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NPC Generator

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Advanced [show]


Phann Jethro, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her black hair is cut short. Her thin eyebrows rest above her beady violet eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Cartwright arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and money/treasure

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Criminal record, Rich. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Phann Jethro, Female Half-Elf Paladin 13
Medium (5'0") Half-Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 80 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 18 (+4)9 (-1)
Skills Medicine +8, Survival +8
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 2000 gp. Blue star sapphire (600 gp). Hematite (6 gp). Chrysoprase (70 gp). Black pearl (1600 gp). Malachite (6 gp). Red spinel (130 gp). Violet garnet (1600 gp). Emerald (600 gp). 1 Medium magic item.


Social Check DCs


Ghûra Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a tan coat with white slacks. His golden hair, when down, is lengthy. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Ghûra is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. One day when Ghûra was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Ghûra was heart-stricken from the event, and his father started working long hours to provde for them. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their daughter. He worked as a Blacksmith, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Addict, Greedy, Mundane, PTSD. Bonds: Family. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Ghûra Hadleigh, Male Half-Orc Commoner 5
Medium (6'4") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)8 (-1) 7 (-2)12 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in earthy colors with a yellow and brown handkerchief worn on his left side. His red hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with finding treasure.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and many illithids want him driven away

Ideals: Philantrophist, Entrepeneur. Bonds: Adventurer, Poor, Enemies. Occupation: Performer

Voice: Scottish accent

Attributes [hide]

Heward Yaeldrin, Male Half-Elf Warrior 3
Medium (5'5") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 10 (+0)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Left-Handed Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). He has white fur. His yellow eyes are slightly larger than normal.

Personality: He is extraordinarily eccentric. As long as the job gets done he does not care how it got done.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 11th year, his parents were killed by a orcs raid, leaving Left-Handed alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Left-Handed was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Someone believes him a fraud; and revenge

Ideals: Athletic, Professionalism. Flaws: Insane, Mundane. Bonds: Enemies. Occupation: Layabout

Voice: Smoker's lung

Attributes [hide]

Left-Handed Of Claws, Male Tabaxi Paladin 10
Medium (5'0") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 92 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Investigation +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 180 pp. Brass mug with jade inlays (400 gp). Solid gold idol (400 gp). A roughly beaten golden orb (140 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs


Mastema Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in collared shirts and wears a proper scarf over her head. Her black hair is knotted and matted. Her gold unseeing eyes seem to look past you.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and she loathes her own lifestyle

Flaws: Disease, Depressed. Bonds: Family, Military. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Mastema Instinct, Female Tiefling Monk 1
Medium (6'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)17 (+3) 18 (+4)14 (+2)
Skills Insight +6, Nature +5
Senses Passive Perception 14
Languages Common, Auran, Aquan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 400 sp. Alexandrite (300 gp).


Social Check DCs


William Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. He wears a colorful flower in his silver hair. His fierce violet eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the south. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: William was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he has a crush on the local server

Ideals: Pacifist. Bonds: Attractive, Has a crush, Adventurer. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

William Beckwith, Male Human Sorcerer 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 cp. Eye agate (7 gp).


Social Check DCs


Silvo Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a hunchback. He has wavy golden hair. He has hazel eyes and a red hat with a tan feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His job bores him to no end. He has decided to make it more interesting.

History: From birth he was tutored by a cruel and relentless mentor. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Criminal record, Mentor. Occupation: Mason

Voice: Nasally tone

Attributes [hide]

Silvo Goodbarrel, Male Halfling Monk 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 53 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4

Possessions: 300 gp. Golden yellow topaz (1500 gp). Chrysoprase (20 gp). Zircon (20 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears light armors faded through time and improper care, he is not a threatening figure. His golden hair has been sun bleached extensively. His blue eyes peer out from beneath his top grey hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He works hard and plays hard.

History: Fargrim hails from a village terrorized by orcs. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A deep hatred of orcs; and someone believes him a fraud

Ideals: Joker. Flaws: Hedonist, Fearful. Bonds: Enemies. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Fargrim Glanhig, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)10 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 60 gp. Red spinel (120 gp). Red garnet (120 gp). Tiger eye turquoise (15 gp).


Social Check DCs


Windy Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, typically a more casual-formal manner. He keeps his lavender fur in a flapper bob. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Shepherd, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often.

Ideals: Justice, Athletic. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Windy Of Winter, Male Tabaxi Expert 5
Medium (5'5") Tabaxi, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 1000 sp.


Social Check DCs

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