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NPC Generator

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Advanced [show]


Luthra Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears a tan shirt with thin black vertical stripes and violet pants. Her skin is also unnaturally pale. Her hair is cut close to her head. She has several tiny opal earrings on each ear.

Personality: She is a Gardener first and foremost. She believes firmly that knowledge should be universal. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Luthra lived on a farm with her mother, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Gardener work with an outfit from a few towns over. Gardener work suited her well, and with each successful project, she earned more gold and more respect from her peers. By chance she met her brother recently and the two have been together since.

Motivation: To be a Painter again; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Luthra Murnig, Female Gnome Bard 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 7 (-2)11 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp.


Social Check DCs


Beast Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman prefers to wear flannel. She is muscular with a powerful set of arms. Her yellow fur is thinning but still full. She has several tiny amber earrings on each ear.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She plays an instrument quite well.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She has chosen to use the inheritance that was left to her frivolously. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Her spouse's relatives view her with great suspicion; and she's looking for her big break

Ideals: Artistic. Bonds: Rich, Attractive, Adventurer, Family. Occupation: Soapmaker

Voice: Slow speaker

Attributes [hide]

Beast Moon, Female Tabaxi Druid 1
Medium (5'10") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)18 (+4) 10 (+0)17 (+3)
Skills Nature +6, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Dwarven, Goblin, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 gp.


Social Check DCs


Jane Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a large yellow jacket. Her blonde hair is thinning but still full. She has a tattooed face.

Personality: Overbrimming with self-confidence, Jane isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Jane took refuge in the ruined castle and found the beat up ceremonial dagger and armor she uses now. She now spends her time doing works of charity.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Athletic, Impeccable, Philantrophist. Flaws: Mundane. Bonds: Rich, Nature. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Jane Amakiir, Female Half-Elf Bard 5
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)9 (-1) 9 (-1)18 (+4)
Skills Athletics +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Onyx (40 gp). Azurite (8 gp). Carnelian (40 gp). 1 Minor magic item.


Social Check DCs


Tim Blakely, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears professional attire. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: This man loves poetry and to teach people poetry more than just about anything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful necromancer made him what he is. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud.

Ideals: Artistic, Logical. Bonds: Attractive, Mentor, Immigrant. Occupation: Miner

Voice: Spanish accent

Attributes [hide]

Tim Blakely, Male Human Warlock 6
Medium (5'10") Human, True Neutral (CR 6)
Armor Class 10
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)11 (+0) 12 (+1)15 (+2)
Skills Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 300 gp.


Social Check DCs


Pyntle Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'2" and wears a tan costume with the symbols of the four houses of cards on her torso. Her long white hair reaches down to her waist. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village she learned the ways of the warrior from her mother. She moved from fad to fad and when she turned 15 she discovered dancing. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pyntle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is wracked by social anxiety.

Ideals: Joker, Justice, Fighting, Artistic. Bonds: Attractive. Occupation: Bellfounder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Pyntle Oomtrowl, Female Gnome Monk 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Gesrethe Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with small hat, and she perpetually has her sai ready. She has styled her gold crest well, parting it to the left. Her face is covered beneath a completely black helmet.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: A powerful slaver made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gesrethe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand her business.

Ideals: Fighting. Bonds: Job, Adventurer, Mentor. Occupation: Gardener

Voice: Uses sign language

Attributes [hide]

Gesrethe Pfaphnyrennish, Female Dragonborn Cleric 2
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 8
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Medicine +1, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Ahinar Lepus, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a faded coat and loose pants complete with feathered hat. She keeps her red hair in a flapper bob. Her fair skin shows little sign of her aristocratic breeding.

Personality: Overbrimming with self-confidence, Ahinar isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born in the west, but her parents moved at a very young age to the south. Ahinar was born on a far western mountains where she grew up under the tutelage of her mother, an expert Mortician. She moves from town to town, unable to find a place to settle.

Motivation: She doesn't get along with people that don't share her tastes; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Ahinar Lepus, Female Half-Elf Wizard 13
Medium (4'7") Half-Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 56 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)6 (-2) 14 (+2)15 (+2)
Skills Investigation +2, Performance +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 gp. Iolite (50 gp). Red garnet (130 gp). Amber (130 gp). Amber (130 gp). Aquamarine (1400 gp). Red spinel (130 gp). Jade (130 gp). Blue quartz (12 gp). Star ruby (1500 gp). 1 Medium magic item.


Social Check DCs


Wobbles Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tan trousers with brown and green striped suspenders. He wears various colorful collared shirts. His red hair is cut jaggedly and amateurishly. His eyes are amber and beady.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Ugly, Shy, Fearful, Disease. Occupation: Server

Voice: Breathy voice

Attributes [hide]

Wobbles Loofollue, Male Gnome Ranger 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)10 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Kairon Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a rose on it. He has wavy blue hair. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Herbalist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kairon Vice, Male Tiefling Druid 2
Medium (5'4") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Athletics +3, History +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1500 sp. 1 Masterwork Common Melee.


Social Check DCs

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