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NPC Generator

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Advanced [show]


Damien Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fine chain shirt which he covers with white colored cloaks and clothing. He has done his best to style his chestnut hair to look like a famous performer. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. He also hits on men, regardless of circumstances.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Damien took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Has a crush, Family. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Damien Underfoot, Male Halfling Expert 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 310 gp.


Social Check DCs


Alvyn Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Bather does. He has a long brown beard with little hanging trinkets. His brown eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His father raised him in a mountain cabin. A gifted student he started as a Painter, but he got bored and became a Bather. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Mentor, Nature. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Alvyn Loofollue, Male Gnome Sorcerer 13
Small (3'7") Gnome, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 65 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)17 (+3) 14 (+2)13 (+1)
Skills Nature +7, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Giant, Orc
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666640

Possessions: 3000 gp. Alexandrite (700 gp). Deep blue spinel (700 gp). Black pearl (700 gp). Black opal (1100 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. His beige fur has been sun bleached extensively. He wears a mask on his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also is a firm believer in the manly ideal.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 16th year, his parents were killed by a dire rats raid, leaving Kite alone in the world. After a stint in an orphanage, he was adopted. He was granted necromantic powers by his dying brother.

Motivation: To prove his worth to the world.

Ideals: Athletic, Impeccable, Gifted. Flaws: Impulsive. Bonds: Enemies. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Kite Hummingbird, Male Tabaxi Bard 10
Medium (6'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 79 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 17 (+3)14 (+2) 17 (+3)17 (+3)
Skills Athletics +3, Medicine +7
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +9 / 3d6+5, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 600 gp. Silver comb with moonstones (400 gp). Silver comb with moonstones (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sekhmet Blessing, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has styled her dark red hair well, parting it to the left. She wears round tiny glasses practically rammed into her face.

Personality: Sekhmet is depressed about a lot of things. She tends to be a nihilist. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Sekhmet lived on a farm with her mother, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: She feels kind of lost in life.

Ideals: Opinionated. Flaws: Depressed. Bonds: Adventurer, Family. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Sekhmet Blessing, Female Tiefling Fighter 8
Medium (4'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 66 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Herleva Shupe, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her red hair is matted, messy, and big. She wears an eyepatch.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a habit of throwing herself into exceedingly dangerous situations.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she is greedy

Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Herleva Shupe, Female Half-Elf Warlock 1
Medium (5'7") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 2000 cp. Malachite (14 gp).


Social Check DCs


Thamuz Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Tanner uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has wavy red hair. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Tanner.

Motivation: To be a Dilettante again; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Ugly, Addict. Bonds: Job, Slave. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Thamuz Brilliance, Male Tiefling Monk 7
Medium (5'11") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)14 (+2) 18 (+4)12 (+1)
Skills Investigation +5
Senses Passive Perception 14
Languages Common, Undercommon, Goblin
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Rangrim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'1" and wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His right leg appears badly burned and disfigured. His red hair is cut jaggedly and amateurishly. His eyes are a pleasant hazel.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Rangrim and his spouse have recently divorced.

Motivation: He feels threatened by others.

Flaws: Antagonistic, Fearful. Bonds: Poor, Nature. Occupation: Guard

Voice: Farmer accent

Attributes [hide]

Rangrim Bloodkith, Male Dwarf Fighter 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 160 gp.


Social Check DCs


Dustin Pickering, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fancy brown suit. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He hasn't been sleeping well lately.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he has passion for adventuring and risk

Ideals: Optimist, Joker, Gifted. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Baker

Voice: Booming voice

Attributes [hide]

Dustin Pickering, Male Human Cleric 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)9 (-1) 4 (-3)13 (+1)
Skills Insight +0, Persuasion +4
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1300 gp.


Social Check DCs


Joan Alton, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a grey and red handkerchief worn on her left side, and carries bastard swords. She has brown hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She uses divination through singing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Over the years she perfected her riding and shooting skills. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and she wants to meet her childhood hero

Ideals: Fighting, Disciplined, Gifted. Flaws: Antagonistic, Insomniac. Bonds: Nature. Occupation: Body Guard

Voice: High pitched and raspy

Attributes [hide]

Joan Alton, Female Human Fighter 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)9 (-1) 16 (+3)6 (-2)
Skills Insight +5, Intimidation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 30 gp. Onyx (60 gp). 1 Antitoxin.


Social Check DCs

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