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NPC Generator

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Advanced [show]


Anbera Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a worn and beaten armor. Her auburn hair is well kept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Overbrimming with self-confidence, Anbera isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She never wears the same outfit twice, unless she absolutely has to.

History: Anbera was born in the east. At a young age she loved to build and create. She moved from fad to fad and when she turned 15 she discovered painting. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for her

Ideals: Impeccable, Artistic, Persistence, Fighting. Flaws: Insomniac. Occupation: Herbalist

Voice: Aggressive tone

Attributes [hide]

Anbera Loderr, Female Dwarf Rogue 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)16 (+3) 9 (-1)15 (+2)
Skills Acrobatics +0, Investigation +5
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Halfling, Infernal
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +5

Possessions: 180 gp. 4 Tanglefoot bags.


Social Check DCs


Roondar Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He carries with him a set of quarterstaffs, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. He has violet eyes and a tan hat with a brown feather.

Personality: He dislikes all the random violence that takes place in the west. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the west, but his parents moved at a very young age to the north. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Roondar took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting, Pacifist. Bonds: Attractive, Slave, Immigrant, Nature. Occupation: Bather

Voice: Hard of hearing, loud

Attributes [hide]

Roondar Humplebumple, Male Gnome Paladin 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 15
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Gnoll, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 18000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Qualen Offund, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. His white hair is slicked back into a classic pompadour. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Qualen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Qualen decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic, Fearful. Bonds: Religious, Criminal record, Rich. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Qualen Offund, Male Gnome Paladin 13
Small (3'6") Gnome, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 128 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)11 (+0) 14 (+2)14 (+2)
Skills Investigation +4, Performance +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp. Obsidian (6 gp). Eye agate (6 gp).


Social Check DCs


Art Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a fancy brown suit and is in decent physical shape. He has gray fur. His eyes are yellow.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is frequently practicing swordplay.

History: Art was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Marshal.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Impeccable, Logical. Bonds: Attractive, Military, Poor, Job. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Art Shore, Male Tabaxi Bard 10
Medium (6'1") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 66 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)16 (+3) 9 (-1)10 (+0)
Skills Intimidation +4, Stealth +7
Senses Passive Perception 9
Languages Common, Undercommon, Gnome, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 120 pp. 1 Minor magic item.


Social Check DCs


Krimmon Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is slicked back into a classic pompadour. His amber eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Krimmon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Fighting, Athletic, Gifted. Flaws: Mundane. Bonds: Military. Occupation: Interpreter

Voice: Laughs frequently while speaking

Attributes [hide]

Krimmon Stoutbridge, Male Halfling Sorcerer 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 18 (+4)8 (-1)
Skills Deception +2, History +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kabbarg Huxley, Female Half-Orc [Permalink]

Personal [hide]

Description: She typically wears black cloth garments or leather armor. Her blonde hair is lengthy. She wears an eyepatch.

Personality: She is extraordinarily eccentric. She is a font of random trivia from the lore and stories she has discovered

History: Kabbarg was born in the north. At a young age she loved to build and create. A gifted student she started as a Mayor, but she got bored and became a Marshal. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and she'd like to take her coworkers down a peg

Ideals: Logical, Persistence. Flaws: Ugly, Insane. Bonds: Job. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Kabbarg Huxley, Female Half-Orc Bard 2
Medium (5'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 80 gp. Tiger eye turquoise (16 gp). 1 Half-Plate.


Social Check DCs


Findex Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She dresses well, wearing black shirts, loose pants, and blazers most of the time. Her whole body is exceptionally muscular. Her rusty crest is lengthy. She wears large thick round spectacles.

Personality: Findex is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She never wears the same outfit twice, unless she absolutely has to.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her druidic abilities were realized during a raid on her village. She moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and she is wracked by social anxiety

Ideals: Extrovert, Artistic, Gifted. Bonds: Attractive, Immigrant. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Findex Daardendrian, Female Dragonborn Warlock 9
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 8
Hit Points 44 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 3d4+0, Ranged +1 / 3d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1600 gp. Azurite (11 gp). Golden yellow topaz (1500 gp).


Social Check DCs


Surina Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green vest and prefers brown and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries with her a set of sais on her belt, each one with a amethyst on the hilt. Her gold crest has been sun bleached extensively. She wears a mask on her face.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. Animals are drawn to her, and she is able to talk to them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Days after completing her studies, news broke out that her hometown was attacked by goblins. Surina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Someone believes her a fraud.

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Surina Norixius, Female Dragonborn Aristocrat 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 15 (+2)18 (+4)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 400 sp. Black pearl (200 gp).


Social Check DCs


Godfrey Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a faded coat and loose pants complete with broad hat. His hair is long and chestnut with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His eyes are green and beady.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Philantrophist, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Godfrey Tattersall, Male Human Ranger 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 7 (-2)9 (-1)
Skills Animal Handling +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp.


Social Check DCs

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