000 gp). Old masterpiece painting (2300 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (3000 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (2300 gp). Brass mug with jade inlays (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp).


Social Check DCs


Paela Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears tight fighting clothing, which leaves very little to the imagination. She is muscular with a powerful set of arms. She keeps her auburn hair in a flapper bob. She has a dull look in her brown eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Paela was born with her mother's beautiful face. She was taken from her home at a very young age. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting, Joker, Logical. Bonds: Attractive, Slave. Occupation: Dyer

Voice: German accent

Attributes [hide]

Paela Honeypot, Female Halfling Expert 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 17 (+3)10 (+0)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Caramip Welber, Female Gnome [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries with her a set of kukris, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her hair is short and brown. She tend to wears goggles to shield her eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caramip fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She loathes her own lifestyle; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Gifted. Flaws: Depressed. Bonds: Rich. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Caramip Welber, Female Gnome Commoner 7
Small (3'3") Gnome, Neutral Good (CR 7)
Armor Class 12
Hit Points 41 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)9 (-1) 16 (+3)13 (+1)
Skills Investigation +2, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 500 gp. Aquamarine (500 gp). Rose (20 gp). Alexandrite (500 gp).


Social Check DCs

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