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NPC Generator

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Advanced [show]


Gurdis Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her wide-brimmed hat is riddled with cuts and holes. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is business-like. She takes instructions and follows them to the letter. She is used to getting what she wants. In part because she is a meticulous planner.

History: Gurdis was born in the east. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break.

Ideals: Professionalism, Persistence, Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Gurdis Orcfoe, Female Dwarf Barbarian 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Giant
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. 1 Magnifying glass.


Social Check DCs


Peter Southey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears grey cloth garments or leather armor, and a wedding ring on his right hand. He wears his brown hair up in a very large beehive style do. His eyes are a pleasant amber.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a white middle class family as the only child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: In love, Family. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Peter Southey, Male Human Expert 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)11 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp. Brown-green garnet (70 gp). 1 Silk rope.


Social Check DCs


Namfoodle Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tan trousers with black and red striped suspenders. He wears various colorful collared shirts. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are a pleasant gray.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with finding treasure.

History: He was born to loving parents in a slum to the east. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Namfoodle took refuge in the ruined castle and found the beat up sickle and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Poor, Nature. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Namfoodle Pilwicken, Male Gnome Wizard 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 19 (+4)11 (+0) 9 (-1)13 (+1)
Skills Performance +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2000 cp.


Social Check DCs


Koeth Palomarez, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His black hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: He got into the Slave Trader business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a Slave Trader soon after.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Professionalism, Impeccable. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Koeth Palomarez, Male Half-Elf Rogue 3
Medium (5'10") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Golden pearl (130 gp).


Social Check DCs


Cask In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. His gray fur is long and unkept. His eyes are amber and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Server for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Job. Occupation: Server

Voice: Booming voice

Attributes [hide]

Cask In the Morning, Male Tabaxi Ranger 8
Medium (6'9") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 69 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1300 gp.


Social Check DCs


Aym Loyalty, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is typically in her Layabout uniform. She has no hair. Her silver eyes peer out from beneath her broad black hat.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She worked as a nervous Layabout and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is currently in port desperately looking for someone to get her out; and to be a cook again

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Slave. Occupation: Layabout

Voice: Laughs frequently while speaking

Attributes [hide]

Aym Loyalty, Female Tiefling Ranger 8
Medium (5'0") Tiefling, Lawful Good (CR 8)
Armor Class 7
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 14 (+2)17 (+3) 8 (-1)12 (+1)
Skills Acrobatics +0, Deception +4
Senses Passive Perception 9
Languages Common, Gnoll, Sylvan, Elven
Attacks Melee +3 / 2d10+0, Ranged +0 / 2d10-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Deep blue spinel (1000 gp). Pink pearl (50 gp). Rose (20 gp). Violet garnet (1000 gp).


Social Check DCs


Nalral Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. His moppish chestnut hair is in a traditional bowl cut. His half smiles and green eyes are beguiling and draw you in.

Personality: Nalral is depressed about a lot of things. He tends to be a nihilist. As long as the job gets done he does not care how it got done.

History: Nalral was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Athletic, Professionalism. Flaws: Depressed. Bonds: Attractive, Poor, Adventurer. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Nalral Graybeard, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 18 (+4)15 (+2) 10 (+0)12 (+1)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 110 gp.


Social Check DCs


Left-Handed Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears pastel leather gloves, a pastel jacket, and tight pants. His fur is beige and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Left-Handed is combative with any and all who dare try his patience in the slightest.

History: Left-Handed was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: His religion dominates his actions; and further expansion of business

Ideals: Justice. Flaws: Insomniac. Bonds: Attractive, Job, Religious. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Left-Handed Mirror, Male Tabaxi Paladin 7
Medium (6'1") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 80000 cp.


Social Check DCs


Windy Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a well pressed and immaculate suit (or dress). Her fur is black and very short. She has a tattooed face.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born a particularly ugly child, much to the horror of her parents. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Marry her sister to traveling adventurers; and to reunite with her old friends

Ideals: Athletic. Flaws: Sensitive, Ugly. Bonds: Family, Adventurer. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Windy Of Shadows, Female Tabaxi Ranger 4
Medium (4'9") Tabaxi, Chaotic Good (CR 4)
Armor Class 14
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 29000 sp.


Social Check DCs

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