Nalral Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many green ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.
Personality: He is very quiet and rarely speaks above a whisper. He also has developed a complete distrust of the Banker profession.
History: Nalral was born the youngest of three triplets. One day when Nalral was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Nalral was heart-stricken from the event, and his father started working long hours to provde for them. He inherited the family business which he has now maintained for 4 years.
Motivation: He's repulsed by the PC; and to be a banker again
Flaws: Shy, PTSD, Antagonistic. Bonds: Job, Family. Occupation: Herbalist
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Terran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 600 sp. 3 Tanglefoot bags.
Harbek Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He is bald on top and has large auburn tufts of hair around his ears. His thin eyebrows rest above his beady hazel eyes.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Harbek was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and wants to work out more often
Ideals: Fighting, Athletic, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Detective
Voice: Scandinavian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 8 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 200 sp.
Euphemia Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears many layers of old clothing at all times. She has wavy black hair. Her face is scarred and worn.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She cannot resist a sob story and will often dote over anyone who has one.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Someone believes her a fraud.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Enemies. Occupation: Healer
Voice: Voice breaks
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 102 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Ignan
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Jeweled gold crown (7000 gp). A delicate brass dragon egg (60 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Large well-done wool tapestry (300 gp).
Cora Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She typically wears white cloth garments or leather armor. Her red hair is cut jaggedly and amateurishly. She wears an eyepatch.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Energy wise she seems alert and responsive.
History: She got into the Sailor business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sailor work with an outfit from a few towns over. Sailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Sailor job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business.
Ideals: Passionate, Professionalism. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Sailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 16
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 5000 cp. Sard (40 gp).
Raymond Yardley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a black handlebar mustache and slicked back black hair. He has several tiny sapphire earrings on each ear.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a small toy that he constantly fidgets with.
History: He was born at the edge of vast island. His mother took him hunting and taught him how to get in the mind of other creatures. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Joker. Flaws: Addict. Bonds: Attractive, Rich, Nature. Occupation: Guard
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 800 sp.
Portia Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: 2'9" and muscular, this western woman is well dressed, constantly wearing a red suit, brown shirt, and green tie. Her blonde hair is kept up in a ponytail inside a wide-brimmed hat. Her half smiles and blue eyes are beguiling and draw you in.
Personality: A deeply religious woman she believes everything happens for a reason. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in the west. Portia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better village for her children.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Athletic. Bonds: Attractive, Religious, Adventurer, Immigrant. Occupation: Tailor
Voice: Pirate accent
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Gnoll, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 800 gp. Cloth of gold vestments (30 gp). Fire opal pendant on a fine gold chain (1700 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Gold dragon comb with red garnet eye (1100 gp).
Baradad Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white crest. He is wearing the road beaten gear of a warrior. He has a hunchback. He has moderate length white crest. His red eyes dart from person to person.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a pair of adventurers, Baradad grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: In love, Adventurer, Immigrant. Occupation: Beggar
Voice: Timid voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 36 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2700 sp. Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver comb with moonstones (900 gp).
Mormo Revile, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is dressed in earthy colors with a green and brown handkerchief worn on his left side. His brown hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a hateful person. He taunts others and blames them for his problems. He uses divination through singing.
History: He was born in the west. Through the years after Mormo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Mormo's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Layabout.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job, Religious. Occupation: Layabout
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 11)
Armor Class 11
Hit Points 87 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Orc
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 2100 gp. Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vanchu Clifford, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her brown hair is heavily combed to the left. She wears a mask on her face.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She feeds upon the attention of others.
History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She used her abilities to travel the world and help people.
Motivation: Her religion dominates her actions.
Ideals: Philantrophist. Bonds: Poor, Attractive, Religious, Mentor. Occupation: Navigator
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1700 sp. Chrysoprase (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
