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NPC Generator

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Advanced [show]


Valanthe Tao, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'5" and wears a robe, a symbol of strength around her neck, and a trident on her belt. She sports a flattop hair cut. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is very quiet and rarely speaks above a whisper. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Valanthe was born in the west. At a young age she loved to build and create. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valanthe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence, Entrepeneur. Flaws: Shy, Fearful. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Valanthe Tao, Female Half-Elf Monk 5
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)9 (-1) 7 (-2)11 (+0)
Skills Nature +2, Stealth +5
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Jarsali Goltorah, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is dressed in earthy colors with a blue and brown handkerchief worn on her right side. Her silver hair has been sun bleached extensively. Her eyes are amber and catlike.

Personality: She exudes charisma. She is a tour de force of persuasion. She misses her home and complains about the freezing weather, even in summer.

History: Born to a Shepherd, her mother struggled to pay the bills. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: Meet up once more with her childhood friend.

Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Jarsali Goltorah, Female Elf Aristocrat 8
Medium (4'10") Elf, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 28 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)12 (+1) 10 (+0)12 (+1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 4000 sp. Golden yellow topaz (300 gp). Eye agate (10 gp). Brown diamond (2000 gp). Deep blue spinel (300 gp). Amethyst (70 gp). Aquamarine (300 gp).


Social Check DCs


Dean Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a violet tunic with brown highlights, and long black pants that bunch up around his shoes, he is not a threatening figure. He has a long silver beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Bricklayer. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Dean hails from a village terrorized by drow. Dean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Flaws: Insane. Bonds: Job, Criminal record, Enemies, Adventurer. Occupation: Bricklayer

Voice: Scottish accent

Attributes [hide]

Dean Van Es, Male Half-Elf Expert 15
Medium (5'9") Half-Elf, True Neutral (CR 15)
Armor Class 9
Hit Points 91 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)13 (+1) 8 (-1)14 (+2)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1

Possessions: 6000 gp.


Social Check DCs


Glûk Davenport, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. He has a hunchback. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Glûk enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Mortician, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He left for the north, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Glûk Davenport, Male Half-Orc Warrior 7
Medium (5'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Elven, Gnome
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3

Possessions: Onyx (30 gp). Star ruby (900 gp). Deep blue spinel (900 gp). 1 Minor magic item.


Social Check DCs


Stacee Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her chestnut hair is knotted and matted. Her eyes are a pleasant violet.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. The war was a terrible time for her, and Stacee does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born to a pair of adventurers, Stacee grew up listening to her mother's many stories. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends; and she feels kind of lost in life

Flaws: Depressed. Bonds: Poor, Attractive, Military, Adventurer. Occupation: Server

Voice: Speaks with squeezed throat

Attributes [hide]

Stacee Tosscobble, Female Halfling Druid 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)17 (+3) 13 (+1)10 (+0)
Skills Nature +6, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Draconic, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 10000 cp.


Social Check DCs


Nirgel Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is greasy and uncared for. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Nirgel Comedy, Male Tiefling Paladin 6
Medium (6'6") Tiefling, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 59 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)11 (+0) 13 (+1)15 (+2)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 100 gp.


Social Check DCs


Norman Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in earthy colors with a brown and black handkerchief worn on his left side. He keeps his black hair in a pixie cut. His gray eyes are passionate and lively.

Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Actor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture.

Bonds: Job, Criminal record, Poor, Family. Occupation: Gardener

Voice: Spanish accent

Attributes [hide]

Norman Myerscough, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)6 (-2) 15 (+2)9 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 cp. Black pearl (900 gp). 1 Minor magic item.


Social Check DCs


Nimble Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his brown robe and has his bastard sword always slung over his shoulder. His fur is orange and curly. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is irascible and easily irritated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Nimble was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic, Shy. Bonds: Rich, Enemies, Religious. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Nimble Of World, Male Tabaxi Warrior 6
Medium (6'5") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)17 (+3) 14 (+2)16 (+3)
Skills Arcana +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Infernal, Gnoll, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Godfrey Compton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and red pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He carries with him a set of warhammers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is short and black. He has several tiny ruby earrings on each ear.

Personality: Aggressive, abrasive, and angry, Godfrey embodies much of what other species detest in the Humans. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Servant father left him crippled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Impulsive, Disease. Bonds: Rich. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Godfrey Compton, Male Human Monk 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 10 (+0)16 (+3) 12 (+1)14 (+2)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Ignan, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4

Possessions: 100 sp. Tourmaline (90 gp). 1 Banded mail.


Social Check DCs

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