Serpent In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a fancy pastel dress. She carries with her a set of axes, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her fur is greying and her face has many wrinkles. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She never wears the same outfit twice, unless she absolutely has to.
History: Serpent hails from a village terrorized by giants. A few years later when the south was not economically sound they moved to her current location. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: She wants revenge against giants.
Ideals: Fighting, Optimist, Artistic. Bonds: Attractive, Enemies, Immigrant. Occupation: Weaver
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 6 (-2) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 4000 cp.
Heather Stansfield, Female Human [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her red hair is thinning but still full. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She dislikes all the random violence that takes place in the south. Around other people she will do her best to conceal her emotions and appear jolly.
History: Heather was raised in a hard working conservative environment. She worked as a nervous Farmer and found it very stressful. She has built up a small fortune and can afford her own way.
Motivation: She uses money and sex appeal to get what she needs; and she is unsatisfied with her job
Ideals: Pacifist. Flaws: Shy. Bonds: Job, Rich, Attractive. Occupation: Farmer
Voice: Irish accent
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 3000 cp.
Kristryd Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is typically in her Painter uniform. She is muscular with a powerful set of arms. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is very quiet and rarely speaks above a whisper. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was raised in a white middle class family as the only child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: She is content.
Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: Job, Criminal record. Occupation: Painter
Voice: Nasally tone
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
Possessions: 210 gp.
Faran Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears rags and sports a simple walking cane, marred by teas. His hair is short and red. He wears large thick round spectacles.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.
History: His mother raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He was granted druidic powers by his dying brother.
Motivation: He wants revenge against goblins.
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Poor, Nature, Immigrant. Occupation: Adventurer
Voice: Breathy voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 8)
Armor Class 15
Hit Points 43 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 800 gp.
Theren Berevan, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright tan and yellow, and wears rings and necklaces with large, colorful gems. He sports a long chestnut beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.
Personality: He likes to make people angry or surprised. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Tanner and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to be a fletcher again
Ideals: Logical. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Job. Occupation: Tanner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2500 sp. 1 Masterwork Musical instrument. 1 Healer’s kit. 1 Disguise kit.
Shamash Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His copper crest is still thick. His gold eyes dart from person to person.
Personality: He is calm most of the time but flees social interaction. Shamash is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Ranger school at a young age so that he could practice his martial talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A strong sense of loyalty to Dwarven people; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Gifted. Flaws: Shy, Racist. Bonds: Family, Adventurer. Occupation: Guard
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 15 (+2) | 18 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Sylvan, Ignan
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 5000 cp.
Tricking Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown armored body suit, with a simple black line shooting up and back down. He sports a flattop fur cut. He wears a mask on his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Dilettante profession.
History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Detective like his father before him.
Motivation: His spouse's relatives view him with great suspicion; and he desires power and/or immortality
Ideals: Fighting. Bonds: Job, Adventurer, Family. Occupation: Detective
Voice: Squeaky
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1500 sp. Amethyst (50 gp). Tiger eye turquoise (12 gp).
Kairon Clandestine, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears green leather gloves, a green jacket, and tight pants. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: Stoic and calm, he prefers to meditate than take action. He is lazy, self-centered, vain, and jealous.
History: Sold as a small child to a slaver, Kairon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a crush on the local Fletcher; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Immigrant, Mentor. Occupation: Painter
Voice: Slurs words
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 18)
Armor Class 11
Hit Points 125 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 17000 gp. Bloodstone (40 gp). Red spinel (60 gp). Chrysoprase (40 gp). Rich purple corundum (1100 gp). Malachite (14 gp). Peridot (40 gp). Coral (60 gp). Bloodstone (40 gp). Carnelian (40 gp). Freshwater pearl (14 gp). Lapis lazuli (14 gp). Chrysoprase (40 gp). Freshwater pearl (14 gp). Alexandrite (400 gp). Black pearl (400 gp). Star rose quartz (40 gp). Aquamarine (400 gp). Bloodstone (40 gp). 1 Medium magic item. 1 Medium magic item.
Greethen Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a faded coat and loose pants complete with broad hat. His brass crest is heavily combed to the left. His face is scarred and worn.
Personality: He acts crazy and hedonistic. He pushes his goals aggressively. He is also a coward if confronted.
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear.
Flaws: Ugly, Hedonist, Fearful. Bonds: Nature. Occupation: Spice Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 50 gp.
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