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NPC Generator

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Advanced [show]


Tawar Law, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears baggy black pantaloons and a tan scarf. Her brown hair is well kept. Her gray eyes are slightly larger than normal.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She never wears the same outfit twice, unless she absolutely has to.

History: She was born the only child of a wealthy merchant. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and retire the richest woman in the west

Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Nature, Rich. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

Tawar Law, Female Half-Orc Expert 3
Medium (6'5") Half-Orc, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)12 (+1) 8 (-1)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Silver comb with moonstones (400 gp).


Social Check DCs


Odo Royston, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He is dressed in a clean grey cloak covering his clean studded leather. He wears a colorful flower in his chestnut hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He never swears and excessively uses polite adverbs when speaking. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the east to a Shoemaker, Odo learned a great deal about his mother's area of expertise. One day when Odo was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Odo was heart-stricken from the event, and his father started working long hours to provde for them. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: An old rival family wants him found.

Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Family, Job. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Odo Royston, Male Human Adept 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)14 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 700 sp. 1 Banded mail.


Social Check DCs


Driindar Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and a wedding ring on her right hand. Her long white crest is drawn into a two foot long braid. Her eyes are gold and beady.

Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. Driindar is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Driindar was born the youngest of three triplets. Her first spouse was a Roofer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Marry her sister to traveling adventurers; and to reunite with her absent father

Ideals: Logical. Flaws: Ugly, Racist. Bonds: In love, Family. Occupation: Cartwright

Voice: Booming voice

Attributes [hide]

Driindar Yarjerit, Female Dragonborn Cleric 9
Medium (6'2") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 41 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Performance +6, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Braak Yorke, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is an epitome of beauty. With a patchy blonde beard and wild blonde hair. His eyes are a pleasant blue.

Personality: Abrasive and pushy, he has a hard time making friends. He is afraid of women and trembles around them

History: Braak was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Flaws: Antagonistic, Shy. Bonds: Adventurer, Attractive, Family. Occupation: Tailor

Voice: Scandinavian accent

Attributes [hide]

Braak Yorke, Male Half-Orc Commoner 3
Medium (6'10") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Euron Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His purple hair is kept up in a ponytail inside a deerstalker hat. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a white middle class family as the only child. His family was turned out during the war. He and his family wandered west to less war torn lands. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Money/treasure; and he is greedy

Flaws: Sensitive, Mundane, PTSD. Bonds: Attractive, Rich. Occupation: Mayor

Voice: Soft and melodious

Attributes [hide]

Euron Fortune, Male Tiefling Sorcerer 1
Medium (6'5") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)12 (+1) 17 (+3)17 (+3)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Syllin Siannodel, Female Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this southern woman wears a robe, a symbol of her god around her neck, and a warhammer on her belt. Her golden hair is long and unkept. Her amber eyes are slightly larger than normal.

Personality: She likes to make people angry or surprised. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Syllin was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Syllin's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Syllin and her spouse have recently divorced.

Motivation: Wants to work out more often; and she is greedy

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Syllin Siannodel, Female Elf Sorcerer 13
Medium (4'10") Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 34 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)17 (+3) 14 (+2)10 (+0)
Skills Animal Handling +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Draconic, Dwarven
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666640

Possessions: 1000 gp. Violet garnet (1300 gp). Moonstone (20 gp). Smoky quartz (20 gp). Bloodstone (20 gp). Rock crystal (20 gp). Amethyst (110 gp). Fire opal (600 gp). Sard (20 gp). 1 Medium magic item.


Social Check DCs


Nalral Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Nalral was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Days after completing his studies, news broke out that his hometown was attacked by orcs. Nalral was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Someone believes him a fraud; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Family, Enemies. Occupation: Mason

Voice: Whispers

Attributes [hide]

Nalral Balderk, Male Dwarf Monk 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp.


Social Check DCs


Ekemon Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He keeps his long brown hair kept up in a rat tail. He has a dull look in his black eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Adventurer, who enjoyed hunting, Ekemon was taken on many hunting expeditions. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Shy, Impulsive. Bonds: Attractive, Nature, Religious. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Ekemon Pain, Male Tiefling Warrior 10
Medium (5'4") Tiefling, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 67 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)16 (+3) 9 (-1)13 (+1)
Skills Deception +5, Performance +5
Senses Passive Perception 9
Languages Common, Gnoll, Sylvan, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 700 gp. Rock crystal (50 gp). Golden yellow topaz (1600 gp). Rich purple corundum (800 gp). Moonstone (50 gp). Fiery yellow corundum (800 gp).


Social Check DCs


Windy Running, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His Stetson hat is riddled with cuts and holes. His fierce copper eyes like to dwell on things.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised by priests from a young age. When Windy reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Passionate. Flaws: Ugly. Bonds: Military, Religious, Mentor. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Windy Running, Male Tabaxi Ranger 10
Medium (5'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 9000 sp. Old masterpiece painting (1700 gp). Carved bone or ivory statuette (30 gp). Fire opal pendant on a fine gold chain (1700 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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